Player Matchup

Charon
Charon
Diamond II
 
Charon
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Platinum IV
Sοlomon
Hachiman
Platinum IV
Level 201
God Stats
1W - 0L
1,972 SR
Queue Stats
16W - 1L
2,144 MMR
Party 2
Ares
Ares
Diamond V
godimissgab
Ares
Diamond V
Level 159
God Stats
1W - 0L
1,285 SR
Queue Stats
31W - 3L
2,223 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 169
1,585 SR
1,956 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,803 SR
2,186 MMR
Sobek
Sobek
Platinum II
nateussy
Sobek
Platinum II
Level 148
God Stats
2W - 2L
1,506 SR
Queue Stats
25W - 5L
2,177 MMR
Party 1
Anhur
Anhur
Platinum I
perspectiveduck5
Anhur
Platinum I
Level 156
God Stats
5W - 1L
1,904 SR
Queue Stats
21W - 6L
2,030 MMR
Party 1
Vamana
Vamana
Diamond III
superdeathfang
Vamana
Diamond III
Level 180
God Stats
1W - 2L
1,999 SR
Queue Stats
32W - 6L
2,349 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
0 / 1 / 14
10,832
722
11,555
15,607
17,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
Sοlomon
Hachiman
18
10 / 1 / 4
12,650
843
25,233
11,437
6,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 1 / 9
11,282
752
11,552
17,423
24,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bans
KuzenboThothNe ZhaAchillesFafnir

VS

Bans
AgniHou YiNutXbalanqueJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
nateussy
Sobek
14
0 / 6 / 3
9,476
632
5,193
20,106
23,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 0
10,411
694
11,477
14,256
6,187
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 5 / 0
10,441
696
11,412
18,550
16,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
3
3
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
14
7
W
Hachiman
Sοlomon
Hachiman
10
1
4
12
W
4
1
9
8.5
L
Sobek
nateussy
Sobek
0
6
3
0.25
L
2
3
0
0.67
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,340
Damage
28,082
44,467
Taken
52,912
48,783
Mitigated
45,777
9,406
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
11,555
2,163
180
2,863
15,607
17,461
472
1,929
13,292
37,034
1,314
W
Hachiman
Sοlomon
Hachiman
25,233
16,016
0
3,162
11,437
6,425
2,150
1,176
9,925
0
84,433
W
11,552
1,212
0
3,201
17,423
24,897
0
2,310
14,729
28,857
3,490
L
Sobek
nateussy
Sobek
5,193
265
0
2,828
20,106
23,213
0
7,069
11,809
14,021
933
L
11,477
7,605
0
3,722
14,256
6,187
0
5,131
8,348
0
55,488
L
11,412
6,227
0
4,112
18,550
16,377
0
6,595
11,028
111
54,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
30,328
203
Minions Killed
187
0
Camps Cleared
0
864,779
Distance Traveled
799,171
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,832
722
50
3
0
304,497
0
W
Hachiman
12,650
843
111
7
0
268,206
3
W
Ares
11,282
752
42
3
0
292,076
1
L
Sobek
9,476
632
9
1
0
276,337
0
L
Anhur
10,411
694
97
6
0
248,487
0
L
Vamana
10,441
696
81
5
0
274,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role