Player Matchup

Surtr
Surtr
 
Surtr
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KingPunk97
Rama
Level 202
God Stats
5W - 8L
1,726 SR
Queue Stats
50W - 44L
1,585 Elo+
Party 2
Ra
Ra
MyCocaine
Ra
Level 65
God Stats
1W - 1L
1,602 SR
Queue Stats
5W - 5L
1,606 Elo+
Party 2
Bakasura
Bakasura
Ragani
Bakasura
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 166L
1,660 Elo+
Solo
Maui
Maui
TheProHobo
Maui
Level 159
God Stats
2W - 4L
1,327 SR
Queue Stats
22W - 16L
1,648 Elo+
Solo
Team Averages
Level 160
1,531 SR
1,600 Elo+

VS

Team Averages
Level 156
1,475 SR
1,640 Elo+
Set
Set
Jealhusy
Set
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 35L
1,696 Elo+
Party 1
Ne Zha
Ne Zha
Pravox
Ne Zha
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,651 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RulerOfLemmings
Cu Chulainn
Level 146
God Stats
6W - 3L
1,585 SR
Queue Stats
90W - 62L
1,651 Elo+
Solo
Apollo
Apollo
Straines
Apollo
Level 146
God Stats
1W - 1L
1,289 SR
Queue Stats
225W - 188L
1,623 Elo+
Solo
Yemoja
Yemoja
mythymoop
Yemoja
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 177L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 1 / 1
7,001
700
8,787
11,632
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 0
5,855
586
6,283
4,827
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 4 / 1
5,066
507
999
7,007
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Ragani
Bakasura
11
2 / 4 / 0
5,681
568
4,324
10,543
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8
0 / 0 / 1
5,205
521
2,213
5,120
3,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
6,447
645
5,734
7,822
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
Pravox
Ne Zha
11
2 / 1 / 4
6,060
606
6,622
6,892
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
RulerOfLemmings
Cu Chulainn
10
0 / 2 / 1
5,799
580
7,443
11,806
8,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Apollo
Straines
Apollo
10
0 / 0 / 1
5,245
525
2,493
8,196
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
mythymoop
Yemoja
9
1 / 0 / 2
5,429
543
2,006
4,595
2,122
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
10
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
1
2.5
W
7
1
1
7.5
L
0
1
0
0
L
0
4
1
0.13
W
Ne Zha
Pravox
Ne Zha
2
1
4
4
L
Bakasura
Ragani
Bakasura
2
4
0
0.5
W
Cu Chulainn
RulerOfLemmings
Cu Chulainn
0
2
1
0.25
W
Apollo
Straines
Apollo
0
0
1
0.5
L
0
0
1
0.5
W
Yemoja
mythymoop
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
24,298
39,129
Taken
39,311
19,653
Mitigated
19,355
14,419
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,787
3,942
0
5,106
11,632
8,568
0
1,213
10,419
1,389
52,273
W
5,734
1,800
0
4,810
7,822
3,577
0
464
6,917
0
45,764
L
6,283
4,680
0
2,236
4,827
1,652
0
458
4,369
0
49,228
L
999
267
108
345
7,007
2,196
0
379
6,628
30,068
0
W
Ne Zha
Pravox
Ne Zha
6,622
1,972
0
2,285
6,892
2,826
0
1,275
5,374
0
49,396
L
Bakasura
Ragani
Bakasura
4,324
2,457
0
4,914
10,543
4,194
0
529
10,014
0
33,764
W
Cu Chulainn
RulerOfLemmings
Cu Chulainn
7,443
894
0
3,528
11,806
8,156
0
582
10,525
5,749
45,278
W
Apollo
Straines
Apollo
2,493
1,610
0
3,208
8,196
2,674
0
663
7,533
0
42,449
L
2,213
624
0
1,710
5,120
3,043
0
662
4,458
15,954
1,086
W
Yemoja
mythymoop
Yemoja
2,006
136
1,658
2,381
4,595
2,122
0
615
3,546
19,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
28,980
328
Minions Killed
357
0
Camps Cleared
0
977,351
Distance Traveled
1,007,887
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,001
700
91
9
0
190,930
0
W
Set
6,447
645
84
8
0
214,756
0
L
Rama
5,855
586
88
9
0
180,930
1
L
Ra
5,066
507
45
5
0
166,581
0
W
Ne Zha
6,060
606
77
8
0
225,932
0
L
Bakasura
5,681
568
83
8
0
211,123
0
W
Cu Chulainn
5,799
580
102
10
0
181,157
1
W
Apollo
5,245
525
75
8
0
187,325
0
L
Maui
5,205
521
21
2
0
227,787
4
W
Yemoja
5,429
543
19
2
0
198,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role