Player Matchup

Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Grandmaster
BurialSite
Erlang Shen
Grandmaster
Level 178
God Stats
8W - 0L
1,832 SR
Queue Stats
70W - 7L
3,400 MMR
Party 2
Cthulhu
Cthulhu
Grandmaster
MegaRoyals
Cthulhu
Grandmaster
Level 199
God Stats
54W - 5L
2,138 SR
Queue Stats
111W - 26L
3,357 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 190
1,823 SR
2,752 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,500 SR
2,026 MMR
Awilix
Awilix
Platinum II
Romance12B
Awilix
Platinum II
Level 128
God Stats
13W - 27L
1,451 SR
Queue Stats
330W - 395L
1,980 MMR
Solo
Xing Tian
Xing Tian
Platinum I
StickyBrute
Xing Tian
Platinum I
Level 140
God Stats
0W - 2L
1,319 SR
Queue Stats
103W - 103L
2,022 MMR
Party 1
Zeus
Zeus
Platinum I
iLogurt
Zeus
Platinum I
Level 147
God Stats
1W - 4L
1,729 SR
Queue Stats
101W - 99L
2,077 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 2 / 3
9,662
805
12,346
8,551
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
BurialSite
Erlang Shen
14
3 / 5 / 4
9,542
795
8,979
17,040
10,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cthulhu
MegaRoyals
Cthulhu
15
3 / 1 / 7
9,839
820
19,153
12,308
10,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AresKuzenboOdinThothAchilles

VS

Bans
Ne ZhaAh Muzen CabPersephoneAnhurMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Romance12B
Awilix
14
3 / 3 / 4
8,923
744
5,240
12,906
6,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
StickyBrute
Xing Tian
14
2 / 1 / 5
8,258
688
9,900
19,895
19,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Zeus
iLogurt
Zeus
13
3 / 6 / 3
8,759
730
6,476
12,718
5,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
10
Kills
8
8
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
3
2.75
W
Erlang Shen
BurialSite
Erlang Shen
3
5
4
1
W
Cthulhu
MegaRoyals
Cthulhu
3
1
7
6.5
L
Awilix
Romance12B
Awilix
3
3
4
1.67
L
Xing Tian
StickyBrute
Xing Tian
2
1
5
4.5
L
Zeus
iLogurt
Zeus
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,478
Damage
21,616
37,899
Taken
45,519
24,641
Mitigated
31,007
12,316
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,346
4,961
0
1,612
8,551
3,225
1,398
3,940
3,344
0
48,168
W
Erlang Shen
BurialSite
Erlang Shen
8,979
5,077
0
6,604
17,040
10,624
394
7,289
9,340
25
39,202
W
Cthulhu
MegaRoyals
Cthulhu
19,153
721
603
3,497
12,308
10,792
461
3,827
7,992
38,789
3,346
L
Awilix
Romance12B
Awilix
5,240
1,030
0
776
12,906
6,139
0
4,613
7,708
0
38,115
L
Xing Tian
StickyBrute
Xing Tian
9,900
1,026
0
2,515
19,895
19,788
0
6,146
12,189
15,826
0
L
Zeus
iLogurt
Zeus
6,476
2,439
0
2,186
12,718
5,080
0
4,306
7,698
36,855
1,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
25,940
174
Minions Killed
125
0
Camps Cleared
0
669,648
Distance Traveled
631,786
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,662
805
72
6
0
212,654
0
W
Erlang Shen
9,542
795
36
3
0
222,409
0
W
Cthulhu
9,839
820
66
6
0
234,585
0
L
Awilix
8,923
744
53
4
0
235,146
0
L
Xing Tian
8,258
688
12
1
0
236,018
2
L
Zeus
8,759
730
60
5
0
160,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role