Player Matchup

Charybdis
Charybdis
DeadNova_fear
Charybdis
Level 103
God Stats
3W - 2L
1,700 SR
Queue Stats
102W - 88L
1,510 Elo+
Party 1
Bellona
Bellona
Javirodm7
Bellona
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 95L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
Mushu88mm
Cthulhu
Level 38
God Stats
2W - 0L
1,701 SR
Queue Stats
45W - 63L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
NishiMakiDesu
Baron Samedi
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 80L
1,435 Elo+
Party 2
Lancelot
Lancelot
S2Kilowatt
Lancelot
Level 100
God Stats
3W - 0L
1,953 SR
Queue Stats
136W - 113L
1,480 Elo+
Party 1
Team Averages
Level 67
1,671 SR
1,451 Elo+

VS

Team Averages
Level 94
1,540 SR
1,451 Elo+
Bake Kujira
Bake Kujira
BiggE 05
Bake Kujira
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,455 Elo+
Party 3
Surtr
Surtr
CdaRip
Surtr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
Madisaurex
Anubis
Level 107
God Stats
6W - 9L
1,469 SR
Queue Stats
103W - 93L
1,457 Elo+
Solo
Thor
Thor
Spence Dizzzle
Thor
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,358 Elo+
Solo
Neith
Neith
trap larry
Neith
Level 86
God Stats
5W - 3L
1,729 SR
Queue Stats
7W - 6L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeadNova_fear
Charybdis
17
7 / 1 / 5
10,384
547
17,985
13,785
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Javirodm7
Bellona
17
3 / 0 / 8
11,091
584
10,627
19,249
18,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Mushu88mm
Cthulhu
15
2 / 4 / 7
9,760
514
9,759
20,915
13,825
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
NishiMakiDesu
Baron Samedi
16
5 / 2 / 4
10,438
549
11,485
11,421
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
S2Kilowatt
Lancelot
20
12 / 2 / 7
11,813
622
16,306
16,393
9,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BiggE 05
Bake Kujira
11
1 / 6 / 3
7,256
382
9,023
23,587
22,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
CdaRip
Surtr
13
1 / 6 / 1
7,912
416
6,466
16,910
13,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
Madisaurex
Anubis
14
2 / 7 / 3
8,501
447
11,811
13,739
6,962
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 6 / 3
7,636
402
3,766
16,837
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Neith
14
2 / 4 / 4
8,783
462
14,913
13,968
5,192
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
29
Kills
8
9
Deaths
29
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
BiggE 05
Bake Kujira
1
6
3
0.42
L
Surtr
CdaRip
Surtr
1
6
1
0.25
W
Charybdis
DeadNova_fear
Charybdis
7
1
5
9.5
W
Bellona
Javirodm7
Bellona
3
0
8
7
L
Anubis
Madisaurex
Anubis
2
7
3
0.5
W
Cthulhu
Mushu88mm
Cthulhu
2
4
7
1.38
W
Baron Samedi
NishiMakiDesu
Baron Samedi
5
2
4
3.5
W
Lancelot
S2Kilowatt
Lancelot
12
2
7
7.75
L
2
6
3
0.58
L
Neith
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,162
Damage
45,979
81,763
Taken
85,041
53,545
Mitigated
56,567
32,621
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
BiggE 05
Bake Kujira
9,023
6,220
0
2,530
23,587
22,998
0
6,319
16,985
35,026
0
L
Surtr
CdaRip
Surtr
6,466
2,447
0
2,932
16,910
13,401
0
629
16,273
974
40,610
W
Charybdis
DeadNova_fear
Charybdis
17,985
8,287
0
6,512
13,785
5,855
3,666
3,525
10,260
0
88,352
W
Bellona
Javirodm7
Bellona
10,627
3,674
0
10,839
19,249
18,603
1,893
2,615
16,057
0
84,253
L
Anubis
Madisaurex
Anubis
11,811
216
0
3,216
13,739
6,962
0
7,167
5,688
64,174
789
W
Cthulhu
Mushu88mm
Cthulhu
9,759
1,368
2,196
4,930
20,915
13,825
1,055
4,238
16,630
43,746
901
W
Baron Samedi
NishiMakiDesu
Baron Samedi
11,485
903
283
3,799
11,421
5,390
0
7,574
3,823
50,709
3,864
W
Lancelot
S2Kilowatt
Lancelot
16,306
3,614
0
4,062
16,393
9,872
1,616
3,348
12,873
0
115,320
L
3,766
452
0
1,120
16,837
8,014
0
1,280
15,465
0
50,959
L
Neith
14,913
5,923
262
4,262
13,968
5,192
0
4,053
9,881
0
68,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,486
Gold Earned
40,088
550
Minions Killed
370
0
Camps Cleared
0
1,703,746
Distance Traveled
1,625,224
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,256
382
41
2
0
332,808
0
L
Surtr
7,912
416
61
3
0
319,353
0
W
Charybdis
10,384
547
138
7
0
337,852
2
W
Bellona
11,091
584
143
8
0
285,279
0
L
Anubis
8,501
447
92
5
0
283,991
0
W
Cthulhu
9,760
514
49
3
0
319,596
0
W
Baron Samedi
10,438
549
89
5
0
310,737
4
W
Lancelot
11,813
622
131
7
0
450,282
0
L
Thor
7,636
402
74
4
0
349,512
1
L
Neith
8,783
462
102
5
0
339,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role