Player Matchup

Hou Yi
Hou Yi
Platinum II
Amfeetomin
Hou Yi
Platinum II
Level 157
God Stats
5W - 6L
1,674 SR
Queue Stats
65W - 61L
2,127 MMR
Party 1
Geb
Geb
Platinum II
Kursk46rus
Geb
Platinum II
Level 129
God Stats
5W - 4L
1,810 SR
Queue Stats
56W - 57L
1,926 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
goLLlupak
Ne Zha
Platinum I
Level 68
God Stats
6W - 1L
1,901 SR
Queue Stats
42W - 24L
2,212 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,795 SR
2,088 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,604 SR
1,499 MMR
Hera
Hera
Gold II
StarliteFFKH
Hera
Gold II
Level 152
God Stats
3W - 5L
1,548 SR
Queue Stats
88W - 116L
1,567 MMR
Solo
Ymir
Ymir
Gold IV
erikonerikone
Ymir
Gold IV
Level 127
God Stats
1W - 1L
1,726 SR
Queue Stats
35W - 40L
1,444 MMR
Solo
Thor
Thor
Gold III
imlelez
Thor
Gold III
Level 87
God Stats
5W - 11L
1,537 SR
Queue Stats
179W - 192L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Amfeetomin
Hou Yi
19
10 / 0 / 8
12,847
856
23,368
6,013
2,858
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

15
3 / 2 / 11
10,389
693
10,497
11,112
9,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
goLLlupak
Ne Zha
17
5 / 1 / 13
11,533
769
13,863
18,654
13,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
PersephoneAchillesThothBacchusKuzenbo

VS

Bans
AtlasCthulhuMorgan Le FayCharonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,934
596
7,781
12,226
4,932
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
1 / 6 / 1
8,807
587
3,675
21,779
21,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
imlelez
Thor
14
2 / 7 / 1
9,264
618
6,478
18,248
9,515
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
3
3
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Amfeetomin
Hou Yi
10
0
8
14
W
3
2
11
4.25
L
0
5
2
0.2
L
1
6
1
0.25
W
Ne Zha
goLLlupak
Ne Zha
5
1
13
11.5
L
Thor
imlelez
Thor
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,728
Damage
17,934
35,779
Taken
52,253
25,538
Mitigated
35,881
7,723
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Amfeetomin
Hou Yi
23,368
11,447
0
881
6,013
2,858
2,478
2,315
3,597
0
79,762
W
10,497
810
0
1,543
11,112
9,090
60
2,633
7,817
23,949
138
L
7,781
1,748
0
3,537
12,226
4,932
0
2,120
9,738
39,351
0
L
3,675
467
0
3,164
21,779
21,434
0
4,026
17,009
9,949
0
W
Ne Zha
goLLlupak
Ne Zha
13,863
3,379
0
5,299
18,654
13,590
0
5,905
11,834
0
53,755
L
Thor
imlelez
Thor
6,478
602
0
3,098
18,248
9,515
0
2,765
14,943
39
28,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
27,005
201
Minions Killed
118
0
Camps Cleared
0
880,180
Distance Traveled
738,134
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,847
856
110
7
0
266,018
0
W
Geb
10,389
693
33
2
0
311,154
3
L
Hera
8,934
596
67
4
0
222,942
0
L
Ymir
8,807
587
7
0
0
261,868
2
W
Ne Zha
11,533
769
58
4
0
303,008
1
L
Thor
9,264
618
44
3
0
253,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role