Player Matchup

Ganesha
Ganesha
Platinum V
 
Ganesha
Platinum V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Platinum III
DeadlyDark
Sol
Platinum III
Level 157
God Stats
4W - 6L
1,719 SR
Queue Stats
145W - 150L
1,794 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
I Rodwann I
Erlang Shen
Platinum III
Level 184
God Stats
1W - 3L
1,649 SR
Queue Stats
71W - 60L
1,787 MMR
Solo
Nemesis
Nemesis
Platinum III
jofer8
Nemesis
Platinum III
Level 156
God Stats
1W - 2L
1,621 SR
Queue Stats
56W - 51L
1,785 MMR
Solo
Neith
Neith
Platinum IV
xReav3r
Neith
Platinum IV
Level 144
God Stats
1W - 3L
1,589 SR
Queue Stats
49W - 41L
1,769 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,616 SR
1,727 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,603 SR
1,722 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold IV
FODDEY
Bellona
Gold IV
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,729 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
KroniSharingan
Kuzenbo
Platinum V
Level 129
God Stats
28W - 35L
1,471 SR
Queue Stats
454W - 454L
1,755 MMR
Solo
Thor
Thor
Platinum III
McDuckNorris
Thor
Platinum III
Level 149
God Stats
5W - 2L
1,599 SR
Queue Stats
57W - 46L
1,803 MMR
Solo
Anhur
Anhur
Gold I
PrinceSheitan
Anhur
Gold I
Level 203
God Stats
3W - 0L
1,948 SR
Queue Stats
18W - 10L
1,823 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 2 / 2
4,628
579
1,491
6,600
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 1
4,977
622
6,078
4,855
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Erlang Shen
I Rodwann I
Erlang Shen
6
0 / 3 / 0
3,866
483
1,944
7,331
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Nemesis
jofer8
Nemesis
9
0 / 1 / 0
4,343
543
1,886
5,713
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
xReav3r
Neith
10
2 / 0 / 0
5,228
654
2,970
4,201
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
Bake KujiraHeimdallrBacchus

VS

Bans
OdinSusanoThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 0 / 0
5,151
644
4,137
3,421
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
FODDEY
Bellona
10
2 / 0 / 2
6,117
765
5,143
5,913
4,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 1
4,835
604
2,018
6,378
4,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
4 / 2 / 0
5,410
676
2,801
7,060
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 1
4,948
619
3,459
4,479
1,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
7
7
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
2
0.5
W
Janus
 
Janus
0
0
0
0
L
1
1
1
1.5
W
Bellona
FODDEY
Bellona
2
0
2
3
L
Erlang Shen
I Rodwann I
Erlang Shen
0
3
0
0
W
0
1
1
0.5
W
4
2
0
2
W
1
0
1
1.5
L
Nemesis
jofer8
Nemesis
0
1
0
0
L
Neith
xReav3r
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,369
Damage
17,558
28,700
Taken
27,251
10,701
Mitigated
14,981
11,206
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,491
307
0
2,175
6,600
3,374
0
1,983
4,617
12,243
722
W
Janus
 
Janus
4,137
328
0
750
3,421
1,064
0
0
3,421
35,152
0
L
6,078
2,999
0
2,101
4,855
1,335
0
1,125
3,730
33,706
5,165
W
Bellona
FODDEY
Bellona
5,143
2,188
0
3,732
5,913
4,426
270
0
5,913
0
43,527
L
Erlang Shen
I Rodwann I
Erlang Shen
1,944
1,134
0
2,910
7,331
2,713
0
0
6,952
0
14,208
W
2,018
874
0
1,488
6,378
4,934
0
3,373
3,005
12,623
0
W
2,801
823
0
746
7,060
2,947
0
1,058
6,002
0
32,772
W
3,459
1,782
0
1,658
4,479
1,610
0
2,659
1,820
0
32,812
L
Nemesis
jofer8
Nemesis
1,886
624
0
2,802
5,713
1,875
0
461
5,214
0
35,303
L
Neith
xReav3r
Neith
2,970
1,246
0
1,218
4,201
1,404
0
2,586
1,615
0
37,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,042
Gold Earned
26,461
250
Minions Killed
284
0
Camps Cleared
0
789,586
Distance Traveled
843,021
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,628
579
2
0
0
176,448
2
W
Janus
5,151
644
77
10
0
169,292
3
L
Sol
4,977
622
82
10
0
138,422
0
W
Bellona
6,117
765
74
9
0
169,618
0
L
Erlang Shen
3,866
483
28
4
0
121,191
0
W
Kuzenbo
4,835
604
20
3
0
169,110
3
W
Thor
5,410
676
52
7
0
181,021
0
W
Anhur
4,948
619
61
8
0
153,980
0
L
Nemesis
4,343
543
72
9
0
203,936
0
L
Neith
5,228
654
66
8
0
149,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role