Player Matchup

Anubis
Anubis
Bronze III
ERYYLEC
Anubis
Bronze III
Level 123
God Stats
1W - 0L
1,897 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Geb
Geb
Bronze III
arturo_gamer706
Geb
Bronze III
Level 149
God Stats
1W - 0L
1,338 SR
Queue Stats
5W - 4L
1,600 MMR
Party 2
Odin
Odin
Bronze III
willy2004_-_
Odin
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,578 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,667 SR
1,512 MMR
Surtr
Surtr
Gold III
Crouser000
Surtr
Gold III
Level 128
God Stats
13W - 15L
1,608 SR
Queue Stats
132W - 125L
1,568 MMR
Party 1
Sol
Sol
Gold III
Warrior0001
Sol
Gold III
Level 129
God Stats
13W - 13L
1,634 SR
Queue Stats
186W - 190L
1,513 MMR
Party 1
Bacchus
Bacchus
Gold IV
lzomegazl
Bacchus
Gold IV
Level 128
God Stats
6W - 4L
1,759 SR
Queue Stats
68W - 59L
1,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ERYYLEC
Anubis
16
8 / 0 / 3
10,309
859
15,106
11,068
6,311
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 9
8,747
729
7,110
9,278
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 0 / 8
9,386
782
8,955
10,180
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AresKuzenboAchillesNe ZhaMorgan Le Fay

VS

Bans
CthulhuUllrBaron SamediHou YiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
0 / 3 / 0
7,593
633
7,255
12,023
7,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

11
0 / 3 / 0
7,422
619
8,177
9,794
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
lzomegazl
Bacchus
13
0 / 5 / 0
7,477
623
5,044
14,514
15,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
3
0
0
W
Anubis
ERYYLEC
Anubis
8
0
3
9.5
L
0
3
0
0
W
0
0
9
4.5
L
Bacchus
lzomegazl
Bacchus
0
5
0
0
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,171
Damage
20,476
30,526
Taken
36,331
21,753
Mitigated
26,755
15,438
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
7,255
1,172
0
1,561
12,023
7,710
0
8,227
3,469
774
29,559
W
Anubis
ERYYLEC
Anubis
15,106
1,193
0
8,559
11,068
6,311
1,312
4,687
6,381
70,899
0
L
8,177
2,286
0
2,245
9,794
3,464
0
4,765
4,648
35,864
0
W
7,110
698
226
2,934
9,278
6,027
924
5,269
4,009
28,994
2,419
L
Bacchus
lzomegazl
Bacchus
5,044
798
0
1,127
14,514
15,581
0
8,914
4,848
16,790
0
W
8,955
1,406
0
3,719
10,180
9,415
835
4,608
5,572
3,031
19,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,442
Gold Earned
22,492
196
Minions Killed
125
0
Camps Cleared
0
751,376
Distance Traveled
654,345
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,593
633
53
4
0
216,945
0
W
Anubis
10,309
859
98
8
0
227,955
0
L
Sol
7,422
619
56
5
0
211,055
4
W
Geb
8,747
729
52
4
0
266,272
0
L
Bacchus
7,477
623
16
1
0
226,345
2
W
Odin
9,386
782
46
4
0
257,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role