Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DERFYBOY
Nu Wa
Level 164
God Stats
5W - 3L
1,870 SR
Queue Stats
110W - 104L
1,591 Elo+
Party 1
Cupid
Cupid
IDK MUFFlN
Cupid
Level 187
God Stats
1W - 0L
1,715 SR
Queue Stats
36W - 39L
1,591 Elo+
Party 1
Ymir
Ymir
Mx ARMY JOHN 02
Ymir
Level 128
God Stats
8W - 6L
1,550 SR
Queue Stats
56W - 50L
1,659 Elo+
Solo
Thor
Thor
TheCurrentMeta
Thor
Level 147
God Stats
7W - 10L
1,425 SR
Queue Stats
125W - 112L
1,515 Elo+
Solo
Team Averages
Level 169
1,612 SR
1,571 Elo+

VS

Team Averages
Level 125
1,827 SR
1,601 Elo+
Apollo
Apollo
Dementrius
Apollo
Level 85
God Stats
1W - 3L
1,723 SR
Queue Stats
76W - 54L
1,539 Elo+
Party 2
Thanatos
Thanatos
JDisYOURMASTER
Thanatos
Level 188
God Stats
8W - 2L
2,075 SR
Queue Stats
178W - 152L
1,595 Elo+
Solo
Horus
Horus
Kayard
Horus
Level 45
God Stats
18W - 10L
1,686 SR
Queue Stats
54W - 34L
1,582 Elo+
Party 2
Ix Chel
Ix Chel
YungJungle
Ix Chel
Level 149
God Stats
2W - 1L
1,802 SR
Queue Stats
187W - 200L
1,431 Elo+
Solo
Sylvanus
Sylvanus
wolfi253
Sylvanus
Level 157
God Stats
0W - 1L
1,850 SR
Queue Stats
8W - 2L
1,856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
7 / 1 / 7
9,466
947
11,247
7,416
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
DERFYBOY
Nu Wa
15
3 / 0 / 13
8,670
867
12,526
3,702
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cupid
16
2 / 0 / 9
8,975
898
5,296
5,788
2,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 0 / 14
8,608
861
8,917
11,385
7,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
3 / 0 / 13
9,363
936
12,359
10,143
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dementrius
Apollo
14
0 / 6 / 1
7,676
768
5,585
12,458
5,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
14
1 / 4 / 0
7,686
769
4,514
10,523
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Horus
Kayard
Horus
13
0 / 1 / 0
7,156
716
5,832
11,065
9,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
YungJungle
Ix Chel
14
0 / 3 / 0
7,520
752
10,022
9,349
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
wolfi253
Sylvanus
14
0 / 5 / 0
7,929
793
4,060
14,206
11,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
2
19
Kills
1
1
Deaths
19
56
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
7
10.5
W
Nu Wa
DERFYBOY
Nu Wa
3
0
13
9.5
L
Apollo
Dementrius
Apollo
0
6
1
0.08
W
Cupid
2
0
9
6.5
L
Thanatos
1
4
0
0.25
L
Horus
Kayard
Horus
0
1
0
0
W
4
0
14
11
W
3
0
13
9.5
L
Ix Chel
YungJungle
Ix Chel
0
3
0
0
L
Sylvanus
wolfi253
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,345
Damage
30,013
38,434
Taken
57,601
19,891
Mitigated
34,554
16,714
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,247
984
2,053
2,203
7,416
4,310
1,008
3,156
4,260
29,570
1,957
W
Nu Wa
DERFYBOY
Nu Wa
12,526
5,650
0
736
3,702
1,361
1,908
2,056
1,646
29,103
180
L
Apollo
Dementrius
Apollo
5,585
2,990
0
924
12,458
5,060
0
8,074
4,218
0
27,944
W
Cupid
5,296
1,542
776
2,146
5,788
2,198
528
2,280
3,508
0
26,455
L
Thanatos
4,514
667
0
2,611
10,523
4,353
0
4,847
5,583
0
16,195
L
Horus
Kayard
Horus
5,832
2,292
856
2,901
11,065
9,244
0
5,124
5,800
665
12,353
W
8,917
1,040
0
5,616
11,385
7,471
484
4,590
6,795
14,493
733
W
12,359
2,493
0
3,184
10,143
4,551
63
2,665
7,478
0
44,420
L
Ix Chel
YungJungle
Ix Chel
10,022
771
1,672
2,215
9,349
4,022
0
5,112
4,141
39,462
0
L
Sylvanus
wolfi253
Sylvanus
4,060
430
2,152
2,879
14,206
11,875
0
8,426
5,636
15,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,082
Gold Earned
37,967
249
Minions Killed
211
0
Camps Cleared
0
1,042,602
Distance Traveled
990,971
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,466
947
61
6
0
202,030
0
W
Nu Wa
8,670
867
36
4
0
205,357
0
L
Apollo
7,676
768
65
7
0
191,759
0
W
Cupid
8,975
898
72
7
0
210,580
1
L
Thanatos
7,686
769
23
2
0
189,677
0
L
Horus
7,156
716
17
2
0
206,061
0
W
Ymir
8,608
861
8
1
0
201,687
0
W
Thor
9,363
936
72
7
0
222,948
0
L
Ix Chel
7,520
752
76
8
0
216,188
0
L
Sylvanus
7,929
793
30
3
0
187,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role