Player Matchup

Bacchus
Bacchus
Gold III
AcedoggSuper
Bacchus
Gold III
Level 230
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,543 MMR
Party 1
Agni
Agni
Gold I
Rematch
Agni
Gold I
Level 155
God Stats
13W - 10L
1,724 SR
Queue Stats
113W - 114L
1,699 MMR
Party 2
Shiva
Shiva
Platinum IV
barringer27
Shiva
Platinum IV
Level 156
God Stats
8W - 3L
1,705 SR
Queue Stats
45W - 35L
1,938 MMR
Party 1
Awilix
Awilix
Platinum V
swoffinator
Awilix
Platinum V
Level 131
God Stats
6W - 10L
1,538 SR
Queue Stats
168W - 170L
1,784 MMR
Party 2
Charybdis
Charybdis
Gold I
ÉLGUAPO
Charybdis
Gold I
Level 162
God Stats
4W - 5L
1,659 SR
Queue Stats
46W - 42L
1,739 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 167
1,625 SR
1,741 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,530 SR
1,732 MMR
Vulcan
Vulcan
Gold II
AngeldeDios
Vulcan
Gold II
Level 156
God Stats
6W - 1L
1,911 SR
Queue Stats
33W - 24L
1,676 MMR
Party 3
Hachiman
Hachiman
Platinum IV
CoolOut
Hachiman
Platinum IV
Level 157
God Stats
16W - 10L
1,731 SR
Queue Stats
39W - 29L
1,813 MMR
Party 3
Athena
Athena
Gold I
ErickEsc20
Athena
Gold I
Level 192
God Stats
2W - 1L
1,560 SR
Queue Stats
133W - 133L
1,679 MMR
Solo
Chronos
Chronos
Gold I
Frost Trio
Chronos
Gold I
Level 149
God Stats
1W - 1L
1,214 SR
Queue Stats
115W - 114L
1,737 MMR
Solo
Bellona
Bellona
Platinum III
GodofTheMoon27
Bellona
Platinum III
Level 107
God Stats
3W - 2L
1,233 SR
Queue Stats
152W - 155L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcedoggSuper
Bacchus
10
1 / 4 / 1
7,702
428
7,405
16,787
16,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Rematch
Agni
12
1 / 5 / 1
7,440
413
7,897
12,135
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 1
8,196
455
15,588
20,047
20,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Awilix
12
1 / 3 / 1
7,194
400
5,632
15,400
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
ÉLGUAPO
Charybdis
17
1 / 5 / 1
9,284
516
11,581
14,755
5,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
OsirisVamanaAnhurThanatos

VS

Bans
OdinSurtrThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 1 / 7
10,119
562
12,980
7,978
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
CoolOut
Hachiman
17
8 / 0 / 6
11,420
634
16,016
14,646
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
ErickEsc20
Athena
15
2 / 0 / 8
9,657
537
6,582
16,318
16,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Frost Trio
Chronos
15
2 / 3 / 10
9,597
533
8,699
20,371
9,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 0 / 3
12,003
667
12,165
18,787
18,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
22
22
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AcedoggSuper
Bacchus
1
4
1
0.38
W
Vulcan
4
1
7
7.5
W
Hachiman
CoolOut
Hachiman
8
0
6
11
W
Athena
ErickEsc20
Athena
2
0
8
6
W
Chronos
Frost Trio
Chronos
2
3
10
2.33
W
6
0
3
7.5
L
Agni
Rematch
Agni
1
5
1
0.3
L
0
5
1
0.1
L
Awilix
1
3
1
0.5
L
Charybdis
ÉLGUAPO
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,103
Damage
56,442
79,124
Taken
78,100
53,094
Mitigated
55,643
22,328
Healing
32,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AcedoggSuper
Bacchus
7,405
1,320
0
3,300
16,787
16,331
0
7,434
9,062
24,043
0
W
Vulcan
12,980
5,814
0
2,015
7,978
3,541
387
4,622
3,314
66,016
2,777
W
Hachiman
CoolOut
Hachiman
16,016
10,192
0
11,180
14,646
6,991
1,026
2,033
12,613
0
105,576
W
Athena
ErickEsc20
Athena
6,582
2,079
0
3,544
16,318
16,694
196
4,564
11,528
25,338
0
W
Chronos
Frost Trio
Chronos
8,699
2,950
0
5,665
20,371
9,841
456
5,353
14,883
77,973
3,488
W
12,165
3,575
0
10,200
18,787
18,576
1,471
1,974
15,415
0
97,034
L
Agni
Rematch
Agni
7,897
763
0
2,343
12,135
4,237
0
6,519
5,036
55,162
1,475
L
15,588
1,224
220
5,602
20,047
20,148
0
4,141
14,440
1,675
73,936
L
Awilix
5,632
1,564
0
4,724
15,400
6,408
0
6,796
8,351
0
51,465
L
Charybdis
ÉLGUAPO
Charybdis
11,581
4,704
0
6,139
14,755
5,970
0
2,743
12,012
0
102,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,816
Gold Earned
52,796
460
Minions Killed
566
0
Camps Cleared
0
1,829,796
Distance Traveled
1,909,444
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,702
428
13
1
0
375,552
4
W
Vulcan
10,119
562
123
7
0
394,864
6
W
Hachiman
11,420
634
143
8
0
339,869
5
W
Athena
9,657
537
33
2
0
410,568
8
W
Chronos
9,597
533
100
6
0
370,628
2
W
Bellona
12,003
667
167
9
0
393,515
2
L
Agni
7,440
413
101
6
0
381,270
1
L
Shiva
8,196
455
102
6
0
328,429
2
L
Awilix
7,194
400
82
5
0
413,662
2
L
Charybdis
9,284
516
162
9
0
330,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role