Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
ElDzono
Ao Kuang
Gold V
Level 138
God Stats
1W - 1L
1,875 SR
Queue Stats
28W - 27L
1,385 MMR
Party 1
Mulan
Mulan
Gold III
ShadowDzonI
Mulan
Gold III
Level 64
God Stats
1W - 2L
1,557 SR
Queue Stats
40W - 37L
1,492 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,644 SR
1,459 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,485 SR
1,488 MMR
Hercules
Hercules
Bronze III
TheLegendMage
Hercules
Bronze III
Level 142
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bastet
Bastet
Silver I
petrospana
Bastet
Silver I
Level 129
God Stats
0W - 1L
1,246 SR
Queue Stats
13W - 20L
1,408 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
ГрoБовЩик
Baron Samedi
Silver I
Level 151
God Stats
3W - 3L
1,693 SR
Queue Stats
22W - 34L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
2 / 0 / 9
11,605
725
18,419
7,694
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
ElDzono
Ao Kuang
16
5 / 3 / 5
11,277
705
8,288
17,465
17,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 4 / 7
11,148
697
15,421
18,400
22,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasAchillesDiscordiaNe ZhaPersephone

VS

Bans
ThothHou YiMedusaSkadiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TheLegendMage
Hercules
15
1 / 3 / 5
9,859
616
9,833
22,806
16,311
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
petrospana
Bastet
17
3 / 3 / 3
11,035
690
9,313
13,277
7,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ГрoБовЩик
Baron Samedi
15
3 / 5 / 3
10,448
653
7,890
13,860
8,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
11
Kills
7
7
Deaths
11
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
9
6.5
W
Ao Kuang
ElDzono
Ao Kuang
5
3
5
2.5
W
4
4
7
1.88
L
Hercules
TheLegendMage
Hercules
1
3
5
1.17
L
Bastet
petrospana
Bastet
3
3
3
1.5
L
Baron Samedi
ГрoБовЩик
Baron Samedi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,128
Damage
27,036
43,559
Taken
49,943
43,211
Mitigated
32,298
7,934
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,419
1,811
0
1,640
7,694
3,569
1,283
1,243
6,438
56,780
985
W
Ao Kuang
ElDzono
Ao Kuang
8,288
2,957
0
3,370
17,465
17,056
1,273
3,716
13,733
38,703
1,537
W
15,421
1,884
0
2,924
18,400
22,586
584
3,449
14,926
508
40,070
L
Hercules
TheLegendMage
Hercules
9,833
2,652
0
7,770
22,806
16,311
0
11,760
9,286
0
19,632
L
Bastet
petrospana
Bastet
9,313
1,933
0
3,996
13,277
7,933
232
5,697
6,560
0
39,951
L
Baron Samedi
ГрoБовЩик
Baron Samedi
7,890
752
1,114
2,040
13,860
8,054
0
6,370
6,351
52,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,030
Gold Earned
31,342
184
Minions Killed
165
0
Camps Cleared
0
885,205
Distance Traveled
788,277
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,605
725
98
6
0
300,916
0
W
Ao Kuang
11,277
705
47
3
0
306,869
0
W
Mulan
11,148
697
39
2
0
277,420
0
L
Hercules
9,859
616
15
1
0
251,629
0
L
Bastet
11,035
690
69
4
0
277,202
6
L
Baron Samedi
10,448
653
81
5
0
259,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role