Player Matchup

Hel
Hel
KiraaKiraa
Hel
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,823 Elo+
Party 1
Khepri
Khepri
TYRorTROLLXD
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,433 Elo+
Party 1
Thor
Thor
ionory
Thor
Level 39
God Stats
4W - 0L
1,907 SR
Queue Stats
18W - 12L
1,564 Elo+
Party 1
Team Averages
Level 26
1,636 SR
1,607 Elo+

VS

Team Averages
Level 45
1,476 SR
1,392 Elo+
Discordia
Discordia
Geopersona
Discordia
Level 25
God Stats
7W - 4L
1,522 SR
Queue Stats
27W - 34L
1,364 Elo+
Party 2
Bacchus
Bacchus
SmashPoti
Bacchus
Level 50
God Stats
13W - 10L
1,391 SR
Queue Stats
56W - 60L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
mildder
Danzaburou
Level 60
God Stats
8W - 7L
1,514 SR
Queue Stats
120W - 119L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
9,962
766
14,509
7,104
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Khepri
15
2 / 2 / 8
9,562
736
8,793
15,890
12,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
ionory
Thor
16
6 / 0 / 3
10,701
823
8,071
8,305
3,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Geopersona
Discordia
13
1 / 4 / 2
8,130
625
6,877
9,881
2,932
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SmashPoti
Bacchus
13
1 / 3 / 2
8,058
620
9,915
14,466
14,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
mildder
Danzaburou
14
1 / 3 / 2
8,407
647
6,169
11,220
4,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Geopersona
Discordia
1
4
2
0.5
W
2
1
8
6
L
Bacchus
SmashPoti
Bacchus
1
3
2
0.67
W
Khepri
2
2
8
3
W
Thor
ionory
Thor
6
0
3
7.5
L
Danzaburou
mildder
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,373
Damage
22,961
31,299
Taken
35,567
19,125
Mitigated
21,815
11,541
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Geopersona
Discordia
6,877
244
0
1,410
9,881
2,932
0
6,803
2,683
24,333
82
W
14,509
669
5,559
4,084
7,104
3,100
1,032
3,930
2,690
52,908
0
L
Bacchus
SmashPoti
Bacchus
9,915
940
0
3,712
14,466
14,752
0
7,451
6,169
13,620
0
W
Khepri
8,793
349
0
1,898
15,890
12,176
147
6,628
7,941
20,115
3,983
W
Thor
ionory
Thor
8,071
1,125
0
0
8,305
3,849
271
3,786
3,878
0
37,919
L
Danzaburou
mildder
Danzaburou
6,169
3,159
0
3,428
11,220
4,131
0
6,471
4,568
0
32,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
24,595
180
Minions Killed
116
0
Camps Cleared
0
783,288
Distance Traveled
705,308
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,130
625
45
3
0
234,113
6
W
Hel
9,962
766
90
7
0
261,225
0
L
Bacchus
8,058
620
7
1
0
264,023
5
W
Khepri
9,562
736
30
2
0
261,829
0
W
Thor
10,701
823
60
5
0
260,234
0
L
Danzaburou
8,407
647
64
5
0
207,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role