Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Murrycooper
Ymir
Level 127
God Stats
37W - 26L
1,576 SR
Queue Stats
96W - 94L
1,444 Elo+
Party 1
Arachne
Arachne
OGSlyCooper
Arachne
Level 136
God Stats
39W - 18L
1,738 SR
Queue Stats
140W - 142L
1,489 Elo+
Party 1
Team Averages
Level 139
1,605 SR
1,478 Elo+

VS

Team Averages
Level 108
1,610 SR
1,535 Elo+
Ra
Ra
ALFA_GHOST_V2
Ra
Level 135
God Stats
20W - 15L
1,673 SR
Queue Stats
349W - 339L
1,559 Elo+
Solo
Cerberus
Cerberus
SteveWrld999Shii
Cerberus
Level 121
God Stats
2W - 1L
1,656 SR
Queue Stats
73W - 73L
1,522 Elo+
Solo
Bastet
Bastet
lasernuker
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 0 / 3
8,912
743
10,987
6,739
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 3
8,058
672
5,775
11,857
7,669
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
OGSlyCooper
Arachne
12
1 / 0 / 3
8,028
669
8,360
13,417
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,064
672
7,820
5,380
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
0 / 0 / 0
7,528
627
8,611
12,755
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bastet
lasernuker
Bastet
10
1 / 4 / 0
7,122
594
8,327
10,320
3,346
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
3
3.5
L
0
1
1
0.5
W
2
1
3
3.5
W
Arachne
OGSlyCooper
Arachne
1
0
3
2.5
L
0
0
0
0
L
Bastet
lasernuker
Bastet
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,122
Damage
24,758
32,013
Taken
28,455
15,869
Mitigated
18,474
9,603
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,987
3,784
0
1,390
6,739
2,299
939
2,921
3,156
49,591
964
L
7,820
363
1,997
1,644
5,380
2,092
0
4,001
1,379
47,711
0
W
5,775
869
0
1,772
11,857
7,669
570
4,919
5,910
14,878
600
W
Arachne
OGSlyCooper
Arachne
8,360
6,371
0
6,441
13,417
5,901
154
5,380
7,131
0
35,091
L
8,611
135
0
3,227
12,755
13,036
0
7,065
5,690
26,495
2,086
L
Bastet
lasernuker
Bastet
8,327
2,402
0
831
10,320
3,346
0
5,493
4,822
0
25,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,998
Gold Earned
22,714
152
Minions Killed
221
0
Camps Cleared
0
703,688
Distance Traveled
662,715
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,912
743
93
8
0
216,179
0
L
Ra
8,064
672
114
10
0
223,883
0
W
Ymir
8,058
672
22
2
0
231,052
3
W
Arachne
8,028
669
37
3
0
256,457
0
L
Cerberus
7,528
627
70
6
0
228,541
2
L
Bastet
7,122
594
37
3
0
210,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role