Player Matchup

Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 74
God Stats
132W - 119L
1,530 SR
Queue Stats
169W - 159L
1,459 Elo+
Solo
Bastet
Bastet
LetMeBack
Bastet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,528 Elo+
Party 2
Bellona
Bellona
Mistakenmeat
Bellona
Level 69
God Stats
3W - 2L
1,564 SR
Queue Stats
133W - 116L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Seranwrap0402033
Nu Wa
Level 124
God Stats
8W - 2L
1,746 SR
Queue Stats
54W - 50L
1,438 Elo+
Solo
Neith
Neith
wyd_stepbro699
Neith
Level 149
God Stats
19W - 18L
1,556 SR
Queue Stats
511W - 484L
1,492 Elo+
Party 2
Team Averages
Level 105
1,579 SR
1,490 Elo+

VS

Team Averages
Level 106
1,504 SR
1,477 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Captaincrunchrs
Kukulkan
Level 137
God Stats
3W - 2L
1,564 SR
Queue Stats
105W - 106L
1,534 Elo+
Solo
Mulan
Mulan
Hk02applo
Mulan
Level 57
God Stats
8W - 13L
1,556 SR
Queue Stats
52W - 53L
1,503 Elo+
Party 3
Chiron
Chiron
Ricardo864K
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,332 Elo+
Party 1
Surtr
Surtr
z1eyebanit115
Surtr
Level 148
God Stats
0W - 4L
1,402 SR
Queue Stats
66W - 69L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
7,132
509
8,779
12,002
8,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
LetMeBack
Bastet
14
1 / 2 / 4
7,533
538
5,643
12,626
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bellona
Mistakenmeat
Bellona
17
7 / 1 / 1
10,508
751
11,092
15,617
13,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 5
8,127
581
11,514
6,465
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 2
8,376
598
8,864
7,590
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 3 / 4
6,858
490
4,334
19,321
17,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
13
1 / 2 / 4
7,270
519
8,426
8,092
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Hk02applo
Mulan
12
1 / 3 / 1
6,518
466
6,134
11,807
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
13
1 / 5 / 2
7,456
533
4,155
11,154
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 2 / 1
7,439
531
8,458
14,770
8,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
15
Kills
9
9
Deaths
15
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
3
4
1
L
Kukulkan
1
2
4
1.5
L
Mulan
Hk02applo
Mulan
1
3
1
0.5
W
3
3
6
2
W
Bastet
LetMeBack
Bastet
1
2
4
1.5
W
Bellona
Mistakenmeat
Bellona
7
1
1
7.5
L
Chiron
1
5
2
0.4
W
1
1
5
3.5
W
3
2
2
2
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,892
Damage
31,507
54,300
Taken
65,144
33,793
Mitigated
43,158
20,328
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,334
1,176
0
4,289
19,321
17,493
0
6,515
12,130
17,817
1,011
L
Kukulkan
8,426
621
0
1,890
8,092
3,531
0
5,032
2,886
64,357
0
L
Mulan
Hk02applo
Mulan
6,134
1,083
0
3,620
11,807
9,728
0
2,169
9,590
0
32,365
W
8,779
910
443
2,253
12,002
8,828
273
4,087
7,797
28,041
384
W
Bastet
LetMeBack
Bastet
5,643
1,706
0
2,786
12,626
5,768
0
2,639
9,746
0
65,503
W
Bellona
Mistakenmeat
Bellona
11,092
4,508
0
10,642
15,617
13,684
0
251
14,686
0
97,260
L
Chiron
4,155
1,591
403
2,837
11,154
3,947
0
2,157
8,716
0
60,221
W
11,514
2,623
0
2,101
6,465
2,414
0
4,099
1,944
64,813
470
W
8,864
2,152
0
2,103
7,590
3,099
0
1,079
6,511
0
66,580
L
8,458
4,297
0
2,064
14,770
8,459
0
2,789
11,891
2,044
63,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,676
Gold Earned
35,541
506
Minions Killed
398
0
Camps Cleared
0
1,386,996
Distance Traveled
1,408,377
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,858
490
14
1
0
285,538
0
L
Kukulkan
7,270
519
121
9
0
260,949
2
L
Mulan
6,518
466
63
5
0
268,595
0
W
Cthulhu
7,132
509
33
2
0
284,237
6
W
Bastet
7,533
538
99
7
0
329,234
2
W
Bellona
10,508
751
159
11
0
255,372
1
L
Chiron
7,456
533
105
8
0
282,666
0
W
Nu Wa
8,127
581
111
8
0
255,100
0
W
Neith
8,376
598
104
7
0
263,053
0
L
Surtr
7,439
531
95
7
0
310,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role