Player Matchup

Neith
Neith
I Do Dat Eazzzy
Neith
Level 128
God Stats
10W - 15L
1,542 SR
Queue Stats
12W - 16L
1,411 Elo+
Party 1
Ganesha
Ganesha
ProphetSmoke
Ganesha
Level 135
God Stats
3W - 3L
1,590 SR
Queue Stats
59W - 81L
1,392 Elo+
Party 1
Fenrir
Fenrir
S3rDuncTheTall
Fenrir
Level 118
God Stats
10W - 8L
1,466 SR
Queue Stats
116W - 114L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
TalkSikDaddy
Gilgamesh
Level 120
God Stats
1W - 1L
1,541 SR
Queue Stats
5W - 13L
1,301 Elo+
Party 1
Hades
Hades
xxGuNnSlInGeRxx
Hades
Level 108
God Stats
51W - 76L
1,415 SR
Queue Stats
51W - 76L
1,360 Elo+
Party 1
Team Averages
Level 122
1,511 SR
1,394 Elo+

VS

Team Averages
Level 119
1,470 SR
1,507 Elo+
Zeus
Zeus
OneMoreBrewSKI
Zeus
Level 124
God Stats
4W - 2L
1,542 SR
Queue Stats
84W - 71L
1,505 Elo+
Solo
Chang'e
Chang'e
Ricardo923
Chang'e
Level 123
God Stats
2W - 3L
1,683 SR
Queue Stats
172W - 146L
1,585 Elo+
Solo
Maui
Maui
Rukio The Lost
Maui
Level 114
God Stats
1W - 3L
1,604 SR
Queue Stats
31W - 28L
1,537 Elo+
Solo
Charybdis
Charybdis
table4too
Charybdis
Level 115
God Stats
0W - 1L
1,256 SR
Queue Stats
9W - 15L
1,505 Elo+
Solo
Set
Set
zousss
Set
Level 120
God Stats
3W - 7L
1,267 SR
Queue Stats
53W - 42L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
7,414
570
7,795
5,691
2,771
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ProphetSmoke
Ganesha
11
0 / 0 / 7
6,954
535
2,698
11,395
9,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
7 / 1 / 4
8,232
633
6,755
11,882
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
TalkSikDaddy
Gilgamesh
13
3 / 1 / 1
8,056
620
5,618
11,077
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 4
8,229
633
7,552
8,449
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
7,430
572
7,748
7,800
2,556
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Ricardo923
Chang'e
12
1 / 4 / 0
6,880
529
4,881
9,929
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 1
5,729
441
2,613
12,754
9,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
table4too
Charybdis
12
0 / 3 / 1
6,749
519
4,604
10,331
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
zousss
Set
10
0 / 4 / 1
5,792
446
5,891
12,603
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
3
3
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
2
4
0
0.5
W
Ganesha
ProphetSmoke
Ganesha
0
0
7
3.5
L
Chang'e
Ricardo923
Chang'e
1
4
0
0.25
L
0
4
1
0.13
W
7
1
4
9
W
Gilgamesh
TalkSikDaddy
Gilgamesh
3
1
1
3.5
L
Charybdis
table4too
Charybdis
0
3
1
0.17
W
3
1
4
5
L
Set
zousss
Set
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,418
Damage
25,737
48,494
Taken
53,417
30,077
Mitigated
24,721
19,520
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,795
2,452
0
2,532
5,691
2,771
893
2,265
3,426
0
49,569
L
7,748
309
0
1,494
7,800
2,556
0
1,752
6,000
65,978
0
W
Ganesha
ProphetSmoke
Ganesha
2,698
232
0
3,421
11,395
9,920
76
1,816
9,579
14,869
2,171
L
Chang'e
Ricardo923
Chang'e
4,881
540
0
3,308
9,929
3,354
0
142
9,006
44,970
0
L
2,613
855
0
1,640
12,754
9,515
0
2,520
9,756
12,311
0
W
6,755
1,001
0
6,266
11,882
5,325
0
2,237
9,583
0
57,967
W
Gilgamesh
TalkSikDaddy
Gilgamesh
5,618
1,170
0
2,346
11,077
7,949
45
3,634
6,757
142
53,537
L
Charybdis
table4too
Charybdis
4,604
2,641
0
3,929
10,331
3,281
360
3,579
6,428
0
61,246
W
7,552
865
398
4,557
8,449
4,112
0
4,542
3,907
56,423
1,905
L
Set
zousss
Set
5,891
2,386
0
2,086
12,603
6,015
0
1,930
10,592
0
46,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,885
Gold Earned
32,580
403
Minions Killed
377
0
Camps Cleared
0
1,357,453
Distance Traveled
1,251,702
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,414
570
93
7
0
253,967
4
L
Zeus
7,430
572
100
8
0
216,745
2
W
Ganesha
6,954
535
7
1
0
273,684
0
L
Chang'e
6,880
529
97
7
0
261,412
4
L
Maui
5,729
441
14
1
0
258,253
4
W
Fenrir
8,232
633
82
6
0
319,631
0
W
Gilgamesh
8,056
620
103
8
0
249,394
0
L
Charybdis
6,749
519
102
8
0
234,722
0
W
Hades
8,229
633
118
9
0
260,777
0
L
Set
5,792
446
64
5
0
280,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role