Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
BigSam67
Zeus
Level 152
God Stats
2W - 1L
1,798 SR
Queue Stats
178W - 172L
1,499 Elo+
Party 3
Ymir
Ymir
DeathlyStinky
Ymir
Level 149
God Stats
0W - 4L
1,435 SR
Queue Stats
125W - 133L
1,552 Elo+
Party 1
Artemis
Artemis
Jeeringlamb123
Artemis
Level 127
God Stats
0W - 1L
1,900 SR
Queue Stats
49W - 47L
1,573 Elo+
Party 1
King Arthur
King Arthur
WowIGottaPoo
King Arthur
Level 144
God Stats
5W - 5L
1,658 SR
Queue Stats
146W - 165L
1,595 Elo+
Party 1
Team Averages
Level 135
1,658 SR
1,544 Elo+

VS

Team Averages
Level 140
1,716 SR
1,542 Elo+
Hel
Hel
Drewskitor
Hel
Level 145
God Stats
4W - 3L
1,764 SR
Queue Stats
185W - 165L
1,550 Elo+
Solo
Bellona
Bellona
Jytari
Bellona
Level 129
God Stats
1W - 1L
1,634 SR
Queue Stats
49W - 38L
1,576 Elo+
Solo
Chernobog
Chernobog
OnlyFanatics
Chernobog
Level 151
God Stats
4W - 2L
1,834 SR
Queue Stats
61W - 67L
1,537 Elo+
Party 2
Loki
Loki
SwiftTheGosu
Loki
Level 154
God Stats
84W - 67L
1,582 SR
Queue Stats
96W - 91L
1,534 Elo+
Solo
Jormungandr
Jormungandr
thechickenskin
Jormungandr
Level 121
God Stats
2W - 0L
1,765 SR
Queue Stats
99W - 76L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 4 / 1
5,252
477
2,880
10,711
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
11
1 / 1 / 1
6,455
587
6,021
4,910
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 1 / 1
6,357
578
3,410
7,073
5,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

11
1 / 2 / 2
6,441
586
5,684
6,085
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
WowIGottaPoo
King Arthur
11
1 / 1 / 1
6,309
574
6,635
12,743
6,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
6,036
549
2,554
4,768
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Jytari
Bellona
11
1 / 2 / 0
6,146
559
3,677
8,729
5,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chernobog
OnlyFanatics
Chernobog
13
4 / 0 / 2
7,646
695
6,105
9,358
3,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
2 / 1 / 2
6,260
569
3,481
6,234
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
thechickenskin
Jormungandr
11
0 / 3 / 3
6,643
604
6,923
10,160
10,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
8
9
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
1
0.38
L
Zeus
1
1
1
1.5
L
3
1
1
3.5
W
1
1
2
2
L
1
2
2
1
W
Bellona
Jytari
Bellona
1
2
0
0.5
W
Chernobog
OnlyFanatics
Chernobog
4
0
2
5
W
2
1
2
3
L
King Arthur
WowIGottaPoo
King Arthur
1
1
1
1.5
W
Jormungandr
thechickenskin
Jormungandr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,630
Damage
22,740
41,522
Taken
39,249
20,882
Mitigated
24,235
12,627
Healing
16,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,880
379
0
5,925
10,711
4,490
0
726
9,985
0
34,806
L
Zeus
6,021
1,029
0
1,825
4,910
1,663
0
1,245
3,665
49,236
1,328
L
3,410
1,430
0
1,401
7,073
5,257
0
1,207
5,866
16,243
1,164
W
2,554
353
2,891
3,311
4,768
2,953
233
2,687
2,081
11,991
0
L
5,684
2,873
0
2,306
6,085
2,550
0
214
5,871
0
54,592
W
Bellona
Jytari
Bellona
3,677
1,889
0
2,058
8,729
5,516
0
2,613
6,116
0
46,660
W
Chernobog
OnlyFanatics
Chernobog
6,105
3,415
0
2,856
9,358
3,352
1,498
1,582
7,776
0
70,552
W
3,481
1,231
0
2,884
6,234
2,284
0
1,524
4,710
0
48,444
L
King Arthur
WowIGottaPoo
King Arthur
6,635
1,684
0
1,170
12,743
6,922
0
5,892
6,851
0
50,959
W
Jormungandr
thechickenskin
Jormungandr
6,923
2,442
0
2,060
10,160
10,130
210
964
9,196
47,299
1,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,814
Gold Earned
32,731
357
Minions Killed
387
0
Camps Cleared
0
1,070,290
Distance Traveled
1,142,457
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,252
477
54
5
0
232,143
2
L
Zeus
6,455
587
92
8
0
202,102
3
L
Ymir
6,357
578
19
2
0
226,410
4
W
Hel
6,036
549
21
2
0
241,276
5
L
Artemis
6,441
586
99
9
0
176,224
0
W
Bellona
6,146
559
88
8
0
225,496
1
W
Chernobog
7,646
695
118
11
0
228,793
0
W
Loki
6,260
569
76
7
0
256,738
0
L
King Arthur
6,309
574
93
8
0
233,411
0
W
Jormungandr
6,643
604
84
8
0
190,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role