Player Matchup

Thoth
Thoth
CoaIa
Thoth
Level 201
God Stats
6W - 1L
1,667 SR
Queue Stats
78W - 79L
1,600 Elo+
Party 2
Susano
Susano
RayMeister
Susano
Level 155
God Stats
3W - 0L
1,825 SR
Queue Stats
37W - 31L
1,592 Elo+
Solo
Neith
Neith
tCazuu
Neith
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,649 Elo+
Party 2
Cerberus
Cerberus
zSevens
Cerberus
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
ØtakuMyLife
Sylvanus
Level 267
God Stats
7W - 1L
1,899 SR
Queue Stats
32W - 22L
1,564 Elo+
Party 2
Team Averages
Level 185
1,678 SR
1,582 Elo+

VS

Team Averages
Level 134
1,584 SR
1,549 Elo+
Rama
Rama
ElNAZY30
Rama
Level 35
God Stats
4W - 6L
1,341 SR
Queue Stats
110W - 75L
1,557 Elo+
Party 1
Arachne
Arachne
ElRAIDON
Arachne
Level 193
God Stats
23W - 17L
1,643 SR
Queue Stats
151W - 133L
1,545 Elo+
Party 1
Bastet
Bastet
Luckup TwP
Bastet
Level 128
God Stats
1W - 1L
1,458 SR
Queue Stats
88W - 79L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
Rodriigo097
Erlang Shen
Level 143
God Stats
0W - 1L
1,800 SR
Queue Stats
56W - 47L
1,539 Elo+
Solo
Merlin
Merlin
Yazair
Merlin
Level 170
God Stats
1W - 1L
1,676 SR
Queue Stats
38W - 31L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CoaIa
Thoth
12
2 / 2 / 2
6,997
583
6,283
4,655
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Susano
RayMeister
Susano
13
7 / 1 / 2
6,976
581
5,812
9,568
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Neith
tCazuu
Neith
13
1 / 2 / 10
6,980
582
8,263
8,595
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
zSevens
Cerberus
13
1 / 1 / 1
7,245
604
7,187
11,715
12,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Sylvanus
ØtakuMyLife
Sylvanus
12
6 / 1 / 3
6,864
572
3,472
8,225
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 5 / 2
7,030
586
6,070
10,042
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
ElRAIDON
Arachne
12
4 / 7 / 2
6,882
574
6,780
16,131
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bastet
Luckup TwP
Bastet
8
1 / 2 / 1
5,251
438
1,519
6,080
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Rodriigo097
Erlang Shen
11
1 / 2 / 0
6,204
517
6,788
11,168
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Yazair
Merlin
13
0 / 1 / 2
6,581
548
2,379
6,482
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
7
7
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
CoaIa
Thoth
2
2
2
1.5
L
Rama
1
5
2
0.4
L
Arachne
ElRAIDON
Arachne
4
7
2
0.71
L
Bastet
Luckup TwP
Bastet
1
2
1
0.75
W
Susano
RayMeister
Susano
7
1
2
8
L
Erlang Shen
Rodriigo097
Erlang Shen
1
2
0
0.5
L
Merlin
Yazair
Merlin
0
1
2
1
W
Neith
tCazuu
Neith
1
2
10
3
W
Cerberus
zSevens
Cerberus
1
1
1
1.5
W
Sylvanus
ØtakuMyLife
Sylvanus
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,017
Damage
23,536
42,758
Taken
49,903
26,367
Mitigated
18,055
19,423
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
CoaIa
Thoth
6,283
138
0
500
4,655
1,624
0
1,432
3,223
49,877
875
L
Rama
6,070
4,973
0
3,201
10,042
3,633
0
1,801
8,223
0
55,482
L
Arachne
ElRAIDON
Arachne
6,780
4,189
0
6,277
16,131
5,246
0
2,528
13,443
0
37,351
L
Bastet
Luckup TwP
Bastet
1,519
305
0
867
6,080
2,051
0
1,444
4,443
0
22,016
W
Susano
RayMeister
Susano
5,812
1,834
0
4,328
9,568
3,982
0
947
8,621
0
50,460
L
Erlang Shen
Rodriigo097
Erlang Shen
6,788
4,725
0
6,003
11,168
5,208
0
5,647
4,754
0
47,658
L
Merlin
Yazair
Merlin
2,379
108
0
1,141
6,482
1,917
0
3,080
3,050
54,227
0
W
Neith
tCazuu
Neith
8,263
4,158
0
2,815
8,595
3,510
0
0
8,595
0
53,152
W
Cerberus
zSevens
Cerberus
7,187
1,161
0
7,616
11,715
12,800
0
0
11,715
52,553
5,778
W
Sylvanus
ØtakuMyLife
Sylvanus
3,472
1,505
1,532
2,632
8,225
4,451
0
92
8,133
22,479
10,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,062
Gold Earned
31,948
474
Minions Killed
359
0
Camps Cleared
0
1,167,379
Distance Traveled
1,066,394
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,997
583
108
9
0
233,945
4
L
Rama
7,030
586
94
8
0
207,502
0
L
Arachne
6,882
574
52
4
0
254,652
2
L
Bastet
5,251
438
39
3
0
152,054
0
W
Susano
6,976
581
86
7
0
270,579
3
L
Erlang Shen
6,204
517
68
6
0
210,864
4
L
Merlin
6,581
548
106
9
0
241,322
3
W
Neith
6,980
582
91
8
0
211,012
4
W
Cerberus
7,245
604
123
10
0
207,831
0
W
Sylvanus
6,864
572
66
6
0
244,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role