Player Matchup

Tiamat
Tiamat
DeadBearzz
Tiamat
Level 103
God Stats
2W - 3L
1,489 SR
Queue Stats
118W - 102L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
Jemorak
Amaterasu
Level 48
God Stats
1W - 1L
1,623 SR
Queue Stats
30W - 29L
1,478 Elo+
Party 1
Charon
Charon
Xelllu
Charon
Level 125
God Stats
3W - 1L
1,815 SR
Queue Stats
34W - 18L
1,624 Elo+
Party 1
Team Averages
Level 92
1,643 SR
1,542 Elo+

VS

Team Averages
Level 97
1,406 SR
1,495 Elo+
Bacchus
Bacchus
KhaoticKraze
Bacchus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,615 Elo+
Party 2
Aphrodite
Aphrodite
PoeticPurple
Aphrodite
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
UG BeasTT
Danzaburou
Level 98
God Stats
3W - 9L
1,217 SR
Queue Stats
47W - 53L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeadBearzz
Tiamat
17
4 / 4 / 3
11,129
655
16,926
13,927
10,967
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Jemorak
Amaterasu
17
5 / 4 / 3
11,794
694
18,574
26,413
23,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
Xelllu
Charon
15
1 / 4 / 7
10,600
624
13,601
17,056
17,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KhaoticKraze
Bacchus
19
6 / 3 / 5
12,579
740
13,797
23,699
32,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
PoeticPurple
Aphrodite
19
4 / 2 / 7
12,622
742
19,060
20,425
10,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
UG BeasTT
Danzaburou
16
2 / 5 / 6
11,783
693
15,061
18,363
7,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
10
Kills
12
12
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DeadBearzz
Tiamat
4
4
3
1.38
L
Amaterasu
Jemorak
Amaterasu
5
4
3
1.63
W
Bacchus
KhaoticKraze
Bacchus
6
3
5
2.83
W
Aphrodite
PoeticPurple
Aphrodite
4
2
7
3.75
W
Danzaburou
UG BeasTT
Danzaburou
2
5
6
1
L
Charon
Xelllu
Charon
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,101
Damage
47,918
57,396
Taken
62,487
51,674
Mitigated
50,110
9,348
Healing
27,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DeadBearzz
Tiamat
16,926
1,580
0
1,138
13,927
10,967
0
8,139
5,788
44,438
1,648
L
Amaterasu
Jemorak
Amaterasu
18,574
6,736
0
6,152
26,413
23,172
440
16,001
10,412
0
39,595
W
Bacchus
KhaoticKraze
Bacchus
13,797
1,309
0
1,495
23,699
32,231
432
8,101
13,867
30,279
692
W
Aphrodite
PoeticPurple
Aphrodite
19,060
1,090
10,131
12,373
20,425
10,067
636
9,859
9,809
64,498
0
W
Danzaburou
UG BeasTT
Danzaburou
15,061
8,632
467
3,265
18,363
7,812
1,597
9,028
8,653
0
56,490
L
Charon
Xelllu
Charon
13,601
2,752
0
2,058
17,056
17,535
324
8,036
9,008
32,742
3,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
36,984
155
Minions Killed
200
0
Camps Cleared
0
916,165
Distance Traveled
890,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,129
655
65
4
0
313,347
0
L
Amaterasu
11,794
694
49
3
0
324,230
0
W
Bacchus
12,579
740
30
2
0
317,857
0
W
Aphrodite
12,622
742
96
6
0
306,343
0
W
Danzaburou
11,783
693
74
4
0
266,722
0
L
Charon
10,600
624
41
2
0
278,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role