Player Matchup

Hera
Hera
GreenSkyDragon
Hera
Level 158
God Stats
5W - 2L
1,640 SR
Queue Stats
23W - 20L
1,549 Elo+
Party 2
Neith
Neith
SupremeLeader
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,479 Elo+
Party 2
Maui
Maui
jOASYyEe
Maui
Level 128
God Stats
3W - 1L
1,875 SR
Queue Stats
19W - 16L
1,479 Elo+
Party 2
Team Averages
Level 144
1,672 SR
1,502 Elo+

VS

Team Averages
Level 109
1,580 SR
1,715 Elo+
Persephone
Persephone
Ecocyge
Persephone
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,627 Elo+
Party 1
Fenrir
Fenrir
naXalt
Fenrir
Level 120
God Stats
1W - 1L
1,739 SR
Queue Stats
35W - 24L
1,999 Elo+
Party 1
Cthulhu
Cthulhu
oBiTooX
Cthulhu
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 229L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,138
614
4,799
6,429
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 1
6,405
641
3,747
5,423
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
12
1 / 0 / 0
6,605
661
3,102
11,277
7,524
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ecocyge
Persephone
13
1 / 0 / 4
8,156
816
8,828
4,164
2,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
naXalt
Fenrir
11
1 / 1 / 2
7,127
713
2,750
7,368
6,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
oBiTooX
Cthulhu
13
3 / 0 / 2
7,715
772
8,691
8,310
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ecocyge
Persephone
1
0
4
3
W
0
4
0
0
W
0
1
1
0.5
W
Maui
1
0
0
1
L
Fenrir
naXalt
Fenrir
1
1
2
2
L
Cthulhu
oBiTooX
Cthulhu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,648
Damage
20,269
23,129
Taken
19,842
12,149
Mitigated
14,757
4,884
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ecocyge
Persephone
8,828
463
0
2,575
4,164
2,035
785
1,686
2,478
38,770
658
W
4,799
1,111
0
150
6,429
2,702
0
3,888
1,750
21,415
0
W
3,747
1,201
0
1,864
5,423
1,923
0
3,952
1,005
0
28,220
W
Maui
3,102
1,477
0
2,870
11,277
7,524
0
7,161
2,826
12,904
0
L
Fenrir
naXalt
Fenrir
2,750
283
0
1,270
7,368
6,233
84
3,020
4,348
0
16,984
L
Cthulhu
oBiTooX
Cthulhu
8,691
452
139
680
8,310
6,489
81
3,233
5,077
34,818
1,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,148
Gold Earned
22,998
116
Minions Killed
165
0
Camps Cleared
0
533,517
Distance Traveled
589,392
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,156
816
78
8
0
196,190
0
W
Hera
6,138
614
25
3
0
179,422
1
W
Neith
6,405
641
65
7
0
153,399
0
W
Maui
6,605
661
26
3
0
200,696
0
L
Fenrir
7,127
713
28
3
0
202,767
0
L
Cthulhu
7,715
772
59
6
0
190,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role