Player Matchup

Bacchus
Bacchus
Bronze III
AkmTSK
Bacchus
Bronze III
Level 31
God Stats
0W - 1L
1,467 SR
Queue Stats
7W - 28L
1,600 MMR
Party 1
Charybdis
Charybdis
Platinum IV
GankedAgain
Charybdis
Platinum IV
Level 67
God Stats
3W - 2L
1,926 SR
Queue Stats
84W - 82L
1,716 MMR
Party 2
Neith
Neith
Gold IV
Ghost38
Neith
Gold IV
Level 123
God Stats
1W - 1L
1,322 SR
Queue Stats
32W - 35L
1,592 MMR
Solo
Janus
Janus
Gold II
Rustaban
Janus
Gold II
Level 139
God Stats
20W - 21L
1,583 SR
Queue Stats
284W - 289L
1,688 MMR
Party 2
Pele
Pele
Bronze III
giogiox95
Pele
Bronze III
Level 42
God Stats
0W - 3L
1,632 SR
Queue Stats
10W - 28L
1,600 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 80
1,586 SR
1,639 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 98
1,575 SR
1,602 MMR
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold I
SgtJacketSpud
Osiris
Gold I
Level 71
God Stats
7W - 1L
1,867 SR
Queue Stats
77W - 74L
1,691 MMR
Party 3
Merlin
Merlin
Gold II
Swamiiii
Merlin
Gold II
Level 45
God Stats
1W - 3L
1,189 SR
Queue Stats
50W - 46L
1,535 MMR
Solo
Awilix
Awilix
Platinum V
loudog454
Awilix
Platinum V
Level 86
God Stats
15W - 13L
1,592 SR
Queue Stats
73W - 69L
1,691 MMR
Party 3
Athena
Athena
Gold III
malac14
Athena
Gold III
Level 159
God Stats
3W - 0L
1,728 SR
Queue Stats
31W - 28L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AkmTSK
Bacchus
9
0 / 5 / 0
5,271
405
3,073
12,393
10,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
GankedAgain
Charybdis
11
2 / 5 / 0
6,840
526
10,126
13,346
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Neith
Ghost38
Neith
9
0 / 4 / 0
5,290
407
5,042
9,899
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
Rustaban
Janus
12
0 / 4 / 2
6,713
516
5,304
7,409
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
8
0 / 7 / 1
5,098
392
3,135
10,543
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bans
RavanaSusanoKukulkan

VS

Bans
ThanatosCharonAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 0 / 7
8,944
688
13,533
9,614
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

16
5 / 0 / 4
9,698
746
11,595
17,637
15,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Swamiiii
Merlin
15
6 / 1 / 5
9,226
710
4,793
4,206
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
loudog454
Awilix
14
4 / 1 / 4
7,863
605
5,300
12,056
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Athena
malac14
Athena
12
4 / 0 / 8
7,709
593
4,104
11,574
9,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
25
25
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
7
9.5
L
Bacchus
AkmTSK
Bacchus
0
5
0
0
L
Charybdis
GankedAgain
Charybdis
2
5
0
0.4
L
Neith
Ghost38
Neith
0
4
0
0
L
Janus
Rustaban
Janus
0
4
2
0.25
W
5
0
4
7
W
Merlin
Swamiiii
Merlin
6
1
5
8.5
L
Pele
0
7
1
0.07
W
Awilix
loudog454
Awilix
4
1
4
6
W
Athena
malac14
Athena
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
39,325
53,590
Taken
55,087
24,247
Mitigated
34,684
10,077
Healing
27,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,533
6,247
0
3,945
9,614
3,535
382
2,874
6,471
0
70,400
L
Bacchus
AkmTSK
Bacchus
3,073
201
0
2,475
12,393
10,098
0
1,093
11,300
25,228
0
L
Charybdis
GankedAgain
Charybdis
10,126
7,060
0
3,882
13,346
4,960
0
712
12,634
0
44,404
L
Neith
Ghost38
Neith
5,042
1,590
0
2,309
9,899
2,948
0
3,604
6,295
0
35,872
L
Janus
Rustaban
Janus
5,304
740
0
877
7,409
2,426
0
2,013
5,396
53,873
1,653
W
11,595
3,839
0
14,441
17,637
15,395
117
441
17,178
0
85,060
W
Merlin
Swamiiii
Merlin
4,793
347
0
500
4,206
1,537
0
1,000
3,110
63,594
521
L
Pele
3,135
515
0
534
10,543
3,815
0
1,316
9,227
0
22,085
W
Awilix
loudog454
Awilix
5,300
1,822
0
6,004
12,056
4,871
0
1,863
10,009
0
71,682
W
Athena
malac14
Athena
4,104
1,582
0
2,182
11,574
9,346
40
1,628
9,627
17,580
1,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,212
Gold Earned
43,440
309
Minions Killed
485
0
Camps Cleared
0
1,136,066
Distance Traveled
1,427,362
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,944
688
97
7
0
243,703
5
L
Bacchus
5,271
405
26
2
0
242,460
0
L
Charybdis
6,840
526
80
6
0
184,011
0
L
Neith
5,290
407
61
5
0
238,378
0
L
Janus
6,713
516
112
9
0
249,838
0
W
Osiris
9,698
746
127
10
0
270,112
0
W
Merlin
9,226
710
132
10
0
273,033
3
L
Pele
5,098
392
30
2
0
221,379
0
W
Awilix
7,863
605
96
7
0
317,911
0
W
Athena
7,709
593
33
3
0
322,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role