Player Matchup

Eset
Eset
AweStuck
Eset
Level 189
God Stats
17W - 14L
1,529 SR
Queue Stats
43W - 48L
1,514 Elo+
Party 1
Neith
Neith
Deathnotefx
Neith
Level 114
God Stats
2W - 2L
1,806 SR
Queue Stats
9W - 11L
1,496 Elo+
Party 1
Thor
Thor
DoctorSpell
Thor
Level 151
God Stats
3W - 1L
1,887 SR
Queue Stats
90W - 74L
1,606 Elo+
Solo
Fafnir
Fafnir
XxTheFearLordxX
Fafnir
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 144L
1,498 Elo+
Solo
King Arthur
King Arthur
flinghit23
King Arthur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,651 Elo+
Solo
Team Averages
Level 149
1,644 SR
1,553 Elo+

VS

Team Averages
Level 128
1,525 SR
1,550 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
C0mpassi0n
Serqet
Level 141
God Stats
8W - 2L
1,890 SR
Queue Stats
88W - 76L
1,570 Elo+
Solo
Olorun
Olorun
Helgraf95
Olorun
Level 113
God Stats
2W - 3L
1,327 SR
Queue Stats
200W - 190L
1,525 Elo+
Solo
Chang'e
Chang'e
PapiChulo07
Chang'e
Level 116
God Stats
30W - 18L
1,639 SR
Queue Stats
67W - 49L
1,536 Elo+
Solo
King Arthur
King Arthur
l2EDl2Ulvl
King Arthur
Level 125
God Stats
4W - 10L
1,271 SR
Queue Stats
103W - 95L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
0 / 2 / 0
4,838
484
5,571
6,841
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 0
4,881
488
2,885
6,086
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
4,549
455
2,409
7,744
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,559
456
3,121
6,462
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
flinghit23
King Arthur
10
3 / 2 / 0
5,790
579
6,709
10,550
9,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 0 / 4
5,964
596
3,800
4,664
3,078
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
C0mpassi0n
Serqet
12
5 / 0 / 2
6,394
639
6,824
8,131
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Helgraf95
Olorun
10
2 / 1 / 1
6,182
618
3,541
5,550
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
PapiChulo07
Chang'e
10
0 / 0 / 4
5,684
568
5,310
8,309
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
l2EDl2Ulvl
King Arthur
10
1 / 3 / 0
5,621
562
4,793
9,585
4,493
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
4
Kills
10
10
Deaths
4
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
4
4
L
Eset
0
2
0
0
W
Serqet
C0mpassi0n
Serqet
5
0
2
6
L
1
2
0
0.5
L
0
2
0
0
W
Olorun
Helgraf95
Olorun
2
1
1
2.5
W
Chang'e
PapiChulo07
Chang'e
0
0
4
2
L
0
2
0
0
L
King Arthur
flinghit23
King Arthur
3
2
0
1.5
W
King Arthur
l2EDl2Ulvl
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,695
Damage
24,268
37,683
Taken
36,239
22,614
Mitigated
16,376
6,102
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,800
658
1,488
847
4,664
3,078
0
1,960
2,602
22,022
0
L
Eset
5,571
494
0
2,147
6,841
2,198
0
3,735
3,106
36,210
0
W
Serqet
C0mpassi0n
Serqet
6,824
1,365
0
1,000
8,131
3,592
0
702
7,361
0
52,200
L
2,885
1,053
0
992
6,086
2,224
0
3,891
2,195
0
29,210
L
2,409
875
0
258
7,744
3,120
0
1,197
6,419
0
27,071
W
Olorun
Helgraf95
Olorun
3,541
1,281
54
1,641
5,550
2,313
1,028
1,089
4,461
45,799
2,965
W
Chang'e
PapiChulo07
Chang'e
5,310
368
1,043
4,903
8,309
2,900
0
3,441
4,410
39,268
2,134
L
3,121
506
0
990
6,462
5,827
0
2,622
3,663
9,536
705
L
King Arthur
flinghit23
King Arthur
6,709
1,095
0
1,715
10,550
9,245
0
910
9,466
0
44,136
W
King Arthur
l2EDl2Ulvl
King Arthur
4,793
813
91
1,228
9,585
4,493
0
788
8,713
0
42,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
29,845
243
Minions Killed
335
0
Camps Cleared
0
1,001,303
Distance Traveled
1,021,027
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,964
596
35
4
0
207,559
2
L
Eset
4,838
484
78
8
0
197,617
5
W
Serqet
6,394
639
85
9
0
242,343
1
L
Neith
4,881
488
42
4
0
190,256
2
L
Thor
4,549
455
41
4
0
215,522
2
W
Olorun
6,182
618
83
8
0
183,038
2
W
Chang'e
5,684
568
70
7
0
186,037
0
L
Fafnir
4,559
456
19
2
0
218,493
0
L
King Arthur
5,790
579
63
6
0
179,415
1
W
King Arthur
5,621
562
62
6
0
202,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role