Player Matchup

Geb
Geb
 
Geb
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Emil0699
Kukulkan
Level 119
God Stats
1W - 1L
1,760 SR
Queue Stats
53W - 58L
1,433 Elo+
Party 1
Izanami
Izanami
Kindbark
Izanami
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,498 Elo+
Party 3
Chaac
Chaac
Marshall669
Chaac
Level 127
God Stats
0W - 2L
1,227 SR
Queue Stats
33W - 52L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sikesped
Tsukuyomi
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 13L
1,525 Elo+
Solo
Team Averages
Level 99
1,497 SR
1,469 Elo+

VS

Team Averages
Level 107
1,670 SR
1,520 Elo+
Osiris
Osiris
JMCda1st
Osiris
Level 119
God Stats
3W - 0L
1,820 SR
Queue Stats
58W - 45L
1,487 Elo+
Party 2
Surtr
Surtr
Wess4766
Surtr
Level 135
God Stats
72W - 76L
1,578 SR
Queue Stats
228W - 222L
1,554 Elo+
Solo
Chiron
Chiron
XM_chepejpol_MX
Chiron
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,584 Elo+
Solo
Sol
Sol
darkinsideout
Sol
Level 98
God Stats
11W - 4L
1,980 SR
Queue Stats
44W - 47L
1,480 Elo+
Party 2
Arachne
Arachne
h93productions
Arachne
Level 80
God Stats
22W - 27L
1,471 SR
Queue Stats
48W - 50L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 0
4,488
561
2,643
6,262
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Emil0699
Kukulkan
9
0 / 1 / 1
5,028
629
2,560
4,382
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
Kindbark
Izanami
7
0 / 2 / 0
4,009
501
2,424
5,000
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 0
5,233
654
5,164
7,611
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
sikesped
Tsukuyomi
6
1 / 0 / 1
4,245
531
2,036
4,363
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JMCda1st
Osiris
9
0 / 0 / 1
4,610
576
3,616
8,146
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
Wess4766
Surtr
9
2 / 0 / 1
4,876
610
4,823
6,276
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 1
4,755
594
5,545
4,328
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
4,781
598
1,927
4,127
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

9
0 / 1 / 0
4,473
559
2,414
7,015
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
Kukulkan
Emil0699
Kukulkan
0
1
1
0.5
W
Osiris
JMCda1st
Osiris
0
0
1
0.5
L
Izanami
Kindbark
Izanami
0
2
0
0
L
1
0
0
1
W
Surtr
Wess4766
Surtr
2
0
1
2.5
W
1
0
1
1.5
W
0
1
0
0
W
0
1
0
0
L
Tsukuyomi
sikesped
Tsukuyomi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,827
Damage
18,325
27,618
Taken
29,892
14,507
Mitigated
15,449
9,381
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,643
99
121
1,567
6,262
3,399
0
100
6,162
10,990
724
L
Kukulkan
Emil0699
Kukulkan
2,560
752
0
570
4,382
1,641
0
1,656
2,726
30,513
0
W
Osiris
JMCda1st
Osiris
3,616
1,985
0
3,867
8,146
6,154
0
0
7,583
0
31,559
L
Izanami
Kindbark
Izanami
2,424
1,590
0
1,314
5,000
1,505
0
122
4,878
0
29,213
L
5,164
958
0
3,087
7,611
6,664
0
0
7,611
0
33,079
W
Surtr
Wess4766
Surtr
4,823
1,580
135
1,238
6,276
3,642
66
1,599
4,677
774
28,027
W
5,545
611
176
1,711
4,328
1,605
33
1,039
3,289
0
33,484
W
1,927
865
74
1,336
4,127
1,196
415
1,617
2,510
26,713
0
W
2,414
1,868
0
2,946
7,015
2,852
0
823
6,115
0
31,109
L
Tsukuyomi
sikesped
Tsukuyomi
2,036
724
0
2,722
4,363
1,298
0
271
4,092
0
14,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,003
Gold Earned
23,495
226
Minions Killed
248
0
Camps Cleared
0
808,361
Distance Traveled
853,177
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,488
561
16
2
0
172,741
1
L
Kukulkan
5,028
629
65
8
0
166,504
0
W
Osiris
4,610
576
42
5
0
160,044
0
L
Izanami
4,009
501
54
7
0
170,932
0
L
Chaac
5,233
654
63
8
0
164,982
0
W
Surtr
4,876
610
54
7
0
182,555
0
W
Chiron
4,755
594
42
5
0
147,003
0
W
Sol
4,781
598
56
7
0
164,154
0
W
Arachne
4,473
559
54
7
0
199,421
0
L
Tsukuyomi
4,245
531
28
4
0
133,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role