Player Matchup

Anhur
Anhur
Kacekano
Anhur
Level 124
God Stats
3W - 2L
1,384 SR
Queue Stats
105W - 123L
1,402 Elo+
Party 2
Maui
Maui
Rindeed
Maui
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,249 Elo+
Party 1
Ah Puch
Ah Puch
SlappaSLAP
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,346 Elo+
Solo
Chaac
Chaac
hipsterkitten
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,061 Elo+
Party 1
Ishtar
Ishtar
xoBlack_Canaryxo
Ishtar
Level 106
God Stats
1W - 3L
1,584 SR
Queue Stats
97W - 116L
1,441 Elo+
Party 2
Team Averages
Level 76
1,494 SR
1,300 Elo+

VS

Team Averages
Level 104
1,508 SR
1,402 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cypruss420
Sobek
Level 118
God Stats
3W - 0L
1,846 SR
Queue Stats
44W - 51L
1,396 Elo+
Solo
Chaac
Chaac
DrSnakeQc8311
Chaac
Level 106
God Stats
1W - 0L
1,416 SR
Queue Stats
7W - 15L
1,296 Elo+
Solo
Chiron
Chiron
Vonamberg
Chiron
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 115L
1,492 Elo+
Solo
Odin
Odin
michang
Odin
Level 88
God Stats
1W - 1L
1,279 SR
Queue Stats
22W - 21L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kacekano
Anhur
13
4 / 5 / 10
8,432
767
7,649
10,994
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
Rindeed
Maui
14
3 / 4 / 11
8,045
731
4,107
13,008
15,766
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
SlappaSLAP
Ah Puch
15
4 / 0 / 9
8,584
780
16,122
6,608
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
2 / 3 / 12
8,181
744
9,180
13,773
10,830
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
2 / 5 / 11
7,992
727
8,179
11,638
5,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 3 / 6
9,552
868
14,962
7,845
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
15
3 / 4 / 12
9,697
882
7,359
16,386
21,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 5 / 10
8,700
791
12,888
17,196
18,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Vonamberg
Chiron
17
3 / 1 / 10
9,747
886
10,857
7,160
3,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
michang
Odin
14
3 / 3 / 9
8,814
801
4,135
6,881
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
64
15
Kills
17
17
Deaths
16
53
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
3
6
3
W
Sobek
3
4
12
2.25
W
2
5
10
1.4
L
Anhur
Kacekano
Anhur
4
5
10
1.8
L
Maui
Rindeed
Maui
3
4
11
2.13
L
Ah Puch
SlappaSLAP
Ah Puch
4
0
9
8.5
W
Chiron
Vonamberg
Chiron
3
1
10
8
L
2
3
12
2.67
W
Odin
michang
Odin
3
3
9
2.5
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,237
Damage
50,201
56,021
Taken
55,468
39,630
Mitigated
55,174
21,522
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,962
888
569
581
7,845
4,185
1,774
3,541
4,304
30,189
0
W
Sobek
7,359
379
983
4,939
16,386
21,093
327
4,246
12,140
11,682
2,479
W
12,888
544
1,152
4,772
17,196
18,078
0
6,366
10,830
0
22,046
L
Anhur
Kacekano
Anhur
7,649
3,730
1,814
2,030
10,994
4,804
0
3,444
7,550
0
14,873
L
Maui
Rindeed
Maui
4,107
1,094
781
1,977
13,008
15,766
0
4,862
7,944
6,902
0
L
Ah Puch
SlappaSLAP
Ah Puch
16,122
562
2,167
3,973
6,608
2,848
0
3,298
3,225
30,186
1,070
W
Chiron
Vonamberg
Chiron
10,857
2,743
2,366
3,627
7,160
3,982
1,239
2,912
4,248
0
30,620
L
9,180
2,387
255
5,620
13,773
10,830
0
5,860
7,672
29
18,566
W
Odin
michang
Odin
4,135
994
0
765
6,881
7,836
302
2,560
4,321
0
6,434
L
8,179
3,738
607
2,298
11,638
5,382
0
3,703
7,886
0
19,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,234
Gold Earned
46,510
99
Minions Killed
148
0
Camps Cleared
0
1,003,568
Distance Traveled
992,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,552
868
46
4
0
184,672
0
W
Sobek
9,697
882
10
1
0
204,150
0
W
Chaac
8,700
791
18
2
0
225,751
0
L
Anhur
8,432
767
20
2
0
165,565
0
L
Maui
8,045
731
3
0
0
188,109
0
L
Ah Puch
8,584
780
35
3
0
243,016
0
W
Chiron
9,747
886
70
6
0
215,603
0
L
Chaac
8,181
744
14
1
0
208,165
0
W
Odin
8,814
801
4
0
0
162,244
0
L
Ishtar
7,992
727
27
2
0
198,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role