Player Matchup

Merlin
Merlin
 
Merlin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BeatUpDemJukes
Nut
Level 196
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Geb
Geb
Danielinio
Geb
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Nox
Nox
Myszaue
Nox
Level 209
God Stats
3W - 7L
1,461 SR
Queue Stats
16W - 30L
1,439 Elo+
Party 1
Bastet
Bastet
VmaX3
Bastet
Level 44
God Stats
52W - 49L
1,371 SR
Queue Stats
137W - 169L
1,444 Elo+
Solo
Team Averages
Level 133
1,466 SR
1,477 Elo+

VS

Team Averages
Level 144
1,634 SR
1,539 Elo+
Janus
Janus
Kalkeeper
Janus
Level 100
God Stats
10W - 10L
1,511 SR
Queue Stats
127W - 120L
1,511 Elo+
Solo
Loki
Loki
LOSERXDD
Loki
Level 140
God Stats
5W - 4L
1,540 SR
Queue Stats
98W - 117L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
Leonono2
Xing Tian
Level 129
God Stats
7W - 7L
1,510 SR
Queue Stats
64W - 56L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
S1D3K1CK88
Gilgamesh
Level 159
God Stats
16W - 6L
1,949 SR
Queue Stats
116W - 81L
1,612 Elo+
Solo
Chiron
Chiron
ShadowMedy
Chiron
Level 194
God Stats
6W - 4L
1,661 SR
Queue Stats
329W - 358L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 0 / 0
3,432
686
0
0
0
10
0 / 0 / 0
5,501
1,100
2,459
1,883
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 1 / 0
5,428
1,086
3,244
4,675
3,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Nox
10
0 / 0 / 0
5,506
1,101
4,231
1,754
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bastet
VmaX3
Bastet
10
0 / 0 / 0
5,372
1,074
5,049
2,581
927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

391

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kalkeeper
Janus
10
0 / 0 / 1
5,546
1,109
3,650
1,493
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
0 / 0 / 1
5,409
1,082
2,085
1,825
616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Leonono2
Xing Tian
10
0 / 0 / 0
5,858
1,172
1,072
6,639
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
S1D3K1CK88
Gilgamesh
10
0 / 0 / 1
5,491
1,098
605
5,597
4,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
ShadowMedy
Chiron
10
1 / 0 / 0
5,761
1,152
2,307
1,596
557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
1
1
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
Janus
Kalkeeper
Janus
0
0
1
0.5
W
Loki
0
0
1
0.5
W
Xing Tian
Leonono2
Xing Tian
0
0
0
0
L
Nox
0
0
0
0
W
Gilgamesh
S1D3K1CK88
Gilgamesh
0
0
1
0.5
W
Chiron
ShadowMedy
Chiron
1
0
0
1
L
Bastet
VmaX3
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,983
Damage
9,719
10,893
Taken
17,150
5,304
Mitigated
9,605
1,727
Healing
2,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
2,459
1,779
0
914
1,883
662
0
729
1,154
0
17,165
L
3,244
168
0
340
4,675
3,026
0
2,537
2,096
9,284
0
W
Janus
Kalkeeper
Janus
3,650
171
0
0
1,493
522
0
783
550
21,503
0
W
Loki
2,085
0
0
12
1,825
616
0
492
1,227
0
10,819
W
Xing Tian
Leonono2
Xing Tian
1,072
0
0
1,813
6,639
3,862
0
2,594
3,745
5,465
0
L
Nox
4,231
211
0
0
1,754
689
0
1,204
511
13,169
0
W
Gilgamesh
S1D3K1CK88
Gilgamesh
605
59
0
134
5,597
4,048
0
1,994
3,220
0
6,059
W
Chiron
ShadowMedy
Chiron
2,307
515
338
257
1,596
557
0
659
933
0
7,182
L
Bastet
VmaX3
Bastet
5,049
904
0
473
2,581
927
0
252
2,285
0
11,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
28,065
96
Minions Killed
114
3
Camps Cleared
5
424,417
Distance Traveled
553,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,432
686
0
0
0
0
0
L
Nut
5,501
1,100
46
9
2
91,484
0
L
Geb
5,428
1,086
9
2
0
98,338
0
W
Janus
5,546
1,109
53
11
1
114,440
0
W
Loki
5,409
1,082
20
4
0
118,604
0
W
Xing Tian
5,858
1,172
7
1
0
115,326
0
L
Nox
5,506
1,101
28
6
0
113,598
0
W
Gilgamesh
5,491
1,098
12
2
2
110,834
0
W
Chiron
5,761
1,152
22
4
2
93,893
0
L
Bastet
5,372
1,074
13
3
1
120,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role