Player Matchup

King Arthur
King Arthur
GxdNino
King Arthur
Level 81
God Stats
15W - 4L
1,693 SR
Queue Stats
27W - 21L
1,523 Elo+
Solo
Ganesha
Ganesha
Murrycooper
Ganesha
Level 127
God Stats
18W - 15L
1,567 SR
Queue Stats
96W - 94L
1,459 Elo+
Party 1
Ah Puch
Ah Puch
OGSlyCooper
Ah Puch
Level 136
God Stats
3W - 6L
1,347 SR
Queue Stats
140W - 142L
1,502 Elo+
Party 1
Team Averages
Level 115
1,536 SR
1,494 Elo+

VS

Team Averages
Level 59
1,750 SR
1,471 Elo+
Medusa
Medusa
JusticeTackle
Medusa
Level 86
God Stats
1W - 2L
1,505 SR
Queue Stats
4W - 2L
1,489 Elo+
Solo
Vamana
Vamana
Manwitlung
Vamana
Level 25
God Stats
2W - 1L
1,817 SR
Queue Stats
26W - 28L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
sloplop
Ah Puch
Level 67
God Stats
2W - 1L
1,929 SR
Queue Stats
54W - 53L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GxdNino
King Arthur
15
9 / 0 / 1
10,562
812
13,587
13,247
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Murrycooper
Ganesha
15
1 / 2 / 7
8,945
688
4,933
11,775
8,305
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
OGSlyCooper
Ah Puch
16
1 / 2 / 5
9,486
730
10,874
8,791
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,128
702
7,505
11,722
4,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
Manwitlung
Vamana
12
0 / 4 / 2
7,771
598
7,195
10,928
6,785
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
sloplop
Ah Puch
14
1 / 4 / 3
8,585
660
10,135
10,897
4,425
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
4
4
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GxdNino
King Arthur
9
0
1
9.5
L
3
3
1
1.17
L
Vamana
Manwitlung
Vamana
0
4
2
0.25
W
Ganesha
Murrycooper
Ganesha
1
2
7
2.25
W
Ah Puch
OGSlyCooper
Ah Puch
1
2
5
1.75
L
Ah Puch
sloplop
Ah Puch
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
24,835
33,813
Taken
33,547
28,677
Mitigated
16,109
6,342
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GxdNino
King Arthur
13,587
994
0
1,543
13,247
16,266
0
3,621
9,626
330
33,398
L
7,505
3,716
0
1,713
11,722
4,899
0
5,415
6,058
0
31,379
L
Vamana
Manwitlung
Vamana
7,195
3,369
0
52
10,928
6,785
0
3,206
7,149
0
24,694
W
Ganesha
Murrycooper
Ganesha
4,933
240
361
1,238
11,775
8,305
99
1,758
10,017
20,384
330
W
Ah Puch
OGSlyCooper
Ah Puch
10,874
380
0
3,200
8,791
4,106
270
4,661
4,130
52,792
0
L
Ah Puch
sloplop
Ah Puch
10,135
357
0
2,742
10,897
4,425
0
6,909
3,697
30,105
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
25,484
199
Minions Killed
125
0
Camps Cleared
0
736,342
Distance Traveled
658,138
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,562
812
49
4
0
248,503
0
L
Medusa
9,128
702
52
4
0
217,264
0
L
Vamana
7,771
598
26
2
0
218,280
0
W
Ganesha
8,945
688
18
1
0
255,610
6
W
Ah Puch
9,486
730
132
10
0
232,229
4
L
Ah Puch
8,585
660
47
4
0
222,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role