Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Khìxy
Tsukuyomi
Level 256
God Stats
1W - 0L
1,351 SR
Queue Stats
21W - 14L
1,768 Elo+
Party 1
Geb
Geb
Norwhal
Geb
Level 177
God Stats
2W - 0L
1,950 SR
Queue Stats
78W - 26L
1,766 Elo+
Party 1
Discordia
Discordia
Pinken
Discordia
Level 238
God Stats
4W - 2L
1,692 SR
Queue Stats
156W - 69L
1,775 Elo+
Party 1
Ganesha
Ganesha
Shipments
Ganesha
Level 203
God Stats
2W - 0L
1,764 SR
Queue Stats
202W - 54L
1,865 Elo+
Party 1
Team Averages
Level 214
1,651 SR
1,735 Elo+

VS

Team Averages
Level 149
1,570 SR
1,587 Elo+
Da Ji
Da Ji
CriikiiJr
Da Ji
Level 134
God Stats
1W - 2L
1,728 SR
Queue Stats
112W - 88L
1,612 Elo+
Solo
Athena
Athena
Kánra
Athena
Level 130
God Stats
3W - 7L
1,282 SR
Queue Stats
256W - 246L
1,606 Elo+
Solo
Thoth
Thoth
SpartanGod3
Thoth
Level 185
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 26L
1,652 Elo+
Solo
Gilgamesh
Gilgamesh
Sröy
Gilgamesh
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 71L
1,504 Elo+
Solo
Bacchus
Bacchus
jtcbob
Bacchus
Level 147
God Stats
3W - 2L
1,840 SR
Queue Stats
72W - 79L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 1 / 10
7,532
1,255
8,175
3,900
1,750
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
Khìxy
Tsukuyomi
11
5 / 3 / 6
6,987
1,165
9,408
5,926
2,727
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
13
4 / 0 / 11
7,129
1,188
6,945
4,820
4,333
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Discordia
Pinken
Discordia
12
4 / 0 / 11
6,876
1,146
6,555
2,639
1,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Shipments
Ganesha
12
0 / 1 / 17
6,992
1,165
4,257
5,578
5,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CriikiiJr
Da Ji
11
3 / 4 / 1
5,723
954
2,719
7,245
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
Kánra
Athena
10
0 / 4 / 2
5,724
954
3,003
11,114
10,483
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 4 / 2
5,981
997
4,641
6,573
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Gilgamesh
Sröy
Gilgamesh
7
1 / 3 / 0
5,302
884
2,308
5,686
3,500
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bacchus
jtcbob
Bacchus
11
0 / 3 / 2
5,807
968
3,626
8,182
9,598
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
18
Kills
5
5
Deaths
18
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
10
10
L
Da Ji
CriikiiJr
Da Ji
3
4
1
0.88
W
Tsukuyomi
Khìxy
Tsukuyomi
5
3
6
2.67
L
Athena
Kánra
Athena
0
4
2
0.25
W
Geb
4
0
11
9.5
W
Discordia
Pinken
Discordia
4
0
11
9.5
W
Ganesha
Shipments
Ganesha
0
1
17
8.5
L
1
4
2
0.5
L
Gilgamesh
Sröy
Gilgamesh
1
3
0
0.33
L
Bacchus
jtcbob
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,340
Damage
16,297
22,863
Taken
38,800
14,992
Mitigated
30,490
8,385
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,175
1,003
198
1,033
3,900
1,750
234
1,050
2,812
22,004
0
L
Da Ji
CriikiiJr
Da Ji
2,719
338
12
589
7,245
4,052
0
5,106
1,510
0
4,916
W
Tsukuyomi
Khìxy
Tsukuyomi
9,408
3,073
370
846
5,926
2,727
0
2,946
2,910
0
11,945
L
Athena
Kánra
Athena
3,003
847
1,549
2,848
11,114
10,483
0
6,077
4,469
6,854
0
W
Geb
6,945
998
602
1,753
4,820
4,333
259
2,505
2,236
8,897
1,056
W
Discordia
Pinken
Discordia
6,555
190
502
514
2,639
1,044
228
795
1,803
10,846
0
W
Ganesha
Shipments
Ganesha
4,257
319
1,099
1,468
5,578
5,138
125
3,705
1,873
7,039
0
L
4,641
181
0
0
6,573
2,857
0
4,393
1,723
13,615
0
L
Gilgamesh
Sröy
Gilgamesh
2,308
622
113
498
5,686
3,500
0
4,171
1,280
0
3,120
L
Bacchus
jtcbob
Bacchus
3,626
317
269
1,741
8,182
9,598
0
3,369
4,410
6,717
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
28,537
69
Minions Killed
42
0
Camps Cleared
0
659,145
Distance Traveled
506,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,532
1,255
34
6
0
140,105
0
L
Da Ji
5,723
954
3
1
0
106,089
0
W
Tsukuyomi
6,987
1,165
7
1
0
104,510
0
L
Athena
5,724
954
8
1
0
105,777
0
W
Geb
7,129
1,188
13
2
0
145,656
0
W
Discordia
6,876
1,146
15
3
0
136,609
0
W
Ganesha
6,992
1,165
0
0
0
132,265
0
L
Thoth
5,981
997
21
4
0
106,132
0
L
Gilgamesh
5,302
884
2
0
0
66,541
0
L
Bacchus
5,807
968
8
1
0
121,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role