Player Matchup

Osiris
Osiris
Gold IV
Ghostlyahz123
Osiris
Gold IV
Level 134
God Stats
1W - 0L
1,265 SR
Queue Stats
38W - 36L
1,375 MMR
Party 1
Vulcan
Vulcan
Platinum III
MixedPharoah
Vulcan
Platinum III
Level 206
God Stats
17W - 14L
1,533 SR
Queue Stats
384W - 383L
1,845 MMR
Party 1
Neith
Neith
Gold III
ZanosX
Neith
Gold III
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
66W - 68L
1,302 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 166
1,433 SR
1,507 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,666 SR
1,402 MMR
Ishtar
Ishtar
Silver II
 
Ishtar
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
BarbieDepartment
Nu Wa
Silver II
Level 125
God Stats
0W - 1L
1,679 SR
Queue Stats
24W - 31L
1,249 MMR
Party 2
Cabrakan
Cabrakan
Gold II
SaltyNoSalting
Cabrakan
Gold II
Level 104
God Stats
8W - 3L
1,819 SR
Queue Stats
207W - 195L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 7
10,543
811
9,941
16,239
17,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
16
3 / 0 / 11
10,469
805
16,507
5,511
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ZanosX
Neith
16
7 / 1 / 7
10,484
806
10,286
10,089
4,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Bans
Ne ZhaAchillesThothBacchusCthulhu

VS

Bans
KuzenboOdinShivaCharonHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 7 / 1
9,095
700
5,025
15,862
6,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 5 / 2
8,221
632
5,233
9,683
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cabrakan
13
1 / 5 / 2
8,234
633
6,908
15,877
19,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
4
4
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
7
1
0.36
L
1
5
2
0.4
W
7
3
7
3.5
W
Vulcan
3
0
11
8.5
L
Cabrakan
1
5
2
0.4
W
Neith
ZanosX
Neith
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,734
Damage
17,166
31,839
Taken
41,422
24,398
Mitigated
28,668
8,681
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,025
2,701
0
1,392
15,862
6,151
0
6,770
8,764
0
38,317
L
5,233
2,033
0
140
9,683
3,278
0
3,650
5,752
24,400
615
W
9,941
3,187
0
4,406
16,239
17,675
695
4,272
11,688
0
44,858
W
Vulcan
16,507
7,758
0
501
5,511
2,457
609
1,964
3,422
65,867
814
L
Cabrakan
6,908
849
0
935
15,877
19,239
0
5,971
9,487
18,186
0
W
Neith
ZanosX
Neith
10,286
2,334
102
3,672
10,089
4,266
999
5,054
4,698
0
50,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,496
Gold Earned
25,550
216
Minions Killed
103
0
Camps Cleared
0
724,745
Distance Traveled
623,630
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,095
700
52
4
0
207,594
7
L
Nu Wa
8,221
632
33
3
0
205,407
2
W
Osiris
10,543
811
50
4
0
238,864
0
W
Vulcan
10,469
805
99
8
0
259,452
0
L
Cabrakan
8,234
633
18
1
0
210,629
0
W
Neith
10,484
806
67
5
0
226,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role