Player Matchup

Ishtar
Ishtar
Fef1to
Ishtar
Level 140
God Stats
7W - 1L
1,862 SR
Queue Stats
227W - 133L
1,682 Elo+
Party 1
Ah Puch
Ah Puch
KiritoUtakaX
Ah Puch
Level 219
God Stats
10W - 2L
1,954 SR
Queue Stats
381W - 131L
1,861 Elo+
Solo
Ao Kuang
Ao Kuang
Mufasa069
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,509 Elo+
Solo
Olorun
Olorun
Pethros
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 21L
1,614 Elo+
Solo
Ares
Ares
XxlautixX
Ares
Level 122
God Stats
3W - 0L
1,905 SR
Queue Stats
196W - 110L
1,706 Elo+
Party 1
Team Averages
Level 127
1,744 SR
1,674 Elo+

VS

Team Averages
Level 137
1,481 SR
1,474 Elo+
Odin
Odin
 
Odin
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Marcelontx
Chernobog
Level 26
God Stats
1W - 4L
1,400 SR
Queue Stats
92W - 81L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Neetz
Ah Muzen Cab
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,499 Elo+
Solo
Eset
Eset
Rendrixon
Eset
Level 185
God Stats
0W - 2L
1,503 SR
Queue Stats
19W - 20L
1,516 Elo+
Solo
Sobek
Sobek
gabriel1D
Sobek
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Fef1to
Ishtar
17
4 / 2 / 10
9,899
990
12,244
8,297
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
KiritoUtakaX
Ah Puch
17
6 / 1 / 10
10,141
1,014
13,805
8,375
4,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ao Kuang
Mufasa069
Ao Kuang
12
1 / 3 / 13
7,748
775
2,456
8,675
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Olorun
Pethros
Olorun
13
1 / 3 / 11
8,324
832
4,585
8,517
3,778
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ares
14
5 / 3 / 9
9,285
929
8,180
10,531
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 1 / 8
7,840
784
6,161
8,591
10,845
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
Marcelontx
Chernobog
16
3 / 4 / 8
8,436
844
6,484
8,792
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Neetz
Ah Muzen Cab
17
5 / 3 / 6
9,307
931
14,548
10,265
5,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eset
11
1 / 6 / 4
7,268
727
3,411
8,739
5,091
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sobek
gabriel1D
Sobek
12
0 / 3 / 6
7,439
744
4,105
9,976
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
17
Kills
12
12
Deaths
17
53
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
1
8
7
W
Ishtar
Fef1to
Ishtar
4
2
10
4.5
W
Ah Puch
KiritoUtakaX
Ah Puch
6
1
10
11
L
Chernobog
Marcelontx
Chernobog
3
4
8
1.75
W
Ao Kuang
Mufasa069
Ao Kuang
1
3
13
2.5
L
Ah Muzen Cab
Neetz
Ah Muzen Cab
5
3
6
2.67
W
Olorun
Pethros
Olorun
1
3
11
2.17
L
Eset
1
6
4
0.5
W
Ares
5
3
9
3.17
L
Sobek
gabriel1D
Sobek
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,270
Damage
34,709
44,395
Taken
46,363
31,078
Mitigated
37,234
13,531
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,161
481
844
2,057
8,591
10,845
0
6,259
2,167
0
9,489
W
Ishtar
Fef1to
Ishtar
12,244
8,859
1,600
1,523
8,297
4,047
1,361
1,183
7,068
0
31,203
W
Ah Puch
KiritoUtakaX
Ah Puch
13,805
89
169
1,845
8,375
4,119
803
1,682
6,693
30,178
0
L
Chernobog
Marcelontx
Chernobog
6,484
3,346
0
835
8,792
4,612
789
4,866
3,926
0
19,901
W
Ao Kuang
Mufasa069
Ao Kuang
2,456
497
837
1,651
8,675
7,166
367
1,081
7,594
3,705
91
L
Ah Muzen Cab
Neetz
Ah Muzen Cab
14,548
2,951
455
1,164
10,265
5,627
754
6,498
3,688
0
43,291
W
Olorun
Pethros
Olorun
4,585
1,718
831
1,903
8,517
3,778
1,710
1,440
7,077
16,882
0
L
Eset
3,411
360
522
837
8,739
5,091
0
5,818
2,880
6,253
0
W
Ares
8,180
448
1,113
2,059
10,531
11,968
0
1,398
9,133
11,078
0
L
Sobek
gabriel1D
Sobek
4,105
210
204
1,793
9,976
11,059
0
5,140
4,710
4,148
1,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,397
Gold Earned
40,290
155
Minions Killed
117
0
Camps Cleared
0
918,054
Distance Traveled
873,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,840
784
6
1
0
209,972
0
W
Ishtar
9,899
990
62
6
0
178,798
0
W
Ah Puch
10,141
1,014
57
6
0
166,621
0
L
Chernobog
8,436
844
24
2
0
155,026
0
W
Ao Kuang
7,748
775
3
0
0
199,916
0
L
Ah Muzen Cab
9,307
931
73
7
0
171,750
0
W
Olorun
8,324
832
30
3
0
187,954
0
L
Eset
7,268
727
10
1
0
164,327
0
W
Ares
9,285
929
3
0
0
184,765
0
L
Sobek
7,439
744
4
0
0
171,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role