Player Matchup

Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dashiwae
Atlas
Level 129
God Stats
5W - 4L
1,666 SR
Queue Stats
68W - 58L
1,598 Elo+
Party 1
Maui
Maui
Kirbomain
Maui
Level 154
God Stats
1W - 0L
1,785 SR
Queue Stats
35W - 29L
1,556 Elo+
Party 1
Persephone
Persephone
Quicknips
Persephone
Level 127
God Stats
2W - 1L
1,515 SR
Queue Stats
100W - 91L
1,586 Elo+
Solo
Chaac
Chaac
Syrf
Chaac
Level 159
God Stats
3W - 0L
1,824 SR
Queue Stats
163W - 138L
1,609 Elo+
Party 1
Team Averages
Level 143
1,658 SR
1,570 Elo+

VS

Team Averages
Level 149
1,604 SR
1,597 Elo+
Shiva
Shiva
Goingstarling64
Shiva
Level 157
God Stats
0W - 1L
1,818 SR
Queue Stats
14W - 9L
1,596 Elo+
Party 2
Vulcan
Vulcan
KING LEO III469
Vulcan
Level 144
God Stats
1W - 1L
1,529 SR
Queue Stats
49W - 41L
1,583 Elo+
Party 2
Athena
Athena
LilRicaNx561
Athena
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,639 Elo+
Solo
Chronos
Chronos
Mantecada
Chronos
Level 159
God Stats
1W - 1L
1,518 SR
Queue Stats
68W - 50L
1,593 Elo+
Party 2
He Bo
He Bo
SoggyTom3113
He Bo
Level 140
God Stats
2W - 2L
1,656 SR
Queue Stats
115W - 94L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 0 / 5
5,277
1,055
1,917
2,334
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atlas
Dashiwae
Atlas
10
1 / 0 / 4
5,845
1,169
2,903
3,145
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maui
9
0 / 1 / 5
5,372
1,074
1,337
3,791
3,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Persephone
Quicknips
Persephone
9
1 / 0 / 4
5,317
1,063
5,735
2,108
952
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
Syrf
Chaac
11
4 / 0 / 2
6,084
1,217
3,621
4,934
3,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,679
936
4,774
5,975
4,853
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
4,871
974
2,570
3,475
1,541
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Athena
5
0 / 1 / 0
4,344
869
258
1,506
1,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos
Mantecada
Chronos
10
1 / 1 / 0
4,941
988
3,099
3,845
1,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 1
4,923
985
1,507
2,856
1,211
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
6
Kills
1
1
Deaths
6
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
5
2.5
W
Atlas
Dashiwae
Atlas
1
0
4
3
L
0
2
1
0.25
L
0
1
1
0.5
W
Maui
0
1
5
2.5
L
Athena
0
1
0
0
L
Chronos
Mantecada
Chronos
1
1
0
1
W
Persephone
Quicknips
Persephone
1
0
4
3
L
0
1
1
0.5
W
Chaac
Syrf
Chaac
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,513
Damage
12,208
16,312
Taken
17,657
12,685
Mitigated
10,367
7,834
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,917
1,498
418
901
2,334
1,147
408
1,019
1,196
0
7,241
W
Atlas
Dashiwae
Atlas
2,903
685
0
1,527
3,145
2,891
0
1,857
1,128
9,424
547
L
4,774
100
1,068
1,037
5,975
4,853
0
2,662
3,142
0
7,005
L
2,570
916
284
874
3,475
1,541
0
2,030
1,369
10,087
0
W
Maui
1,337
33
203
366
3,791
3,797
0
1,748
1,964
3,960
0
L
Athena
258
56
0
0
1,506
1,121
0
388
1,080
820
0
L
Chronos
Mantecada
Chronos
3,099
484
29
1,091
3,845
1,641
0
2,872
928
6,237
252
W
Persephone
Quicknips
Persephone
5,735
132
760
1,012
2,108
952
0
1,123
856
11,128
0
L
1,507
0
0
250
2,856
1,211
0
1,809
959
6,152
320
W
Chaac
Syrf
Chaac
3,621
84
154
2,493
4,934
3,898
0
1,346
3,386
0
11,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,895
Gold Earned
23,758
69
Minions Killed
44
0
Camps Cleared
0
558,507
Distance Traveled
418,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,277
1,055
19
4
0
98,633
0
W
Atlas
5,845
1,169
19
4
0
124,259
0
L
Shiva
4,679
936
8
2
0
101,721
0
L
Vulcan
4,871
974
10
2
0
104,830
0
W
Maui
5,372
1,074
7
1
0
98,855
0
L
Athena
4,344
869
0
0
0
14,849
0
L
Chronos
4,941
988
12
2
0
83,813
0
W
Persephone
5,317
1,063
12
2
0
111,946
0
L
He Bo
4,923
985
14
3
0
113,159
0
W
Chaac
6,084
1,217
12
2
0
124,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role