Player Matchup

Scylla
Scylla
BirdKingWill
Scylla
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,563 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NoDucks
Ah Muzen Cab
Level 46
God Stats
2W - 0L
1,957 SR
Queue Stats
14W - 1L
1,907 Elo+
Party 1
Khepri
Khepri
OneScoopPoodle
Khepri
Level 159
God Stats
1W - 0L
1,818 SR
Queue Stats
22W - 18L
1,545 Elo+
Party 1
Tyr
Tyr
ThatOneDucker
Tyr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,171 Elo+
Solo
Ganesha
Ganesha
TheGremlin1417
Ganesha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,472 Elo+
Party 1
Team Averages
Level 114
1,655 SR
1,532 Elo+

VS

Team Averages
Level 142
1,551 SR
1,601 Elo+
Kukulkan
Kukulkan
ChaosAttractor
Kukulkan
Level 157
God Stats
0W - 1L
1,343 SR
Queue Stats
72W - 62L
1,579 Elo+
Solo
Scylla
Scylla
Friedchacken
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,658 Elo+
Party 2
Ullr
Ullr
HaqJr
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
Wolp
Sun Wukong
Level 205
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 13L
1,669 Elo+
Solo
Fenrir
Fenrir
xKuFi
Fenrir
Level 141
God Stats
3W - 1L
1,914 SR
Queue Stats
139W - 121L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
5 / 1 / 8
9,692
969
8,244
8,074
4,672
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Muzen Cab
NoDucks
Ah Muzen Cab
15
5 / 2 / 8
9,359
936
15,086
10,110
6,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
0 / 2 / 10
8,833
883
6,203
9,303
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 4 / 4
8,883
888
7,118
12,376
12,847
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 3 / 13
8,672
867
5,041
14,425
18,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
6 / 4 / 2
8,450
845
9,320
7,227
2,672
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Scylla
13
1 / 4 / 5
7,583
758
5,659
7,749
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
HaqJr
Ullr
13
3 / 4 / 4
8,023
802
8,651
8,756
4,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Sun Wukong
Wolp
Sun Wukong
16
2 / 2 / 6
8,667
867
14,919
10,499
9,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
xKuFi
Fenrir
12
0 / 2 / 7
7,222
722
3,515
9,347
9,520
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
16
Kills
12
12
Deaths
16
43
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
1
8
9
L
Kukulkan
6
4
2
1.75
L
Scylla
1
4
5
0.88
L
Ullr
HaqJr
Ullr
3
4
4
1.25
W
Ah Muzen Cab
NoDucks
Ah Muzen Cab
5
2
8
4.5
W
0
2
10
2.5
W
6
4
4
2
W
0
3
13
2.17
L
Sun Wukong
Wolp
Sun Wukong
2
2
6
2.5
L
Fenrir
xKuFi
Fenrir
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,692
Damage
42,064
54,288
Taken
43,578
53,228
Mitigated
29,075
10,069
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,244
1,360
494
951
8,074
4,672
799
2,448
5,626
27,326
0
L
Kukulkan
9,320
1,097
0
0
7,227
2,672
57
4,290
2,849
26,728
0
L
Scylla
5,659
1,093
292
1,173
7,749
2,809
0
3,333
4,352
11,600
0
L
Ullr
HaqJr
Ullr
8,651
5,867
198
1,448
8,756
4,145
0
3,971
4,785
0
20,018
W
Ah Muzen Cab
NoDucks
Ah Muzen Cab
15,086
5,044
723
1,585
10,110
6,134
2,581
3,126
6,984
0
31,141
W
6,203
337
819
1,452
9,303
10,704
425
3,332
5,971
9,417
411
W
7,118
1,299
439
1,093
12,376
12,847
327
3,729
8,647
677
10,687
W
5,041
585
370
2,143
14,425
18,871
30
3,393
11,032
15,857
0
L
Sun Wukong
Wolp
Sun Wukong
14,919
2,223
0
2,707
10,499
9,929
0
3,650
6,809
1,049
25,634
L
Fenrir
xKuFi
Fenrir
3,515
1,195
1,297
2,488
9,347
9,520
0
4,299
5,042
0
4,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,439
Gold Earned
39,945
126
Minions Killed
142
0
Camps Cleared
0
1,014,252
Distance Traveled
930,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,692
969
63
6
0
198,235
0
L
Kukulkan
8,450
845
33
3
0
182,729
0
L
Scylla
7,583
758
31
3
0
188,875
0
L
Ullr
8,023
802
31
3
0
162,457
0
W
Ah Muzen Cab
9,359
936
39
4
0
224,754
0
W
Khepri
8,833
883
16
2
0
209,130
0
W
Tyr
8,883
888
7
1
0
202,391
0
W
Ganesha
8,672
867
1
0
0
179,742
0
L
Sun Wukong
8,667
867
42
4
0
192,886
0
L
Fenrir
7,222
722
5
1
0
203,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role