Player Matchup

Scylla
Scylla
Gold II
DIrtySerb
Scylla
Gold II
Level 109
God Stats
5W - 1L
1,738 SR
Queue Stats
16W - 9L
1,721 MMR
Party 2
Bacchus
Bacchus
Gold II
DaddyYapper
Bacchus
Gold II
Level 108
God Stats
15W - 7L
1,642 SR
Queue Stats
16W - 9L
1,721 MMR
Party 2
Hachiman
Hachiman
Gold II
Spiduh
Hachiman
Gold II
Level 96
God Stats
2W - 0L
1,937 SR
Queue Stats
16W - 9L
1,721 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,772 SR
1,721 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,519 SR
1,598 MMR
Osiris
Osiris
Platinum III
 
Osiris
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold II
Blimpppp
Persephone
Gold II
Level 112
God Stats
12W - 21L
1,465 SR
Queue Stats
130W - 124L
1,680 MMR
Solo
Cthulhu
Cthulhu
Platinum V
OmaNGled
Cthulhu
Platinum V
Level 158
God Stats
11W - 8L
1,591 SR
Queue Stats
179W - 188L
1,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DIrtySerb
Scylla
19
8 / 1 / 8
13,549
847
21,324
10,788
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bacchus
DaddyYapper
Bacchus
17
2 / 3 / 18
11,777
736
10,513
21,924
31,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Hachiman
Spiduh
Hachiman
18
10 / 1 / 7
13,034
815
22,226
17,523
9,230
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
HerculesAchillesShivaNe ZhaThoth

VS

Bans
KuzenboDiscordiaGilgameshDanzaburouSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 8 / 3
10,240
640
9,538
24,923
24,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Persephone
Blimpppp
Persephone
16
1 / 3 / 2
10,869
679
13,407
9,558
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
OmaNGled
Cthulhu
15
3 / 9 / 2
10,903
681
14,435
26,431
22,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
20
Kills
5
5
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
8
3
0.31
L
Persephone
Blimpppp
Persephone
1
3
2
0.67
W
Scylla
DIrtySerb
Scylla
8
1
8
12
W
Bacchus
DaddyYapper
Bacchus
2
3
18
3.67
L
Cthulhu
OmaNGled
Cthulhu
3
9
2
0.44
W
Hachiman
Spiduh
Hachiman
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,063
Damage
37,380
50,235
Taken
60,912
45,530
Mitigated
51,381
14,133
Healing
5,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,538
3,681
0
3,278
24,923
24,852
0
13,183
10,987
0
44,007
L
Persephone
Blimpppp
Persephone
13,407
197
0
1,659
9,558
4,020
0
3,220
6,182
43,836
0
W
Scylla
DIrtySerb
Scylla
21,324
2,791
0
1,765
10,788
5,169
1,582
6,438
3,700
86,153
139
W
Bacchus
DaddyYapper
Bacchus
10,513
1,532
0
4,025
21,924
31,131
33
7,282
13,850
21,118
703
L
Cthulhu
OmaNGled
Cthulhu
14,435
856
325
274
26,431
22,509
0
13,394
12,257
32,381
1,283
W
Hachiman
Spiduh
Hachiman
22,226
16,148
0
8,343
17,523
9,230
1,110
11,490
5,440
0
70,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
32,012
245
Minions Killed
187
0
Camps Cleared
0
923,169
Distance Traveled
807,743
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,240
640
62
4
0
263,193
0
L
Persephone
10,869
679
71
4
0
292,250
0
W
Scylla
13,549
847
147
9
0
310,408
2
W
Bacchus
11,777
736
22
1
0
323,776
0
L
Cthulhu
10,903
681
54
3
0
252,300
0
W
Hachiman
13,034
815
76
5
0
288,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role