Player Matchup

Chaac
Chaac
Dlauros
Chaac
Level 126
God Stats
23W - 15L
1,659 SR
Queue Stats
74W - 65L
1,617 Elo+
Party 2
Heimdallr
Heimdallr
Idgt
Heimdallr
Level 128
God Stats
6W - 3L
1,608 SR
Queue Stats
62W - 53L
1,610 Elo+
Party 2
Lancelot
Lancelot
RedAethxr
Lancelot
Level 124
God Stats
10W - 13L
1,549 SR
Queue Stats
394W - 371L
1,577 Elo+
Solo
Agni
Agni
playersh2345
Agni
Level 156
God Stats
1W - 0L
1,843 SR
Queue Stats
10W - 18L
1,378 Elo+
Solo
Merlin
Merlin
sconegod
Merlin
Level 56
God Stats
17W - 13L
1,441 SR
Queue Stats
183W - 190L
1,493 Elo+
Solo
Team Averages
Level 118
1,620 SR
1,535 Elo+

VS

Team Averages
Level 112
1,639 SR
1,549 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
NiagraBalls
Vulcan
Level 158
God Stats
40W - 44L
1,520 SR
Queue Stats
206W - 175L
1,531 Elo+
Solo
Odin
Odin
QuDaRage
Odin
Level 27
God Stats
34W - 19L
1,733 SR
Queue Stats
41W - 24L
1,681 Elo+
Party 1
Sylvanus
Sylvanus
TheLoliconKing
Sylvanus
Level 129
God Stats
12W - 4L
1,941 SR
Queue Stats
132W - 128L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dlauros
Chaac
11
1 / 1 / 5
5,714
1,143
4,151
4,988
3,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Idgt
Heimdallr
11
3 / 3 / 7
6,360
1,272
6,061
6,577
2,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
RedAethxr
Lancelot
11
5 / 0 / 3
7,186
1,437
7,372
4,188
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 7
5,879
1,176
4,065
3,277
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
sconegod
Merlin
11
1 / 0 / 8
6,036
1,207
3,925
3,539
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Team 1 Tickets

383

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 4 / 1
6,313
1,263
3,103
7,114
2,943
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ah Puch
 
Ah Puch
10
1 / 2 / 3
5,960
1,192
5,774
3,981
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
11
0 / 1 / 4
5,956
1,191
4,856
4,264
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Odin
9
0 / 2 / 1
5,026
1,005
1,063
3,268
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Sylvanus
10
1 / 2 / 4
5,983
1,197
4,168
9,994
6,710
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
11
Kills
5
5
Deaths
11
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
1
0.88
L
Ah Puch
 
Ah Puch
1
2
3
1.25
W
Chaac
Dlauros
Chaac
1
1
5
3.5
W
Heimdallr
Idgt
Heimdallr
3
3
7
2.17
L
Vulcan
0
1
4
2
L
Odin
0
2
1
0.25
W
Lancelot
RedAethxr
Lancelot
5
0
3
6.5
L
Sylvanus
1
2
4
1.5
W
1
1
7
4.5
W
Merlin
sconegod
Merlin
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,574
Damage
18,964
22,569
Taken
28,621
9,581
Mitigated
14,349
2,961
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,103
646
0
1,493
7,114
2,943
0
2,319
4,794
0
9,580
L
Ah Puch
 
Ah Puch
5,774
39
0
343
3,981
1,473
0
580
3,401
17,360
0
W
Chaac
Dlauros
Chaac
4,151
469
0
1,376
4,988
3,838
0
3,527
1,397
846
11,425
W
Heimdallr
Idgt
Heimdallr
6,061
3,355
0
351
6,577
2,126
0
3,352
3,139
0
10,749
L
Vulcan
4,856
1,506
0
285
4,264
1,647
0
1,243
3,017
20,948
0
L
Odin
1,063
381
0
0
3,268
1,576
0
690
2,572
0
4,339
W
Lancelot
RedAethxr
Lancelot
7,372
1,490
0
0
4,188
1,599
0
2,565
1,523
0
18,484
L
Sylvanus
4,168
243
782
1,105
9,994
6,710
0
3,890
6,083
6,547
0
W
4,065
42
0
0
3,277
907
0
2,439
704
9,331
0
W
Merlin
sconegod
Merlin
3,925
37
0
1,234
3,539
1,111
0
2,489
1,008
11,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
29,238
91
Minions Killed
95
5
Camps Cleared
6
553,027
Distance Traveled
491,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,313
1,263
13
3
1
91,769
0
L
Ah Puch
5,960
1,192
31
6
2
106,159
0
W
Chaac
5,714
1,143
11
2
0
120,932
0
W
Heimdallr
6,360
1,272
19
4
1
95,685
0
L
Vulcan
5,956
1,191
41
8
1
118,846
0
L
Odin
5,026
1,005
5
1
0
69,464
0
W
Lancelot
7,186
1,437
24
5
2
127,211
0
L
Sylvanus
5,983
1,197
5
1
2
105,202
0
W
Agni
5,879
1,176
16
3
1
105,584
0
W
Merlin
6,036
1,207
21
4
1
103,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role