Player Matchup

Da Ji
Da Ji
KikoTheFool
Da Ji
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,516 Elo+
Solo
Cernunnos
Cernunnos
PantherLily3714
Cernunnos
Level 155
God Stats
6W - 2L
1,950 SR
Queue Stats
64W - 49L
1,554 Elo+
Party 1
Yemoja
Yemoja
Sinocolo
Yemoja
Level 109
God Stats
4W - 3L
1,557 SR
Queue Stats
56W - 44L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
naqdog
Ah Puch
Level 147
God Stats
2W - 2L
1,444 SR
Queue Stats
40W - 45L
1,484 Elo+
Solo
Surtr
Surtr
zambat121
Surtr
Level 61
God Stats
2W - 3L
1,459 SR
Queue Stats
88W - 81L
1,471 Elo+
Solo
Team Averages
Level 117
1,582 SR
1,519 Elo+

VS

Team Averages
Level 101
1,611 SR
1,492 Elo+
Da Ji
Da Ji
C4RR
Da Ji
Level 115
God Stats
2W - 5L
1,500 SR
Queue Stats
138W - 130L
1,497 Elo+
Solo
Ullr
Ullr
HaduknDookie
Ullr
Level 122
God Stats
1W - 2L
1,666 SR
Queue Stats
4W - 11L
1,322 Elo+
Solo
Martichoras
Martichoras
HauntLich
Martichoras
Level 76
God Stats
1W - 1L
1,723 SR
Queue Stats
83W - 75L
1,540 Elo+
Solo
Eset
Eset
Kaiixen
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,615 Elo+
Solo
Sylvanus
Sylvanus
KappenHook
Sylvanus
Level 125
God Stats
6W - 5L
1,665 SR
Queue Stats
51W - 52L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,416
451
3,879
8,403
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cernunnos
PantherLily3714
Cernunnos
9
0 / 1 / 5
5,541
462
5,486
8,106
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Yemoja
Sinocolo
Yemoja
11
3 / 0 / 2
7,381
615
4,241
7,397
5,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ah Puch
naqdog
Ah Puch
11
2 / 2 / 1
7,036
586
4,504
6,855
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
zambat121
Surtr
10
2 / 4 / 1
6,127
511
3,925
9,814
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C4RR
Da Ji
13
4 / 2 / 0
6,698
558
6,189
12,706
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,299
442
3,702
7,812
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Martichoras
HauntLich
Martichoras
12
5 / 1 / 1
7,697
641
6,196
7,928
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Kaiixen
Eset
6
0 / 2 / 0
4,513
376
872
3,004
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
KappenHook
Sylvanus
10
0 / 1 / 0
5,626
469
4,266
8,862
5,860
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
9
9
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
C4RR
Da Ji
4
2
0
2
L
0
1
0
0
L
Martichoras
HauntLich
Martichoras
5
1
1
5.5
L
Eset
Kaiixen
Eset
0
2
0
0
L
Sylvanus
KappenHook
Sylvanus
0
1
0
0
W
0
2
4
1
W
Cernunnos
PantherLily3714
Cernunnos
0
1
5
2.5
W
Yemoja
Sinocolo
Yemoja
3
0
2
4
W
Ah Puch
naqdog
Ah Puch
2
2
1
1.25
W
Surtr
zambat121
Surtr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,035
Damage
21,225
40,575
Taken
40,312
19,395
Mitigated
18,493
12,837
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
C4RR
Da Ji
6,189
1,052
0
4,839
12,706
5,520
0
2,166
10,379
0
48,477
L
3,702
2,067
0
633
7,812
2,943
0
2,700
5,112
0
37,583
L
Martichoras
HauntLich
Martichoras
6,196
1,467
0
2,176
7,928
3,291
315
864
6,846
0
54,523
L
Eset
Kaiixen
Eset
872
54
0
1,088
3,004
879
0
1,958
1,046
10,532
0
L
Sylvanus
KappenHook
Sylvanus
4,266
1,501
1,452
3,211
8,862
5,860
0
1,201
7,661
28,713
1,377
W
3,879
1,009
0
362
8,403
3,477
0
709
7,694
0
33,002
W
Cernunnos
PantherLily3714
Cernunnos
5,486
2,913
0
3,550
8,106
2,710
102
1,798
6,308
0
41,147
W
Yemoja
Sinocolo
Yemoja
4,241
1,004
2,210
2,935
7,397
5,272
115
1,522
5,875
21,351
0
W
Ah Puch
naqdog
Ah Puch
4,504
131
0
2,715
6,855
2,109
405
583
6,272
39,105
1,151
W
Surtr
zambat121
Surtr
3,925
1,399
0
1,065
9,814
5,827
44
208
9,606
781
31,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,501
Gold Earned
29,833
261
Minions Killed
309
0
Camps Cleared
0
1,077,613
Distance Traveled
892,541
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,698
558
80
7
0
244,803
1
L
Ullr
5,299
442
51
4
0
180,391
0
L
Martichoras
7,697
641
102
9
0
174,567
1
L
Eset
4,513
376
34
3
0
91,285
0
L
Sylvanus
5,626
469
42
4
0
201,495
2
W
Da Ji
5,416
451
43
4
0
236,541
2
W
Cernunnos
5,541
462
64
5
0
196,319
6
W
Yemoja
7,381
615
34
3
0
224,501
0
W
Ah Puch
7,036
586
77
6
0
205,932
0
W
Surtr
6,127
511
43
4
0
214,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role