Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DR_OCHOA
Ravana
Level 142
God Stats
7W - 6L
1,635 SR
Queue Stats
84W - 87L
1,553 Elo+
Solo
Janus
Janus
Dabster-kun
Janus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,561 Elo+
Solo
Anhur
Anhur
TheGEast
Anhur
Level 172
God Stats
6W - 6L
1,606 SR
Queue Stats
24W - 21L
1,584 Elo+
Solo
Ishtar
Ishtar
lerick01
Ishtar
Level 128
God Stats
2W - 4L
1,541 SR
Queue Stats
7W - 8L
1,378 Elo+
Solo
Team Averages
Level 147
1,556 SR
1,515 Elo+

VS

Team Averages
Level 121
1,614 SR
1,506 Elo+
Bacchus
Bacchus
 
Bacchus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sandman0503
Tsukuyomi
Level 109
God Stats
13W - 4L
1,718 SR
Queue Stats
39W - 30L
1,536 Elo+
Party 2
Zeus
Zeus
Toastiie45
Zeus
Level 107
God Stats
3W - 0L
1,869 SR
Queue Stats
81W - 74L
1,480 Elo+
Party 2
Osiris
Osiris
skronkie70
Osiris
Level 58
God Stats
7W - 8L
1,482 SR
Queue Stats
100W - 94L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 2 / 1
4,575
458
1,838
6,693
4,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
DR_OCHOA
Ravana
9
2 / 1 / 1
5,334
533
2,700
6,561
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 0
5,819
582
3,171
4,777
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
TheGEast
Anhur
9
0 / 4 / 1
4,920
492
3,841
8,611
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
lerick01
Ishtar
10
0 / 3 / 0
5,593
559
1,879
7,476
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 0 / 4
5,919
592
4,433
6,074
4,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Artemis
 
Artemis
10
2 / 1 / 3
5,535
554
4,760
4,809
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Sandman0503
Tsukuyomi
11
2 / 1 / 5
5,915
592
5,883
6,886
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 3 / 1
6,000
600
3,641
5,133
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
skronkie70
Osiris
11
2 / 0 / 1
6,714
671
5,211
6,938
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
12
12
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
Bacchus
 
Bacchus
3
0
4
5
W
Artemis
 
Artemis
2
1
3
3.5
L
Ravana
DR_OCHOA
Ravana
2
1
1
2.5
L
2
2
0
1
W
Tsukuyomi
Sandman0503
Tsukuyomi
2
1
5
4.5
L
Anhur
TheGEast
Anhur
0
4
1
0.13
W
3
3
1
1.17
L
Ishtar
lerick01
Ishtar
0
3
0
0
W
Osiris
skronkie70
Osiris
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
23,928
34,118
Taken
29,840
14,413
Mitigated
14,610
9,493
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,838
210
450
2,129
6,693
4,851
0
2,476
4,127
14,414
0
W
Bacchus
 
Bacchus
4,433
644
0
1,949
6,074
4,917
0
982
5,056
14,234
2,674
W
Artemis
 
Artemis
4,760
2,430
0
1,892
4,809
1,311
144
558
4,251
0
35,892
L
Ravana
DR_OCHOA
Ravana
2,700
574
0
2,297
6,561
2,451
0
671
5,834
0
26,420
L
3,171
263
0
560
4,777
1,514
0
1,788
2,677
33,475
523
W
Tsukuyomi
Sandman0503
Tsukuyomi
5,883
1,726
0
3,186
6,886
2,560
672
625
6,229
0
43,025
L
Anhur
TheGEast
Anhur
3,841
1,892
0
2,732
8,611
2,981
0
2,440
6,171
0
36,983
W
3,641
316
0
879
5,133
1,619
0
2,262
2,617
34,595
575
L
Ishtar
lerick01
Ishtar
1,879
984
0
1,325
7,476
2,616
0
0
7,476
0
38,164
W
Osiris
skronkie70
Osiris
5,211
2,239
0
4,623
6,938
4,203
300
249
6,689
0
44,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,241
Gold Earned
30,083
270
Minions Killed
300
0
Camps Cleared
0
944,629
Distance Traveled
1,025,517
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,575
458
19
2
0
170,641
2
W
Bacchus
5,919
592
26
3
0
234,010
4
W
Artemis
5,535
554
59
6
0
181,282
0
L
Ravana
5,334
533
48
5
0
229,283
2
L
Janus
5,819
582
72
7
0
201,490
0
W
Tsukuyomi
5,915
592
67
7
0
246,268
0
L
Anhur
4,920
492
59
6
0
192,695
0
W
Zeus
6,000
600
71
7
0
179,270
0
L
Ishtar
5,593
559
72
7
0
150,520
0
W
Osiris
6,714
671
77
8
0
184,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role