Player Matchup

Sun Wukong
Sun Wukong
CNewman
Sun Wukong
Level 159
God Stats
2W - 0L
1,910 SR
Queue Stats
98W - 89L
1,587 Elo+
Party 3
Janus
Janus
HelpedGnu7
Janus
Level 147
God Stats
1W - 2L
1,473 SR
Queue Stats
75W - 62L
1,603 Elo+
Party 3
Cliodhna
Cliodhna
ProcrasteNate
Cliodhna
Level 173
God Stats
6W - 7L
1,482 SR
Queue Stats
85W - 100L
1,558 Elo+
Party 1
Apollo
Apollo
Saphreon
Apollo
Level 199
God Stats
2W - 4L
1,374 SR
Queue Stats
155W - 155L
1,604 Elo+
Party 1
Ares
Ares
ßrúh
Ares
Level 164
God Stats
4W - 0L
1,839 SR
Queue Stats
83W - 96L
1,609 Elo+
Party 1
Team Averages
Level 168
1,616 SR
1,592 Elo+

VS

Team Averages
Level 180
1,686 SR
1,593 Elo+
Yemoja
Yemoja
ClaudieB
Yemoja
Level 215
God Stats
9W - 7L
1,635 SR
Queue Stats
136W - 141L
1,599 Elo+
Party 2
Hou Yi
Hou Yi
Megustabro
Hou Yi
Level 158
God Stats
0W - 2L
1,603 SR
Queue Stats
19W - 17L
1,598 Elo+
Party 2
Eset
Eset
Plowskiv3
Eset
Level 148
God Stats
4W - 1L
1,969 SR
Queue Stats
101W - 104L
1,613 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PurpASlurp
Cu Chulainn
Level 162
God Stats
49W - 44L
1,590 SR
Queue Stats
229W - 205L
1,612 Elo+
Solo
Nemesis
Nemesis
panduhrific
Nemesis
Level 218
God Stats
3W - 4L
1,634 SR
Queue Stats
146W - 152L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CNewman
Sun Wukong
17
4 / 3 / 2
10,323
607
6,089
16,279
11,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Janus
17
2 / 0 / 7
9,861
580
8,842
7,107
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
ProcrasteNate
Cliodhna
16
8 / 2 / 7
9,556
562
13,084
17,822
7,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Saphreon
Apollo
17
4 / 1 / 7
9,798
576
14,516
14,127
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ares
ßrúh
Ares
15
4 / 1 / 8
9,802
577
14,269
15,075
17,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ClaudieB
Yemoja
11
0 / 5 / 0
7,161
421
3,465
17,290
13,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
Megustabro
Hou Yi
12
1 / 5 / 0
7,919
466
9,328
13,354
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Eset
14
1 / 4 / 1
8,490
499
8,268
11,318
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
PurpASlurp
Cu Chulainn
17
5 / 3 / 1
10,987
646
17,391
16,444
14,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
panduhrific
Nemesis
16
0 / 5 / 4
8,459
498
7,271
17,771
7,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
22
Kills
7
7
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CNewman
Sun Wukong
4
3
2
1.67
L
Yemoja
ClaudieB
Yemoja
0
5
0
0
W
Janus
2
0
7
5.5
L
Hou Yi
Megustabro
Hou Yi
1
5
0
0.2
L
Eset
1
4
1
0.38
W
Cliodhna
ProcrasteNate
Cliodhna
8
2
7
5.75
L
Cu Chulainn
PurpASlurp
Cu Chulainn
5
3
1
1.83
W
Apollo
Saphreon
Apollo
4
1
7
7.5
L
Nemesis
panduhrific
Nemesis
0
5
4
0.4
W
Ares
ßrúh
Ares
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,800
Damage
45,723
70,410
Taken
76,177
47,987
Mitigated
45,193
23,649
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CNewman
Sun Wukong
6,089
1,459
0
5,708
16,279
11,819
21
978
14,235
118
80,820
L
Yemoja
ClaudieB
Yemoja
3,465
519
1,450
2,089
17,290
13,780
0
6,263
10,879
25,178
0
W
Janus
8,842
502
0
920
7,107
3,187
0
1,837
5,076
89,620
0
L
Hou Yi
Megustabro
Hou Yi
9,328
5,057
0
2,313
13,354
4,510
0
2,762
10,508
0
51,585
L
Eset
8,268
577
353
1,185
11,318
4,965
0
4,581
6,583
67,558
1,497
W
Cliodhna
ProcrasteNate
Cliodhna
13,084
2,312
0
7,139
17,822
7,859
0
2,659
14,895
0
68,590
L
Cu Chulainn
PurpASlurp
Cu Chulainn
17,391
5,070
0
2,474
16,444
14,435
200
4,578
11,737
0
98,824
W
Apollo
Saphreon
Apollo
14,516
9,567
0
7,508
14,127
7,713
72
1,667
12,222
0
91,897
L
Nemesis
panduhrific
Nemesis
7,271
2,241
0
7,012
17,771
7,503
0
4,219
13,398
0
82,538
W
Ares
ßrúh
Ares
14,269
1,414
0
2,374
15,075
17,409
0
3,978
10,605
34,084
4,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,340
Gold Earned
43,016
589
Minions Killed
520
0
Camps Cleared
0
1,880,287
Distance Traveled
1,682,523
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,323
607
151
9
0
361,087
1
L
Yemoja
7,161
421
25
1
0
321,349
5
W
Janus
9,861
580
172
10
0
380,093
1
L
Hou Yi
7,919
466
88
5
0
302,411
0
L
Eset
8,490
499
136
8
0
321,636
2
W
Cliodhna
9,556
562
94
6
0
408,542
6
L
Cu Chulainn
10,987
646
158
9
0
321,019
0
W
Apollo
9,798
576
146
9
0
363,386
4
L
Nemesis
8,459
498
113
7
0
416,108
0
W
Ares
9,802
577
26
2
0
367,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role