Player Matchup

Apollo
Apollo
Bear2Tuff
Apollo
Level 35
God Stats
3W - 3L
1,391 SR
Queue Stats
15W - 17L
1,458 Elo+
Solo
Susano
Susano
KingSprinex
Susano
Level 57
God Stats
3W - 6L
1,573 SR
Queue Stats
62W - 73L
1,375 Elo+
Solo
Chang'e
Chang'e
KuzimAsian
Chang'e
Level 78
God Stats
2W - 2L
1,497 SR
Queue Stats
57W - 57L
1,477 Elo+
Party 2
Fenrir
Fenrir
Roaroftime2679
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 85L
1,352 Elo+
Solo
Ares
Ares
Yob Nacirema
Ares
Level 80
God Stats
4W - 5L
1,593 SR
Queue Stats
70W - 74L
1,442 Elo+
Party 2
Team Averages
Level 59
1,511 SR
1,421 Elo+

VS

Team Averages
Level 68
1,604 SR
1,470 Elo+
Cthulhu
Cthulhu
CesarGarzon-Inge
Cthulhu
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
129W - 125L
1,453 Elo+
Solo
Izanami
Izanami
Flaming-KG-
Izanami
Level 119
God Stats
4W - 1L
1,805 SR
Queue Stats
175W - 169L
1,539 Elo+
Solo
Ix Chel
Ix Chel
GMamba999
Ix Chel
Level 63
God Stats
3W - 0L
1,884 SR
Queue Stats
67W - 55L
1,562 Elo+
Solo
Loki
Loki
JayVsTheWrld624
Loki
Level 14
God Stats
5W - 5L
1,534 SR
Queue Stats
15W - 24L
1,373 Elo+
Party 1
Tyr
Tyr
Parallel-a-
Tyr
Level 81
God Stats
2W - 2L
1,297 SR
Queue Stats
35W - 37L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bear2Tuff
Apollo
5
1 / 1 / 0
3,439
573
1,513
2,159
606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
6
0 / 0 / 1
3,465
578
1,319
4,378
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
KuzimAsian
Chang'e
7
0 / 1 / 0
3,915
653
1,083
4,732
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 0
4,002
667
2,596
6,138
2,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
3,846
641
985
5,707
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
3,827
638
2,334
2,932
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Flaming-KG-
Izanami
8
3 / 0 / 0
4,540
757
2,419
2,616
766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
GMamba999
Ix Chel
9
0 / 1 / 2
4,712
785
2,513
2,841
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 1
4,155
693
1,127
4,021
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 0
4,923
821
2,667
5,003
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bear2Tuff
Apollo
1
1
0
1
W
0
1
3
1.5
W
Izanami
Flaming-KG-
Izanami
3
0
0
3
W
Ix Chel
GMamba999
Ix Chel
0
1
2
1
W
2
0
1
2.5
L
Susano
0
0
1
0.5
L
Chang'e
KuzimAsian
Chang'e
0
1
0
0
W
1
0
0
1
L
1
2
0
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,496
Damage
11,060
23,114
Taken
17,413
9,000
Mitigated
7,080
4,505
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bear2Tuff
Apollo
1,513
1,009
0
645
2,159
606
0
759
1,232
0
14,503
W
2,334
253
0
250
2,932
1,527
0
597
2,335
15,228
0
W
Izanami
Flaming-KG-
Izanami
2,419
1,765
0
1,035
2,616
766
0
352
2,264
0
25,765
W
Ix Chel
GMamba999
Ix Chel
2,513
359
100
875
2,841
1,065
0
992
1,808
27,521
140
W
1,127
211
0
1,943
4,021
1,086
0
127
3,894
0
19,353
L
Susano
1,319
167
0
0
4,378
1,340
0
0
4,378
0
18,765
L
Chang'e
KuzimAsian
Chang'e
1,083
0
160
1,643
4,732
1,163
0
2,210
2,278
16,835
0
W
2,667
675
0
1,622
5,003
2,636
0
0
4,677
0
26,963
L
2,596
445
0
1,124
6,138
2,638
0
0
6,138
0
14,483
L
985
133
0
933
5,707
3,253
0
1,137
4,300
14,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,667
Gold Earned
22,157
147
Minions Killed
229
0
Camps Cleared
0
656,543
Distance Traveled
673,205
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,439
573
27
5
0
79,184
0
W
Cthulhu
3,827
638
28
5
0
120,308
2
W
Izanami
4,540
757
46
8
0
120,968
2
W
Ix Chel
4,712
785
62
10
0
132,056
2
W
Loki
4,155
693
37
6
0
163,238
0
L
Susano
3,465
578
34
6
0
156,590
0
L
Chang'e
3,915
653
38
6
0
129,630
0
W
Tyr
4,923
821
56
9
0
136,635
0
L
Fenrir
4,002
667
30
5
0
143,377
1
L
Ares
3,846
641
18
3
0
147,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role