Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Ammar1hasan
Vulcan
Level 149
God Stats
2W - 0L
1,753 SR
Queue Stats
87W - 80L
1,507 Elo+
Solo
Sobek
Sobek
OHIOisAWESOME
Sobek
Level 161
God Stats
4W - 0L
1,838 SR
Queue Stats
133W - 125L
1,515 Elo+
Party 1
Nut
Nut
aHeavenlyDeath
Nut
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 132L
1,493 Elo+
Party 1
Xbalanque
Xbalanque
knobchuck
Xbalanque
Level 174
God Stats
4W - 3L
1,377 SR
Queue Stats
70W - 76L
1,472 Elo+
Party 1
Team Averages
Level 170
1,594 SR
1,497 Elo+

VS

Team Averages
Level 136
1,501 SR
1,569 Elo+
Skadi
Skadi
AO Ramrod
Skadi
Level 184
God Stats
2W - 3L
1,504 SR
Queue Stats
176W - 165L
1,529 Elo+
Solo
The Morrigan
The Morrigan
Alexmackma
The Morrigan
Level 106
God Stats
2W - 1L
1,713 SR
Queue Stats
59W - 65L
1,480 Elo+
Party 2
Nut
Nut
GimmeDemStacks
Nut
Level 156
God Stats
0W - 1L
1,290 SR
Queue Stats
15W - 7L
1,698 Elo+
Solo
Cernunnos
Cernunnos
MichaelMonkey
Cernunnos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,660 Elo+
Solo
Hachiman
Hachiman
Thorshammerlava
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
9 / 1 / 10
9,834
894
8,580
8,705
8,609
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
15
2 / 3 / 15
8,502
773
11,789
8,999
4,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
4 / 3 / 13
9,608
873
7,954
16,717
26,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 1 / 11
9,254
841
3,881
8,580
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
knobchuck
Xbalanque
15
1 / 2 / 12
8,354
759
9,341
9,313
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AO Ramrod
Skadi
16
1 / 2 / 6
8,676
789
11,161
9,151
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Alexmackma
The Morrigan
13
1 / 5 / 5
7,769
706
5,736
7,172
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
3 / 3 / 5
8,696
791
9,105
8,101
3,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
MichaelMonkey
Cernunnos
13
3 / 6 / 5
8,301
755
8,475
10,216
4,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
13
2 / 6 / 3
7,732
703
6,701
10,808
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
34
22
Kills
10
10
Deaths
22
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
1
10
14
L
Skadi
AO Ramrod
Skadi
1
2
6
2
L
The Morrigan
Alexmackma
The Morrigan
1
5
5
0.7
W
Vulcan
2
3
15
3.17
L
3
3
5
1.83
L
Cernunnos
MichaelMonkey
Cernunnos
3
6
5
0.92
W
4
3
13
3.5
L
Hachiman
2
6
3
0.58
W
6
1
11
11.5
W
Xbalanque
knobchuck
Xbalanque
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,545
Damage
41,178
52,314
Taken
45,448
48,721
Mitigated
20,969
19,687
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,580
270
1,777
3,967
8,705
8,609
1,386
443
8,262
18,207
156
L
Skadi
AO Ramrod
Skadi
11,161
1,039
293
2,000
9,151
4,648
13
5,644
3,507
0
37,697
L
The Morrigan
Alexmackma
The Morrigan
5,736
365
376
207
7,172
3,237
0
4,077
3,044
16,164
340
W
Vulcan
11,789
2,460
1,286
2,196
8,999
4,385
269
1,379
7,620
24,007
425
L
9,105
4,468
586
1,529
8,101
3,971
12
4,513
3,588
0
19,152
L
Cernunnos
MichaelMonkey
Cernunnos
8,475
4,322
0
270
10,216
4,573
0
6,370
3,846
0
12,088
W
7,954
203
1,576
4,640
16,717
26,601
79
2,083
14,634
17,486
2,141
L
Hachiman
6,701
2,703
1,359
1,129
10,808
4,540
0
6,615
4,193
0
13,740
W
3,881
2,183
766
1,476
8,580
4,442
1,540
162
8,418
0
10,757
W
Xbalanque
knobchuck
Xbalanque
9,341
1,140
666
1,337
9,313
4,684
823
1,496
7,817
0
27,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,552
Gold Earned
41,174
134
Minions Killed
136
0
Camps Cleared
0
1,039,313
Distance Traveled
918,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,834
894
29
3
0
231,691
0
L
Skadi
8,676
789
46
4
0
184,328
0
L
The Morrigan
7,769
706
43
4
0
184,029
0
W
Vulcan
8,502
773
13
1
0
219,663
0
L
Nut
8,696
791
25
2
0
218,480
0
L
Cernunnos
8,301
755
7
1
0
148,842
0
W
Sobek
9,608
873
18
2
0
219,019
0
L
Hachiman
7,732
703
15
1
0
182,365
0
W
Nut
9,254
841
25
2
0
175,072
0
W
Xbalanque
8,354
759
49
4
0
193,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role