Player Matchup

Camazotz
Camazotz
Dragon_Siin
Camazotz
Level 158
God Stats
1W - 1L
1,314 SR
Queue Stats
304W - 288L
1,563 Elo+
Party 1
Izanami
Izanami
MSG BigBaby
Izanami
Level 236
God Stats
170W - 124L
1,648 SR
Queue Stats
208W - 189L
1,599 Elo+
Solo
Neith
Neith
Tyronebigms
Neith
Level 137
God Stats
35W - 48L
1,430 SR
Queue Stats
204W - 158L
1,550 Elo+
Solo
Amaterasu
Amaterasu
fatboyfreedom
Amaterasu
Level 133
God Stats
23W - 12L
1,639 SR
Queue Stats
204W - 192L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
trilliondollas
Cthulhu
Level 227
God Stats
82W - 67L
1,520 SR
Queue Stats
252W - 248L
1,492 Elo+
Solo
Team Averages
Level 178
1,510 SR
1,553 Elo+

VS

Team Averages
Level 139
1,530 SR
1,520 Elo+
Ullr
Ullr
Alvirex
Ullr
Level 81
God Stats
2W - 4L
1,401 SR
Queue Stats
184W - 173L
1,505 Elo+
Solo
Surtr
Surtr
Gabe1
Surtr
Level 135
God Stats
11W - 6L
1,731 SR
Queue Stats
201W - 178L
1,606 Elo+
Solo
Bacchus
Bacchus
HXC DeStRoYeR
Bacchus
Level 129
God Stats
7W - 14L
1,447 SR
Queue Stats
84W - 116L
1,489 Elo+
Party 2
Medusa
Medusa
OG GRizzLy x
Medusa
Level 248
God Stats
8W - 5L
1,519 SR
Queue Stats
212W - 248L
1,538 Elo+
Party 2
Sol
Sol
godlynathan
Sol
Level 103
God Stats
14W - 15L
1,551 SR
Queue Stats
245W - 223L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dragon_Siin
Camazotz
17
3 / 4 / 6
10,487
552
11,358
20,214
9,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
MSG BigBaby
Izanami
19
6 / 2 / 4
12,861
677
10,002
13,863
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 0 / 4
12,102
637
12,217
10,005
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
fatboyfreedom
Amaterasu
18
3 / 3 / 5
11,174
588
10,969
24,920
23,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 6 / 6
9,284
489
8,700
17,373
13,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Alvirex
Ullr
15
1 / 3 / 7
9,066
477
11,590
16,496
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Surtr
Gabe1
Surtr
16
5 / 4 / 0
10,752
566
19,284
19,683
18,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
14
2 / 5 / 4
8,572
451
7,598
16,959
16,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
17
3 / 7 / 0
11,042
581
9,645
17,949
7,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

12
4 / 1 / 1
8,655
456
7,806
7,328
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
20
Kills
15
15
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
Alvirex
Ullr
1
3
7
1.5
W
Camazotz
Dragon_Siin
Camazotz
3
4
6
1.5
L
Surtr
Gabe1
Surtr
5
4
0
1.25
L
Bacchus
2
5
4
0.8
W
Izanami
MSG BigBaby
Izanami
6
2
4
4
L
Medusa
3
7
0
0.43
W
7
0
4
9
W
Amaterasu
fatboyfreedom
Amaterasu
3
3
5
1.83
L
4
1
1
4.5
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,246
Damage
55,923
86,375
Taken
78,415
57,023
Mitigated
51,392
28,114
Healing
21,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Alvirex
Ullr
11,590
4,605
0
6,416
16,496
6,418
0
963
15,267
0
87,533
W
Camazotz
Dragon_Siin
Camazotz
11,358
2,861
0
4,035
20,214
9,488
0
3,167
16,496
0
85,335
L
Surtr
Gabe1
Surtr
19,284
7,437
0
7,588
19,683
18,362
108
1,006
17,462
6,566
83,610
L
Bacchus
7,598
340
0
1,797
16,959
16,699
0
3,744
12,608
38,652
2,142
W
Izanami
MSG BigBaby
Izanami
10,002
7,821
0
4,434
13,863
6,375
6,181
1,413
12,205
0
108,232
L
Medusa
9,645
3,860
0
2,311
17,949
7,574
1,806
1,007
16,718
0
93,978
W
12,217
4,234
0
4,520
10,005
4,622
3,114
4,351
5,478
0
94,897
W
Amaterasu
fatboyfreedom
Amaterasu
10,969
3,669
0
12,342
24,920
23,271
1,496
2,043
21,708
0
80,473
L
7,806
3,666
0
3,453
7,328
2,339
0
1,288
5,816
49,472
1,552
W
8,700
374
0
2,783
17,373
13,267
0
5,357
11,458
51,604
635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,908
Gold Earned
48,087
637
Minions Killed
557
0
Camps Cleared
0
1,869,163
Distance Traveled
1,590,087
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,066
477
119
6
0
408,208
0
W
Camazotz
10,487
552
93
5
0
459,819
0
L
Surtr
10,752
566
129
7
0
329,956
2
L
Bacchus
8,572
451
61
3
0
358,008
2
W
Izanami
12,861
677
171
9
0
322,872
1
L
Medusa
11,042
581
168
9
0
294,951
0
W
Neith
12,102
637
171
9
0
371,397
0
W
Amaterasu
11,174
588
130
7
0
329,621
0
L
Sol
8,655
456
80
4
0
198,964
0
W
Cthulhu
9,284
489
72
4
0
385,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role