Player Matchup

Aphrodite
Aphrodite
EJcooI12B
Aphrodite
Level 161
God Stats
3W - 2L
1,608 SR
Queue Stats
8W - 6L
1,595 Elo+
Party 2
Janus
Janus
JUANCHORRO
Janus
Level 132
God Stats
2W - 2L
1,597 SR
Queue Stats
130W - 107L
1,565 Elo+
Solo
Pele
Pele
LyricalDreams420
Pele
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 75L
1,593 Elo+
Party 2
Osiris
Osiris
Oblivion210
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,648 Elo+
Party 2
Chronos
Chronos
plshold
Chronos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,583 Elo+
Party 2
Team Averages
Level 126
1,541 SR
1,597 Elo+

VS

Team Averages
Level 150
1,613 SR
1,588 Elo+
Serqet
Serqet
Retromars
Serqet
Level 174
God Stats
3W - 1L
1,593 SR
Queue Stats
47W - 32L
1,636 Elo+
Party 1
Sun Wukong
Sun Wukong
RiversBanana
Sun Wukong
Level 156
God Stats
2W - 0L
1,925 SR
Queue Stats
33W - 21L
1,649 Elo+
Party 1
Kukulkan
Kukulkan
TheGeneticGecko
Kukulkan
Level 148
God Stats
3W - 2L
1,397 SR
Queue Stats
61W - 45L
1,613 Elo+
Party 1
Skadi
Skadi
YwYcr
Skadi
Level 143
God Stats
1W - 0L
1,555 SR
Queue Stats
20W - 26L
1,508 Elo+
Solo
Ra
Ra
xDeathHimselfx
Ra
Level 127
God Stats
12W - 8L
1,593 SR
Queue Stats
131W - 104L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EJcooI12B
Aphrodite
14
1 / 1 / 4
8,462
470
4,004
10,566
9,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
15
3 / 2 / 1
8,904
495
8,698
9,960
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
3 / 3 / 3
8,444
469
11,710
18,263
8,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
15
1 / 3 / 1
8,989
499
7,499
16,481
14,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
plshold
Chronos
15
0 / 2 / 1
8,754
486
5,671
11,954
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Retromars
Serqet
16
4 / 2 / 2
9,392
522
8,336
13,090
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
RiversBanana
Sun Wukong
17
2 / 1 / 5
11,164
620
10,891
14,108
10,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Kukulkan
16
2 / 3 / 3
9,415
523
9,733
9,134
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
YwYcr
Skadi
17
1 / 0 / 3
9,829
546
10,646
8,868
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
2 / 2 / 1
8,684
482
5,260
14,117
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
11
11
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
EJcooI12B
Aphrodite
1
1
4
3
L
Janus
3
2
1
1.75
L
3
3
3
1.5
L
Osiris
1
3
1
0.5
W
Serqet
Retromars
Serqet
4
2
2
2.5
W
Sun Wukong
RiversBanana
Sun Wukong
2
1
5
4.5
W
Kukulkan
2
3
3
1.17
W
Skadi
YwYcr
Skadi
1
0
3
2.5
L
Chronos
plshold
Chronos
0
2
1
0.25
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,582
Damage
44,866
67,224
Taken
59,317
41,556
Mitigated
33,357
19,367
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
EJcooI12B
Aphrodite
4,004
895
4,275
5,327
10,566
9,788
0
3,809
6,451
28,415
536
L
Janus
8,698
733
0
1,976
9,960
4,417
0
3,226
6,460
73,047
1,178
L
11,710
2,231
0
2,422
18,263
8,162
0
5,158
12,477
0
86,123
L
Osiris
7,499
2,348
0
3,717
16,481
14,364
0
1,693
14,660
0
72,020
W
Serqet
Retromars
Serqet
8,336
1,609
0
7,187
13,090
5,390
0
2,420
10,464
0
73,022
W
Sun Wukong
RiversBanana
Sun Wukong
10,891
2,359
0
5,310
14,108
10,407
0
1,271
11,917
0
91,285
W
Kukulkan
9,733
767
0
454
9,134
3,627
0
3,648
5,078
74,933
0
W
Skadi
YwYcr
Skadi
10,646
3,147
0
1,623
8,868
4,087
689
4,313
4,555
0
94,853
L
Chronos
plshold
Chronos
5,671
1,404
0
1,650
11,954
4,825
0
281
11,287
69,546
4,924
W
5,260
155
1,855
4,024
14,117
9,846
0
6,230
7,574
28,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,553
Gold Earned
48,484
541
Minions Killed
586
0
Camps Cleared
0
1,743,640
Distance Traveled
1,775,471
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,462
470
43
2
0
323,415
4
L
Janus
8,904
495
136
8
0
347,992
2
L
Pele
8,444
469
100
6
0
380,335
0
L
Osiris
8,989
499
128
7
0
345,944
3
W
Serqet
9,392
522
113
6
0
422,442
6
W
Sun Wukong
11,164
620
155
9
0
347,207
0
W
Kukulkan
9,415
523
142
8
0
297,711
0
W
Skadi
9,829
546
134
7
0
339,883
4
L
Chronos
8,754
486
134
7
0
345,954
6
W
Ra
8,684
482
42
2
0
368,228
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role