Player Matchup

Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
CR3ATURE5
Discordia
Level 123
God Stats
152W - 146L
1,468 SR
Queue Stats
173W - 176L
1,509 Elo+
Solo
Bellona
Bellona
NobleNarcissist
Bellona
Level 114
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Team Averages
Level 120
1,408 SR
1,434 Elo+

VS

Team Averages
Level 121
1,714 SR
1,506 Elo+
Skadi
Skadi
BlackTarXan
Skadi
Level 128
God Stats
2W - 0L
1,847 SR
Queue Stats
78W - 95L
1,520 Elo+
Party 1
Hercules
Hercules
ColdRags
Hercules
Level 146
God Stats
7W - 9L
1,616 SR
Queue Stats
79W - 92L
1,533 Elo+
Party 1
Merlin
Merlin
XerlusPlaysJanus
Merlin
Level 89
God Stats
22W - 11L
1,678 SR
Queue Stats
148W - 139L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 5 / 0
6,308
631
4,715
9,653
3,620
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
CR3ATURE5
Discordia
11
1 / 2 / 1
6,631
663
10,849
7,824
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 0
6,418
642
3,844
13,107
13,072
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,248
725
4,739
7,407
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ColdRags
Hercules
14
6 / 0 / 3
8,425
843
13,287
13,006
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 1 / 4
7,853
785
6,726
4,748
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
9
9
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
5
0
0
W
1
1
5
3.5
L
Discordia
CR3ATURE5
Discordia
1
2
1
0.75
W
Hercules
ColdRags
Hercules
6
0
3
7.5
L
1
2
0
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,408
Damage
24,752
30,584
Taken
25,161
19,374
Mitigated
14,845
6,422
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,715
1,264
0
2,314
9,653
3,620
0
1,619
7,459
0
18,181
W
4,739
1,698
0
1,400
7,407
2,655
576
4,209
2,606
0
19,771
L
Discordia
CR3ATURE5
Discordia
10,849
472
0
2,250
7,824
2,682
0
2,441
4,964
24,760
0
W
Hercules
ColdRags
Hercules
13,287
5,643
0
6,602
13,006
10,375
446
3,631
8,895
0
21,787
L
3,844
1,120
0
1,858
13,107
13,072
0
1,569
10,408
0
20,658
W
6,726
347
0
125
4,748
1,815
349
1,648
2,780
33,529
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,357
Gold Earned
23,526
105
Minions Killed
135
0
Camps Cleared
0
535,030
Distance Traveled
551,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,308
631
34
3
0
163,848
0
W
Skadi
7,248
725
40
4
0
158,888
0
L
Discordia
6,631
663
47
5
0
182,975
0
W
Hercules
8,425
843
24
2
0
209,203
0
L
Bellona
6,418
642
24
2
0
188,207
0
W
Merlin
7,853
785
71
7
0
183,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role