Player Matchup

Sylvanus
Sylvanus
DrivingGlint437
Sylvanus
Level 125
God Stats
1W - 3L
1,346 SR
Queue Stats
178W - 211L
1,458 Elo+
Solo
He Bo
He Bo
J3wG3RNOG XxX
He Bo
Level 142
God Stats
0W - 3L
1,285 SR
Queue Stats
77W - 71L
1,529 Elo+
Solo
Bakasura
Bakasura
Mikeywitpipey
Bakasura
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 172L
1,431 Elo+
Solo
Loki
Loki
TheDoc5079
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,130 Elo+
Solo
Raijin
Raijin
lichbane1
Raijin
Level 117
God Stats
1W - 2L
1,792 SR
Queue Stats
48W - 46L
1,508 Elo+
Solo
Team Averages
Level 97
1,484 SR
1,411 Elo+

VS

Team Averages
Level 148
1,603 SR
1,496 Elo+
Poseidon
Poseidon
 
Poseidon
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FYVRA
Nemesis
Level 125
God Stats
5W - 0L
1,904 SR
Queue Stats
178W - 177L
1,435 Elo+
Solo
Charybdis
Charybdis
Padre_Bl1tZ
Charybdis
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
135W - 134L
1,433 Elo+
Solo
Sylvanus
Sylvanus
Theredninja420
Sylvanus
Level 133
God Stats
2W - 0L
1,824 SR
Queue Stats
45W - 29L
1,560 Elo+
Solo
Bastet
Bastet
kenghost
Bastet
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 2 / 3
5,382
897
2,109
7,260
5,729
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 4
5,624
937
5,935
7,191
2,631
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bakasura
Mikeywitpipey
Bakasura
10
1 / 2 / 2
6,101
1,017
2,556
5,505
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

10
3 / 7 / 1
6,221
1,037
6,416
9,720
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
lichbane1
Raijin
11
1 / 3 / 4
5,604
934
9,438
6,952
2,519
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
5 / 1 / 10
7,975
1,329
7,494
4,729
1,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nemesis
FYVRA
Nemesis
12
2 / 0 / 10
6,721
1,120
2,823
6,131
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Padre_Bl1tZ
Charybdis
10
2 / 3 / 8
6,370
1,062
4,846
6,707
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
13
1 / 1 / 14
7,386
1,231
6,672
9,568
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
kenghost
Bastet
13
9 / 1 / 5
7,659
1,277
9,480
7,394
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
5
Kills
19
19
Deaths
6
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
1
10
10
L
Sylvanus
0
2
3
0.75
W
Nemesis
FYVRA
Nemesis
2
0
10
7
L
0
5
4
0.4
L
Bakasura
Mikeywitpipey
Bakasura
1
2
2
1
W
Charybdis
Padre_Bl1tZ
Charybdis
2
3
8
2
L
3
7
1
0.5
W
Sylvanus
1
1
14
8
W
Bastet
kenghost
Bastet
9
1
5
11.5
L
Raijin
lichbane1
Raijin
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
31,315
36,628
Taken
34,529
18,911
Mitigated
20,870
7,713
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,494
991
491
847
4,729
1,855
135
1,718
3,011
24,274
0
L
Sylvanus
2,109
1,371
1,885
1,262
7,260
5,729
0
3,753
3,507
4,823
23
W
Nemesis
FYVRA
Nemesis
2,823
819
1,618
1,913
6,131
4,191
289
3,580
2,531
0
5,582
L
5,935
391
457
282
7,191
2,631
0
2,058
5,133
9,301
778
L
Bakasura
Mikeywitpipey
Bakasura
2,556
1,562
860
894
5,505
5,053
0
1,806
3,699
0
4,623
W
Charybdis
Padre_Bl1tZ
Charybdis
4,846
1,333
690
1,347
6,707
2,999
334
3,068
3,568
0
11,122
L
6,416
997
0
388
9,720
2,979
0
3,354
6,366
0
12,670
W
Sylvanus
6,672
1,981
2,884
3,089
9,568
8,680
188
4,335
4,980
11,532
286
W
Bastet
kenghost
Bastet
9,480
3,151
171
2,409
7,394
3,145
248
4,240
3,154
0
12,976
L
Raijin
lichbane1
Raijin
9,438
530
327
1,358
6,952
2,519
0
2,909
4,043
16,005
452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
36,111
54
Minions Killed
78
0
Camps Cleared
0
599,724
Distance Traveled
643,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,975
1,329
40
7
0
128,186
0
L
Sylvanus
5,382
897
9
2
0
100,175
0
W
Nemesis
6,721
1,120
4
1
0
140,200
0
L
He Bo
5,624
937
15
3
0
133,163
0
L
Bakasura
6,101
1,017
5
1
0
97,243
0
W
Charybdis
6,370
1,062
12
2
0
98,756
0
L
Loki
6,221
1,037
9
2
0
140,365
0
W
Sylvanus
7,386
1,231
14
2
0
124,678
0
W
Bastet
7,659
1,277
8
1
0
151,244
0
L
Raijin
5,604
934
16
3
0
128,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role