Player Matchup

Geb
Geb
Daddyscousin
Geb
Level 58
God Stats
1W - 2L
1,323 SR
Queue Stats
29W - 36L
1,458 Elo+
Party 1
Osiris
Osiris
Real_Cobobby
Osiris
Level 104
God Stats
9W - 12L
1,527 SR
Queue Stats
62W - 48L
1,574 Elo+
Party 2
Hachiman
Hachiman
SOLJAHRU
Hachiman
Level 68
God Stats
2W - 0L
1,878 SR
Queue Stats
53W - 54L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
b1_A-Wiggins22
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,574 Elo+
Party 2
Scylla
Scylla
jeannsss
Scylla
Level 27
God Stats
23W - 19L
1,536 SR
Queue Stats
48W - 59L
1,467 Elo+
Party 1
Team Averages
Level 73
1,553 SR
1,517 Elo+

VS

Team Averages
Level 94
1,619 SR
1,555 Elo+
Odin
Odin
SoloWolf_Steam
Odin
Level 85
God Stats
6W - 5L
1,830 SR
Queue Stats
211W - 173L
1,558 Elo+
Solo
Charybdis
Charybdis
Tempest Arc7706
Charybdis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,596 Elo+
Solo
Thor
Thor
Tendolious
Thor
Level 124
God Stats
0W - 2L
1,253 SR
Queue Stats
84W - 86L
1,523 Elo+
Party 3
Hades
Hades
fartSniffer17
Hades
Level 109
God Stats
1W - 2L
1,756 SR
Queue Stats
75W - 69L
1,537 Elo+
Party 3
Maui
Maui
paulwhiter
Maui
Level 107
God Stats
1W - 1L
1,756 SR
Queue Stats
97W - 89L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,902
537
5,245
8,562
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Osiris
12
1 / 0 / 2
6,501
591
2,886
10,320
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
SOLJAHRU
Hachiman
12
2 / 0 / 1
6,410
583
4,972
5,421
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilgamesh
b1_A-Wiggins22
Gilgamesh
11
2 / 1 / 0
7,012
637
7,119
10,158
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Scylla
jeannsss
Scylla
13
2 / 0 / 2
6,993
636
4,433
2,424
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,680
516
4,029
10,452
8,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Charybdis
Tempest Arc7706
Charybdis
10
0 / 1 / 0
5,207
473
5,702
8,777
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 0
4,720
429
937
5,925
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

11
0 / 3 / 0
5,769
524
1,811
7,256
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

9
0 / 2 / 0
5,275
480
2,481
8,536
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
0
1
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Osiris
1
0
2
2
W
Hachiman
SOLJAHRU
Hachiman
2
0
1
2.5
L
0
1
1
0.5
L
Charybdis
Tempest Arc7706
Charybdis
0
1
0
0
L
0
1
0
0
W
Gilgamesh
b1_A-Wiggins22
Gilgamesh
2
1
0
2
L
0
3
0
0
W
Scylla
jeannsss
Scylla
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
14,960
36,885
Taken
40,946
21,703
Mitigated
23,883
15,683
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,245
457
0
2,582
8,562
5,845
42
1,531
7,031
19,805
941
W
Osiris
2,886
1,317
0
6,258
10,320
6,074
12
473
9,847
0
57,690
W
Hachiman
SOLJAHRU
Hachiman
4,972
3,257
0
2,419
5,421
1,952
112
758
4,663
0
48,682
L
4,029
970
0
3,310
10,452
8,046
0
0
9,628
0
39,924
L
Charybdis
Tempest Arc7706
Charybdis
5,702
3,742
0
3,842
8,777
3,315
0
2,389
6,388
0
49,325
L
937
258
0
740
5,925
2,226
0
788
5,093
0
27,217
W
Gilgamesh
b1_A-Wiggins22
Gilgamesh
7,119
2,270
0
3,592
10,158
6,968
0
0
10,158
0
49,335
L
1,811
108
146
1,590
7,256
3,339
0
3,985
3,271
36,513
3,893
W
Scylla
jeannsss
Scylla
4,433
428
0
832
2,424
864
247
1,587
837
52,857
0
L
2,481
633
0
1,597
8,536
6,957
0
2,099
6,437
18,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
26,651
373
Minions Killed
288
0
Camps Cleared
0
1,180,629
Distance Traveled
1,037,330
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,902
537
13
1
0
253,589
6
W
Osiris
6,501
591
98
9
0
255,679
0
W
Hachiman
6,410
583
87
8
0
219,014
2
L
Odin
5,680
516
69
6
0
221,837
2
L
Charybdis
5,207
473
75
7
0
195,697
2
L
Thor
4,720
429
47
4
0
182,508
0
W
Gilgamesh
7,012
637
86
8
0
227,233
0
L
Hades
5,769
524
82
7
0
204,681
0
W
Scylla
6,993
636
89
8
0
225,114
6
L
Maui
5,275
480
15
1
0
232,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role