Player Matchup

Cabrakan
Cabrakan
Gold II
SchwiftySchwift
Cabrakan
Gold II
Level 108
God Stats
1W - 0L
1,682 SR
Queue Stats
44W - 31L
1,566 MMR
Party 2
Hou Yi
Hou Yi
Gold V
Vampyrate
Hou Yi
Gold V
Level 125
God Stats
8W - 3L
1,652 SR
Queue Stats
45W - 34L
1,466 MMR
Party 2
Osiris
Osiris
Gold II
WPTDT
Osiris
Gold II
Level 152
God Stats
6W - 3L
1,555 SR
Queue Stats
44W - 31L
1,566 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,630 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,634 SR
1,532 MMR
Discordia
Discordia
Silver I
BarbieDepartment
Discordia
Silver I
Level 125
God Stats
2W - 5L
1,680 SR
Queue Stats
24W - 31L
1,434 MMR
Party 1
Artemis
Artemis
Gold II
SaltyNoSalting
Artemis
Gold II
Level 104
God Stats
13W - 9L
1,720 SR
Queue Stats
207W - 195L
1,640 MMR
Party 1
Bellona
Bellona
Gold IV
dxnysking
Bellona
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
1 / 1 / 8
9,241
711
6,565
16,738
23,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hou Yi
Vampyrate
Hou Yi
16
4 / 2 / 5
10,452
804
9,239
8,139
4,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
WPTDT
Osiris
16
5 / 2 / 5
10,887
837
14,424
17,352
21,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
AchillesNe ZhaThothBacchusSobek

VS

Bans
GebHeraAgniMorgan Le FayBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
0 / 3 / 4
8,113
624
8,574
6,271
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 3
8,995
692
14,492
11,020
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
dxnysking
Bellona
13
4 / 5 / 1
9,036
695
8,871
17,181
15,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
0
3
4
0.67
L
1
2
3
1.25
W
Cabrakan
1
1
8
5
W
Hou Yi
Vampyrate
Hou Yi
4
2
5
3.25
W
Osiris
WPTDT
Osiris
5
2
5
3.75
L
Bellona
dxnysking
Bellona
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,228
Damage
31,937
42,229
Taken
34,472
48,610
Mitigated
23,378
16,538
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
8,574
310
0
500
6,271
2,653
0
1,059
4,806
32,409
589
L
14,492
4,625
0
324
11,020
5,200
336
2,021
8,432
0
42,811
W
Cabrakan
6,565
794
0
5,616
16,738
23,365
210
3,728
13,010
23,209
1,789
W
Hou Yi
Vampyrate
Hou Yi
9,239
3,173
0
2,181
8,139
4,212
1,887
1,562
6,577
0
50,482
W
Osiris
WPTDT
Osiris
14,424
4,419
0
8,741
17,352
21,033
977
3,646
13,706
271
53,861
L
Bellona
dxnysking
Bellona
8,871
3,248
0
3,530
17,181
15,525
159
2,638
13,406
469
21,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,580
Gold Earned
26,144
192
Minions Killed
143
0
Camps Cleared
0
690,887
Distance Traveled
674,471
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,113
624
44
3
0
223,104
2
L
Artemis
8,995
692
67
5
0
249,055
0
W
Cabrakan
9,241
711
35
3
0
230,773
0
W
Hou Yi
10,452
804
101
8
0
211,924
0
W
Osiris
10,887
837
56
4
0
248,190
0
L
Bellona
9,036
695
32
2
0
202,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role