Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
A Tub Of Flesh
Nut
Level 142
God Stats
1W - 2L
1,581 SR
Queue Stats
148W - 133L
1,562 Elo+
Party 2
Chiron
Chiron
ArcGuardian97
Chiron
Level 179
God Stats
0W - 3L
1,270 SR
Queue Stats
254W - 233L
1,573 Elo+
Solo
Hercules
Hercules
YGzVenom
Hercules
Level 148
God Stats
1W - 3L
1,196 SR
Queue Stats
144W - 133L
1,554 Elo+
Party 2
Hera
Hera
Ŕevenge
Hera
Level 155
God Stats
1W - 3L
1,348 SR
Queue Stats
93W - 88L
1,483 Elo+
Solo
Team Averages
Level 153
1,379 SR
1,534 Elo+

VS

Team Averages
Level 171
1,568 SR
1,558 Elo+
Thor
Thor
AO Ramrod
Thor
Level 184
God Stats
3W - 0L
1,811 SR
Queue Stats
176W - 163L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Andagio
Kukulkan
Level 158
God Stats
2W - 2L
1,521 SR
Queue Stats
23W - 33L
1,456 Elo+
Party 1
Shiva
Shiva
TouLongDuong
Shiva
Level 160
God Stats
1W - 3L
1,203 SR
Queue Stats
107W - 108L
1,507 Elo+
Solo
Chang'e
Chang'e
txtglow
Chang'e
Level 167
God Stats
7W - 0L
1,900 SR
Queue Stats
176W - 79L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
wombatkombat
Gilgamesh
Level 184
God Stats
1W - 1L
1,404 SR
Queue Stats
131W - 67L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 4 / 3
6,280
628
2,957
9,661
7,671
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 3 / 4
6,873
687
5,229
9,619
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 5
7,431
743
6,573
6,726
3,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
YGzVenom
Hercules
14
3 / 2 / 2
7,380
738
7,590
14,284
10,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hera
14
1 / 2 / 3
7,187
719
8,976
6,298
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
0 / 0 / 6
7,663
766
8,723
4,528
2,658
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Andagio
Kukulkan
14
3 / 1 / 5
8,303
830
10,534
6,996
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 6
8,298
830
6,606
13,551
14,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
txtglow
Chang'e
14
3 / 2 / 8
8,295
830
9,617
7,417
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gilgamesh
wombatkombat
Gilgamesh
14
3 / 2 / 8
8,091
809
7,978
11,011
11,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
6
Kills
12
12
Deaths
6
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
3
0.38
L
1
3
4
1
W
Thor
0
0
6
3
W
Kukulkan
Andagio
Kukulkan
3
1
5
5.5
L
1
1
5
3.5
W
3
1
6
6
L
Hercules
YGzVenom
Hercules
3
2
2
2
W
Chang'e
txtglow
Chang'e
3
2
8
3.5
W
Gilgamesh
wombatkombat
Gilgamesh
3
2
8
3.5
L
Hera
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,325
Damage
43,458
46,588
Taken
43,503
28,557
Mitigated
37,142
22,148
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,957
652
6,833
2,798
9,661
7,671
0
4,210
5,147
7,882
0
L
5,229
2,961
433
1,162
9,619
4,272
0
4,736
4,802
0
15,986
W
Thor
8,723
68
194
902
4,528
2,658
322
548
3,940
0
20,540
W
Kukulkan
Andagio
Kukulkan
10,534
334
987
427
6,996
4,364
0
2,777
4,179
27,481
0
L
6,573
725
3,393
1,770
6,726
3,083
0
1,876
4,711
0
17,213
W
6,606
197
1,312
2,314
13,551
14,639
224
4,174
9,245
0
11,102
L
Hercules
YGzVenom
Hercules
7,590
1,353
592
4,417
14,284
10,626
0
8,225
5,707
0
9,660
W
Chang'e
txtglow
Chang'e
9,617
444
5,614
1,594
7,417
4,298
380
1,615
5,728
21,502
0
W
Gilgamesh
wombatkombat
Gilgamesh
7,978
1,144
1,245
941
11,011
11,183
304
2,212
8,749
1,336
12,743
L
Hera
8,976
900
0
750
6,298
2,905
0
2,020
4,231
23,447
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
40,650
97
Minions Killed
110
0
Camps Cleared
0
927,768
Distance Traveled
1,016,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,280
628
9
1
0
152,035
0
L
Nut
6,873
687
22
2
0
192,289
0
W
Thor
7,663
766
18
2
0
174,194
0
W
Kukulkan
8,303
830
41
4
0
210,383
0
L
Chiron
7,431
743
18
2
0
214,979
0
W
Shiva
8,298
830
13
1
0
211,539
0
L
Hercules
7,380
738
11
1
0
190,814
0
W
Chang'e
8,295
830
33
3
0
206,716
0
W
Gilgamesh
8,091
809
5
1
0
213,446
0
L
Hera
7,187
719
37
4
0
177,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role