Player Matchup

Achilles
Achilles
PikaWhoo
Achilles
Level 165
God Stats
2W - 0L
1,971 SR
Queue Stats
56W - 61L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
Stormgorge
Ao Kuang
Level 168
God Stats
2W - 1L
1,577 SR
Queue Stats
81W - 77L
1,566 Elo+
Solo
Merlin
Merlin
alexander_power2
Merlin
Level 94
God Stats
5W - 4L
1,497 SR
Queue Stats
116W - 106L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
drkcstle
Gilgamesh
Level 110
God Stats
9W - 9L
1,402 SR
Queue Stats
66W - 71L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
icantwin281
Zhong Kui
Level 143
God Stats
8W - 3L
1,700 SR
Queue Stats
191W - 184L
1,543 Elo+
Solo
Team Averages
Level 136
1,629 SR
1,516 Elo+

VS

Team Averages
Level 151
1,510 SR
1,544 Elo+
Arachne
Arachne
Fee18thAveGoon
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 130L
1,464 Elo+
Solo
Charybdis
Charybdis
Gxliath
Charybdis
Level 195
God Stats
4W - 1L
1,920 SR
Queue Stats
182W - 139L
1,629 Elo+
Party 1
Scylla
Scylla
NarcoticRabit
Scylla
Level 105
God Stats
2W - 2L
1,726 SR
Queue Stats
236W - 238L
1,535 Elo+
Solo
Amaterasu
Amaterasu
Pachelly
Amaterasu
Level 93
God Stats
0W - 3L
1,174 SR
Queue Stats
114W - 109L
1,480 Elo+
Solo
Eset
Eset
WalrusSw3G
Eset
Level 239
God Stats
0W - 3L
1,229 SR
Queue Stats
209W - 179L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PikaWhoo
Achilles
10
1 / 2 / 4
6,826
488
5,261
12,820
11,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Stormgorge
Ao Kuang
15
7 / 1 / 4
8,139
581
8,417
13,160
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

15
2 / 0 / 2
8,497
607
6,737
5,206
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
drkcstle
Gilgamesh
12
1 / 2 / 2
7,407
529
11,272
14,168
12,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
icantwin281
Zhong Kui
15
5 / 1 / 1
8,893
635
9,796
8,977
7,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,005
429
2,375
14,839
5,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Gxliath
Charybdis
13
2 / 4 / 0
7,907
565
8,205
12,531
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 1
6,693
478
3,565
8,266
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Pachelly
Amaterasu
13
1 / 3 / 2
8,247
589
11,319
19,610
11,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
2 / 4 / 2
6,847
489
4,577
7,934
4,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
6
6
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Charybdis
Gxliath
Charybdis
2
4
0
0.5
L
0
2
1
0.25
L
Amaterasu
Pachelly
Amaterasu
1
3
2
0.67
W
Achilles
PikaWhoo
Achilles
1
2
4
1.5
W
Ao Kuang
Stormgorge
Ao Kuang
7
1
4
9
L
2
4
2
0.75
W
2
0
2
3
W
Gilgamesh
drkcstle
Gilgamesh
1
2
2
1
W
Zhong Kui
icantwin281
Zhong Kui
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,483
Damage
30,041
54,331
Taken
63,180
39,523
Mitigated
29,491
11,035
Healing
17,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,375
1,872
0
1,174
14,839
5,210
0
5,035
9,804
0
35,484
L
Charybdis
Gxliath
Charybdis
8,205
3,874
0
2,867
12,531
5,275
0
8,462
4,069
0
60,112
L
3,565
640
0
1,718
8,266
2,991
0
4,758
3,508
52,315
922
L
Amaterasu
Pachelly
Amaterasu
11,319
6,394
0
10,445
19,610
11,335
159
2,340
16,258
0
72,490
W
Achilles
PikaWhoo
Achilles
5,261
1,183
0
2,615
12,820
11,152
0
2,004
10,816
0
19,821
W
Ao Kuang
Stormgorge
Ao Kuang
8,417
2,221
0
2,660
13,160
5,938
0
3,149
10,011
68,115
0
L
4,577
762
76
1,367
7,934
4,680
0
3,582
4,307
16,175
0
W
6,737
671
0
842
5,206
2,137
371
1,303
3,903
71,583
571
W
Gilgamesh
drkcstle
Gilgamesh
11,272
4,486
0
2,076
14,168
12,918
0
963
13,205
0
56,594
W
Zhong Kui
icantwin281
Zhong Kui
9,796
2,925
0
2,842
8,977
7,378
499
619
8,358
65,089
17,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,762
Gold Earned
35,699
483
Minions Killed
390
0
Camps Cleared
0
1,386,156
Distance Traveled
1,233,271
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,005
429
47
3
0
262,987
2
L
Charybdis
7,907
565
117
8
0
243,562
1
L
Scylla
6,693
478
92
7
0
251,602
0
L
Amaterasu
8,247
589
120
9
0
230,660
3
W
Achilles
6,826
488
14
1
0
271,377
4
W
Ao Kuang
8,139
581
102
7
0
303,699
0
L
Eset
6,847
489
14
1
0
244,460
3
W
Merlin
8,497
607
130
9
0
280,216
2
W
Gilgamesh
7,407
529
99
7
0
272,656
1
W
Zhong Kui
8,893
635
138
10
0
258,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role