Player Matchup

Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
CobraXvEnOm
Arachne
Gold V
Level 106
God Stats
5W - 5L
1,637 SR
Queue Stats
86W - 100L
1,464 MMR
Solo
Nut
Nut
Gold III
GoOnKaz
Nut
Gold III
Level 138
God Stats
10W - 13L
1,481 SR
Queue Stats
101W - 97L
1,470 MMR
Party 1
Nike
Nike
Gold V
SkantZz
Nike
Gold V
Level 69
God Stats
13W - 10L
1,615 SR
Queue Stats
82W - 80L
1,462 MMR
Solo
Sylvanus
Sylvanus
Gold III
dooziex
Sylvanus
Gold III
Level 110
God Stats
56W - 44L
1,539 SR
Queue Stats
92W - 87L
1,468 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,555 SR
1,473 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,491 SR
1,476 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
Killyb
Osiris
Gold III
Level 170
God Stats
3W - 2L
1,722 SR
Queue Stats
271W - 264L
1,451 MMR
Solo
Pele
Pele
Gold IV
MauroDelta90
Pele
Gold IV
Level 128
God Stats
0W - 2L
1,265 SR
Queue Stats
87W - 91L
1,473 MMR
Solo
Sobek
Sobek
Gold III
xXKenierinkXx
Sobek
Gold III
Level 162
God Stats
9W - 10L
1,467 SR
Queue Stats
177W - 178L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 0 / 0
3,939
788
1,230
2,379
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Arachne
CobraXvEnOm
Arachne
6
0 / 0 / 1
3,360
672
1,112
4,590
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Nut
6
0 / 1 / 0
3,103
621
2,677
3,339
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Nike
SkantZz
Nike
5
0 / 2 / 0
3,140
628
2,552
4,251
1,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
dooziex
Sylvanus
6
0 / 1 / 0
3,352
670
1,336
3,871
1,650
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
ThanatosBellonaOdinAgni

VS

Bans
Hou YiMercuryAchillesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 1
3,590
718
1,982
1,652
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Apollo
 
Apollo
6
1 / 0 / 1
3,402
680
2,497
1,782
492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Osiris
Killyb
Osiris
7
2 / 0 / 0
4,019
804
2,175
5,685
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 1 / 0
2,653
531
896
1,996
615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 0 / 0
3,323
665
1,451
4,683
2,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
0
1
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Apollo
 
Apollo
1
0
1
1.5
W
Arachne
CobraXvEnOm
Arachne
0
0
1
0.5
W
Nut
0
1
0
0
L
Osiris
Killyb
Osiris
2
0
0
2
L
0
1
0
0
W
Nike
SkantZz
Nike
0
2
0
0
W
Sylvanus
dooziex
Sylvanus
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,907
Damage
9,001
18,430
Taken
15,798
6,428
Mitigated
7,995
8,223
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,230
189
0
1,375
2,379
669
0
975
1,220
22,667
0
L
Nu Wa
 
Nu Wa
1,982
593
0
650
1,652
492
0
978
674
17,708
0
L
Apollo
 
Apollo
2,497
1,869
0
581
1,782
492
0
312
1,470
0
16,673
W
Arachne
CobraXvEnOm
Arachne
1,112
824
0
2,317
4,590
1,266
0
467
4,017
0
15,900
W
Nut
2,677
2,053
0
1,118
3,339
1,100
0
543
2,775
0
18,032
L
Osiris
Killyb
Osiris
2,175
754
0
2,483
5,685
4,027
0
0
5,372
0
22,251
L
896
503
0
516
1,996
615
0
252
1,744
0
4,781
W
Nike
SkantZz
Nike
2,552
602
0
1,310
4,251
1,743
0
86
4,139
0
10,310
W
Sylvanus
dooziex
Sylvanus
1,336
734
839
1,264
3,871
1,650
0
999
2,846
11,796
0
L
1,451
0
0
1,984
4,683
2,369
0
1,024
3,659
8,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,894
Gold Earned
16,987
133
Minions Killed
138
0
Camps Cleared
0
537,121
Distance Traveled
424,855
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,939
788
44
9
0
92,715
0
L
Nu Wa
3,590
718
42
8
0
94,092
0
L
Apollo
3,402
680
33
7
0
93,340
0
W
Arachne
3,360
672
34
7
0
133,627
0
W
Nut
3,103
621
23
5
0
95,595
0
L
Osiris
4,019
804
39
8
0
92,655
0
L
Pele
2,653
531
14
3
0
37,862
2
W
Nike
3,140
628
16
3
0
103,925
0
W
Sylvanus
3,352
670
16
3
0
111,259
0
L
Sobek
3,323
665
10
2
0
106,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role