Player Matchup

Hera
Hera
Cronëx
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,133 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dyrazami
Morgan Le Fay
Level 70
God Stats
4W - 0L
1,862 SR
Queue Stats
131W - 123L
1,476 Elo+
Solo
Agni
Agni
KatyLi
Agni
Level 128
God Stats
1W - 1L
1,310 SR
Queue Stats
41W - 51L
1,431 Elo+
Solo
Atlas
Atlas
Mafarco
Atlas
Level 128
God Stats
2W - 1L
1,509 SR
Queue Stats
71W - 81L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Wildsoulsz
Cthulhu
Level 109
God Stats
2W - 1L
1,501 SR
Queue Stats
177W - 159L
1,486 Elo+
Solo
Team Averages
Level 90
1,536 SR
1,393 Elo+

VS

Team Averages
Level 106
1,547 SR
1,458 Elo+
Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Dactes
Thor
Level 128
God Stats
1W - 1L
1,736 SR
Queue Stats
61W - 69L
1,508 Elo+
Solo
Osiris
Osiris
EastxLord
Osiris
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,510 Elo+
Solo
Cliodhna
Cliodhna
JPieck
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Cronëx
Hera
15
4 / 3 / 11
9,125
760
9,721
7,265
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Dyrazami
Morgan Le Fay
15
2 / 2 / 11
9,097
758
9,594
6,703
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Agni
KatyLi
Agni
18
6 / 3 / 12
10,193
849
13,206
7,683
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Mafarco
Atlas
17
8 / 2 / 13
10,133
844
13,080
11,672
12,670
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Wildsoulsz
Cthulhu
17
5 / 1 / 14
9,910
826
9,071
10,699
9,603
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 5 / 1
8,697
725
12,707
8,663
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
 
King Arthur
15
0 / 4 / 4
7,594
633
2,174
12,685
19,370
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Dactes
Thor
14
3 / 6 / 3
8,238
687
8,348
13,159
6,017
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
EastxLord
Osiris
12
2 / 5 / 5
7,876
656
4,361
16,568
21,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
JPieck
Cliodhna
15
1 / 5 / 4
8,120
677
5,393
11,313
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
25
Kills
10
11
Deaths
25
61
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
5
1
0.9
L
King Arthur
 
King Arthur
0
4
4
0.5
W
Hera
Cronëx
Hera
4
3
11
3.17
L
Thor
Dactes
Thor
3
6
3
0.75
W
Morgan Le Fay
Dyrazami
Morgan Le Fay
2
2
11
3.75
L
Osiris
EastxLord
Osiris
2
5
5
0.9
L
Cliodhna
JPieck
Cliodhna
1
5
4
0.6
W
Agni
KatyLi
Agni
6
3
12
4
W
Atlas
Mafarco
Atlas
8
2
13
7.25
W
Cthulhu
Wildsoulsz
Cthulhu
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,672
Damage
32,983
44,022
Taken
62,388
31,919
Mitigated
56,236
11,716
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,707
265
1,878
1,012
8,663
4,111
0
7,715
948
30,822
0
L
King Arthur
 
King Arthur
2,174
138
1,571
929
12,685
19,370
0
10,200
2,485
0
8,727
W
Hera
Cronëx
Hera
9,721
2,049
1,711
860
7,265
3,442
803
2,197
4,900
12,607
495
L
Thor
Dactes
Thor
8,348
1,012
221
871
13,159
6,017
0
10,451
2,708
0
14,000
W
Morgan Le Fay
Dyrazami
Morgan Le Fay
9,594
1,157
1,085
746
6,703
2,884
1,636
2,893
3,683
21,407
180
L
Osiris
EastxLord
Osiris
4,361
721
2,277
2,973
16,568
21,423
0
13,854
2,714
0
6,387
L
Cliodhna
JPieck
Cliodhna
5,393
729
147
348
11,313
5,315
0
10,300
1,013
0
19,212
W
Agni
KatyLi
Agni
13,206
802
664
688
7,683
3,320
1,095
1,292
6,343
30,671
0
W
Atlas
Mafarco
Atlas
13,080
3,132
620
594
11,672
12,670
499
3,338
8,170
24,226
988
W
Cthulhu
Wildsoulsz
Cthulhu
9,071
619
2,911
1,837
10,699
9,603
572
2,987
7,644
14,676
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,458
Gold Earned
40,525
126
Minions Killed
89
0
Camps Cleared
0
1,134,123
Distance Traveled
1,095,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,697
725
30
3
0
205,907
0
L
King Arthur
7,594
633
11
1
0
212,658
0
W
Hera
9,125
760
20
2
0
225,110
0
L
Thor
8,238
687
13
1
0
210,424
0
W
Morgan Le Fay
9,097
758
26
2
0
233,444
0
L
Osiris
7,876
656
8
1
0
244,821
0
L
Cliodhna
8,120
677
27
2
0
221,639
0
W
Agni
10,193
849
47
4
0
245,172
0
W
Atlas
10,133
844
13
1
0
192,793
0
W
Cthulhu
9,910
826
20
2
0
237,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role