Player Matchup

Apollo
Apollo
ChrisAcardi
Apollo
Level 156
God Stats
0W - 2L
1,299 SR
Queue Stats
134W - 116L
1,550 Elo+
Party 3
Vulcan
Vulcan
Dreg22
Vulcan
Level 117
God Stats
2W - 1L
1,980 SR
Queue Stats
123W - 102L
1,556 Elo+
Party 3
Cthulhu
Cthulhu
Th30racl3
Cthulhu
Level 123
God Stats
3W - 1L
1,891 SR
Queue Stats
56W - 51L
1,502 Elo+
Party 4
Rama
Rama
X141
Rama
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 55L
1,625 Elo+
Solo
Arachne
Arachne
rrabido7
Arachne
Level 158
God Stats
1W - 3L
1,409 SR
Queue Stats
58W - 46L
1,536 Elo+
Party 4
Team Averages
Level 142
1,616 SR
1,554 Elo+

VS

Team Averages
Level 124
1,613 SR
1,624 Elo+
Lancelot
Lancelot
AwwBeeF
Lancelot
Level 108
God Stats
4W - 2L
1,561 SR
Queue Stats
43W - 37L
1,604 Elo+
Party 1
Geb
Geb
General Alex116
Geb
Level 152
God Stats
4W - 1L
1,501 SR
Queue Stats
26W - 16L
1,590 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HentaiMemes
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,550 Elo+
Party 2
Hercules
Hercules
Kingvik156
Hercules
Level 145
God Stats
2W - 1L
1,649 SR
Queue Stats
35W - 29L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
MagnaSwing1
Baron Samedi
Level 66
God Stats
6W - 1L
1,853 SR
Queue Stats
15W - 4L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 6 / 2
9,135
481
9,567
22,333
18,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
Dreg22
Vulcan
14
1 / 8 / 4
8,444
444
10,144
15,241
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cthulhu
Th30racl3
Cthulhu
14
0 / 4 / 5
8,671
456
13,367
19,850
20,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
X141
Rama
16
2 / 2 / 2
9,231
486
9,181
13,110
5,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
rrabido7
Arachne
15
4 / 3 / 4
9,522
501
9,812
27,355
13,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AwwBeeF
Lancelot
17
1 / 0 / 6
9,716
511
7,912
15,052
8,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 10
9,695
510
6,426
17,874
21,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
HentaiMemes
Ah Muzen Cab
17
3 / 1 / 7
10,254
540
20,944
17,127
9,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hercules
Kingvik156
Hercules
18
10 / 2 / 5
12,092
636
19,826
29,655
35,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
MagnaSwing1
Baron Samedi
16
6 / 5 / 5
10,381
546
21,152
17,240
13,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
9
Kills
22
23
Deaths
9
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AwwBeeF
Lancelot
1
0
6
4
L
Apollo
2
6
2
0.5
L
Vulcan
Dreg22
Vulcan
1
8
4
0.38
W
2
1
10
7
W
Ah Muzen Cab
HentaiMemes
Ah Muzen Cab
3
1
7
6.5
W
Hercules
Kingvik156
Hercules
10
2
5
6.25
W
Baron Samedi
MagnaSwing1
Baron Samedi
6
5
5
1.7
L
Cthulhu
Th30racl3
Cthulhu
0
4
5
0.63
L
Rama
X141
Rama
2
2
2
1.5
L
Arachne
rrabido7
Arachne
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,071
Damage
76,260
97,889
Taken
96,948
64,235
Mitigated
88,149
26,460
Healing
37,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AwwBeeF
Lancelot
7,912
792
0
7,712
15,052
8,616
864
3,231
11,821
0
90,509
L
Apollo
9,567
5,768
0
5,235
22,333
18,451
0
4,361
16,945
0
61,877
L
Vulcan
Dreg22
Vulcan
10,144
2,839
0
1,407
15,241
6,475
0
8,408
6,671
62,913
2,384
W
6,426
1,045
0
3,181
17,874
21,217
357
5,478
12,396
24,366
2,306
W
Ah Muzen Cab
HentaiMemes
Ah Muzen Cab
20,944
12,642
0
8,454
17,127
9,524
2,232
5,122
12,005
0
115,108
W
Hercules
Kingvik156
Hercules
19,826
5,175
0
11,629
29,655
35,531
233
4,668
24,987
865
89,230
W
Baron Samedi
MagnaSwing1
Baron Samedi
21,152
782
2,408
4,550
17,240
13,261
30
5,395
11,845
84,180
2,002
L
Cthulhu
Th30racl3
Cthulhu
13,367
495
310
4,282
19,850
20,253
0
5,673
13,955
48,326
0
L
Rama
X141
Rama
9,181
7,662
0
4,892
13,110
5,657
0
2,148
10,910
0
79,171
L
Arachne
rrabido7
Arachne
9,812
5,279
0
10,334
27,355
13,399
0
6,890
20,255
0
66,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,003
Gold Earned
52,138
499
Minions Killed
598
0
Camps Cleared
0
1,804,701
Distance Traveled
1,958,196
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,716
511
132
7
0
501,421
4
L
Apollo
9,135
481
113
6
0
323,502
0
L
Vulcan
8,444
444
94
5
0
323,237
2
W
Geb
9,695
510
44
2
0
367,443
4
W
Ah Muzen Cab
10,254
540
140
7
0
353,723
0
W
Hercules
12,092
636
139
7
0
386,551
0
W
Baron Samedi
10,381
546
143
8
0
349,058
0
L
Cthulhu
8,671
456
57
3
0
378,782
0
L
Rama
9,231
486
139
7
0
351,163
7
L
Arachne
9,522
501
96
5
0
428,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role