Player Matchup

Tsukuyomi
Tsukuyomi
Buckeyes43
Tsukuyomi
Level 156
God Stats
0W - 3L
1,259 SR
Queue Stats
40W - 40L
1,555 Elo+
Party 2
Zeus
Zeus
PartHuman123
Zeus
Level 124
God Stats
12W - 5L
1,828 SR
Queue Stats
104W - 89L
1,551 Elo+
Solo
Artemis
Artemis
Skovah
Artemis
Level 70
God Stats
1W - 1L
1,752 SR
Queue Stats
42W - 37L
1,533 Elo+
Solo
Sobek
Sobek
Xanthem4
Sobek
Level 120
God Stats
2W - 3L
1,512 SR
Queue Stats
45W - 39L
1,566 Elo+
Party 2
King Arthur
King Arthur
ostrovskybison1
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,526 Elo+
Party 2
Team Averages
Level 125
1,570 SR
1,546 Elo+

VS

Team Averages
Level 131
1,735 SR
1,555 Elo+
Medusa
Medusa
Grayfartlick
Medusa
Level 112
God Stats
10W - 6L
1,618 SR
Queue Stats
55W - 53L
1,545 Elo+
Party 1
Kuzenbo
Kuzenbo
OGXxPHOENIXxX
Kuzenbo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,558 Elo+
Party 1
Vamana
Vamana
TwistedKombat_
Vamana
Level 137
God Stats
6W - 1L
1,990 SR
Queue Stats
57W - 50L
1,600 Elo+
Solo
Ao Kuang
Ao Kuang
WilliamYorkshire
Ao Kuang
Level 108
God Stats
4W - 2L
1,794 SR
Queue Stats
90W - 76L
1,545 Elo+
Party 1
Janus
Janus
defuhnit
Janus
Level 153
God Stats
7W - 2L
1,771 SR
Queue Stats
90W - 88L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Buckeyes43
Tsukuyomi
11
1 / 5 / 1
6,169
475
4,944
13,221
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 2
6,471
498
8,914
6,733
2,342
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Skovah
Artemis
11
1 / 2 / 1
6,465
497
5,920
8,707
3,104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Xanthem4
Sobek
11
1 / 4 / 0
6,320
486
3,814
13,371
10,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

King Arthur
ostrovskybison1
King Arthur
13
1 / 1 / 0
7,555
581
10,562
13,311
8,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 2 / 2
7,569
582
10,147
8,990
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
11
2 / 0 / 5
7,159
551
3,284
9,143
8,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 1 / 1
8,268
636
10,895
16,411
14,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
2 / 0 / 7
7,674
590
5,234
13,077
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Janus
defuhnit
Janus
15
5 / 1 / 2
8,344
642
7,882
5,781
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
15
15
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Buckeyes43
Tsukuyomi
1
5
1
0.3
W
Medusa
3
2
2
2
W
Kuzenbo
2
0
5
4.5
L
0
3
2
0.33
L
Artemis
Skovah
Artemis
1
2
1
0.75
W
3
1
1
3.5
W
2
0
7
5.5
L
Sobek
Xanthem4
Sobek
1
4
0
0.25
W
Janus
defuhnit
Janus
5
1
2
6
L
King Arthur
ostrovskybison1
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,154
Damage
37,442
55,343
Taken
53,402
29,902
Mitigated
33,495
15,931
Healing
20,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Buckeyes43
Tsukuyomi
4,944
1,180
0
4,908
13,221
4,983
0
4,511
8,476
0
49,929
W
Medusa
10,147
4,187
0
2,398
8,990
3,171
1,367
1,004
7,986
0
55,966
W
Kuzenbo
3,284
1,302
0
2,168
9,143
8,706
25
4,584
4,559
13,477
302
L
8,914
1,072
0
1,429
6,733
2,342
0
4,781
1,709
51,281
979
L
Artemis
Skovah
Artemis
5,920
2,934
0
2,967
8,707
3,104
0
588
8,119
0
45,327
W
10,895
4,841
0
7,245
16,411
14,622
0
2,419
13,992
0
63,867
W
5,234
814
0
8,021
13,077
4,964
287
2,081
10,996
65,524
1,529
L
Sobek
Xanthem4
Sobek
3,814
490
0
3,897
13,371
10,843
0
5,509
7,602
17,806
1,631
W
Janus
defuhnit
Janus
7,882
475
0
837
5,781
2,032
543
3,254
2,527
63,468
0
L
King Arthur
ostrovskybison1
King Arthur
10,562
2,077
0
2,730
13,311
8,630
0
186
12,177
2,720
61,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
39,014
412
Minions Killed
439
0
Camps Cleared
0
1,270,362
Distance Traveled
1,385,497
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,169
475
91
7
0
263,846
4
W
Medusa
7,569
582
88
7
0
242,399
0
W
Kuzenbo
7,159
551
19
1
0
284,159
0
L
Zeus
6,471
498
98
8
0
249,252
5
L
Artemis
6,465
497
93
7
0
219,210
0
W
Vamana
8,268
636
113
9
0
247,512
2
W
Ao Kuang
7,674
590
98
8
0
326,295
1
L
Sobek
6,320
486
21
2
0
274,662
5
W
Janus
8,344
642
121
9
0
285,132
1
L
King Arthur
7,555
581
109
8
0
263,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role