Player Matchup

Atlas
Atlas
ChefMornings
Atlas
Level 17
God Stats
0W - 2L
1,368 SR
Queue Stats
20W - 24L
1,539 Elo+
Party 2
Ix Chel
Ix Chel
IGotBanned69
Ix Chel
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,786 Elo+
Party 2
Ratatoskr
Ratatoskr
MrDrTinkyWinky
Ratatoskr
Level 54
God Stats
14W - 22L
1,412 SR
Queue Stats
24W - 38L
1,357 Elo+
Party 2
Sun Wukong
Sun Wukong
Rocktronix
Sun Wukong
Level 101
God Stats
25W - 20L
1,409 SR
Queue Stats
134W - 128L
1,495 Elo+
Solo
Anhur
Anhur
SmokeyTheBear
Anhur
Level 68
God Stats
4W - 8L
1,543 SR
Queue Stats
55W - 68L
1,468 Elo+
Party 2
Team Averages
Level 49
1,446 SR
1,529 Elo+

VS

Team Averages
Level 106
1,689 SR
1,569 Elo+
Zhong Kui
Zhong Kui
Cupids Dumb311
Zhong Kui
Level 139
God Stats
6W - 4L
1,752 SR
Queue Stats
217W - 200L
1,510 Elo+
Party 1
Achilles
Achilles
Mrsteelurkil396
Achilles
Level 108
God Stats
3W - 2L
1,559 SR
Queue Stats
103W - 90L
1,498 Elo+
Party 1
Neith
Neith
Omnicorno
Neith
Level 48
God Stats
2W - 0L
1,719 SR
Queue Stats
21W - 16L
1,677 Elo+
Solo
Bakasura
Bakasura
mellowyellower
Bakasura
Level 128
God Stats
2W - 2L
1,538 SR
Queue Stats
55W - 43L
1,550 Elo+
Solo
Thanatos
Thanatos
xHueyy
Thanatos
Level 107
God Stats
3W - 1L
1,877 SR
Queue Stats
60W - 48L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
7,727
515
5,838
12,094
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
IGotBanned69
Ix Chel
12
2 / 7 / 2
7,642
509
10,368
13,118
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ratatoskr
MrDrTinkyWinky
Ratatoskr
14
3 / 5 / 3
7,785
519
6,217
12,910
5,410
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Rocktronix
Sun Wukong
12
1 / 5 / 0
7,932
529
8,810
15,451
7,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 5 / 1
7,660
511
6,118
13,042
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cupids Dumb311
Zhong Kui
15
4 / 3 / 6
8,855
590
10,260
11,890
9,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
12
4 / 2 / 5
8,015
534
4,137
12,818
11,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Neith
Omnicorno
Neith
15
6 / 3 / 5
9,223
615
11,026
10,493
4,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
16
5 / 1 / 5
9,397
626
13,281
16,546
9,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
xHueyy
Thanatos
15
6 / 1 / 9
8,665
578
10,829
14,627
6,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
10
Kills
25
25
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Zhong Kui
Cupids Dumb311
Zhong Kui
4
3
6
2.33
L
Ix Chel
IGotBanned69
Ix Chel
2
7
2
0.43
L
Ratatoskr
MrDrTinkyWinky
Ratatoskr
3
5
3
0.9
W
Achilles
4
2
5
3.25
W
Neith
Omnicorno
Neith
6
3
5
2.83
L
Sun Wukong
Rocktronix
Sun Wukong
1
5
0
0.2
L
4
5
1
0.9
W
Bakasura
5
1
5
7.5
W
Thanatos
xHueyy
Thanatos
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,351
Damage
49,533
66,615
Taken
66,374
32,425
Mitigated
41,295
12,447
Healing
37,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,838
2,139
0
1,656
12,094
10,673
0
2,908
8,630
37,015
871
W
Zhong Kui
Cupids Dumb311
Zhong Kui
10,260
2,997
0
5,473
11,890
9,300
1,786
1,906
9,984
72,270
13,879
L
Ix Chel
IGotBanned69
Ix Chel
10,368
1,842
279
2,481
13,118
4,211
0
744
12,374
42,637
0
L
Ratatoskr
MrDrTinkyWinky
Ratatoskr
6,217
2,142
0
990
12,910
5,410
0
600
11,571
0
66,490
W
Achilles
4,137
723
0
3,473
12,818
11,464
0
4,993
7,825
0
13,162
W
Neith
Omnicorno
Neith
11,026
2,498
0
2,075
10,493
4,583
54
4,559
5,934
0
75,947
L
Sun Wukong
Rocktronix
Sun Wukong
8,810
2,038
0
3,754
15,451
7,284
0
800
12,319
0
64,856
L
6,118
2,538
0
3,287
13,042
4,847
727
4,631
8,203
0
47,390
W
Bakasura
13,281
7,887
0
10,668
16,546
9,534
771
741
15,805
0
55,373
W
Thanatos
xHueyy
Thanatos
10,829
3,485
0
15,694
14,627
6,414
383
3,561
11,066
0
65,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
44,155
393
Minions Killed
515
0
Camps Cleared
0
1,414,708
Distance Traveled
1,552,331
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,727
515
52
3
0
311,071
2
W
Zhong Kui
8,855
590
130
9
0
263,417
0
L
Ix Chel
7,642
509
67
4
0
262,855
2
L
Ratatoskr
7,785
519
89
6
0
316,596
0
W
Achilles
8,015
534
18
1
0
317,122
4
W
Neith
9,223
615
133
9
0
287,036
1
L
Sun Wukong
7,932
529
106
7
0
288,625
4
L
Anhur
7,660
511
79
5
0
235,561
0
W
Bakasura
9,397
626
135
9
0
314,454
0
W
Thanatos
8,665
578
99
7
0
370,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role