Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Ceixi
Bakasura
Level 215
God Stats
0W - 1L
1,905 SR
Queue Stats
26W - 25L
1,567 Elo+
Solo
Nu Wa
Nu Wa
Killer_Bee_No8
Nu Wa
Level 149
God Stats
1W - 2L
1,511 SR
Queue Stats
49W - 54L
1,487 Elo+
Party 2
Team Averages
Level 155
1,639 SR
1,518 Elo+

VS

Team Averages
Level 113
1,637 SR
1,582 Elo+
Horus
Horus
Just_k3tnascher
Horus
Level 107
God Stats
2W - 0L
1,726 SR
Queue Stats
24W - 23L
1,556 Elo+
Party 1
Lancelot
Lancelot
TheChosenGoat
Lancelot
Level 128
God Stats
2W - 3L
1,335 SR
Queue Stats
10W - 10L
1,592 Elo+
Solo
Hera
Hera
user3000
Hera
Level 103
God Stats
1W - 0L
1,850 SR
Queue Stats
13W - 10L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 4 / 0
8,462
651
6,323
16,733
29,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
Ceixi
Bakasura
11
0 / 2 / 1
7,699
592
3,903
8,342
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 1
8,542
657
6,133
11,613
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 9
10,218
786
8,838
13,218
13,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
TheChosenGoat
Lancelot
18
6 / 0 / 6
11,621
894
12,482
10,783
6,011
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
15
3 / 1 / 9
9,987
768
10,103
8,412
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
0
0.25
L
Bakasura
Ceixi
Bakasura
0
2
1
0.25
W
4
0
9
8.5
L
0
7
1
0.07
W
Lancelot
TheChosenGoat
Lancelot
6
0
6
9
W
Hera
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,359
Damage
31,423
36,688
Taken
32,413
37,343
Mitigated
22,733
6,732
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,323
477
0
1,877
16,733
29,047
0
5,881
10,131
25,024
1,529
L
Bakasura
Ceixi
Bakasura
3,903
2,705
0
3,685
8,342
4,686
0
1,469
6,650
0
15,489
W
8,838
3,067
2,036
6,352
13,218
13,052
528
4,414
8,614
0
28,503
L
6,133
1,472
0
1,170
11,613
3,610
0
2,358
8,784
38,275
783
W
Lancelot
TheChosenGoat
Lancelot
12,482
1,823
0
2,454
10,783
6,011
514
4,312
6,401
0
75,094
W
Hera
10,103
2,654
0
2,347
8,412
3,670
676
3,434
4,853
52,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,703
Gold Earned
31,826
155
Minions Killed
225
0
Camps Cleared
0
586,326
Distance Traveled
851,059
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,462
651
42
3
0
228,474
0
L
Bakasura
7,699
592
39
3
0
173,790
0
W
Horus
10,218
786
24
2
0
258,024
0
L
Nu Wa
8,542
657
74
6
0
184,062
0
W
Lancelot
11,621
894
107
8
0
313,488
0
W
Hera
9,987
768
94
7
0
279,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role